gjson/gjson.go
Josh Baker c784c41781 Allow parsing of large integers
This commit fixes an issue in which GJSON was not representing integers
correctly that were greater than 53-bits when calling the result.Int()
and result.Uint() functions. This happened because GJSON stored all
numbers as float64s in the result.Num field, and Int()/Uint() would
simply try to convert the float64 to int64/uint64 by issuing
int64(result.Num) or uint64(result.Num) operations.

Now rather than a simple cast, GJSON checks to see if the float64 is a
whole integer and if the integer can fit within 53-bits. If so, then
the cast method can be used. Otherwise GJSON attempts to parse the
result.Raw directly. If that fails too, it falls back to the original
method.

This fix should maintain compatibility with existing applications.

thanks @joelpresence for reporting
fixes #29
2017-05-25 19:39:18 -07:00

2433 lines
52 KiB
Go

// Package gjson provides searching for json strings.
package gjson
import (
"encoding/base64"
"encoding/json"
"errors"
"reflect"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"unicode/utf16"
"unicode/utf8"
"unsafe"
"github.com/tidwall/match"
)
// Type is Result type
type Type int
const (
// Null is a null json value
Null Type = iota
// False is a json false boolean
False
// Number is json number
Number
// String is a json string
String
// True is a json true boolean
True
// JSON is a raw block of JSON
JSON
)
// String returns a string representation of the type.
func (t Type) String() string {
switch t {
default:
return ""
case Null:
return "Null"
case False:
return "False"
case Number:
return "Number"
case String:
return "String"
case True:
return "True"
case JSON:
return "JSON"
}
}
// Result represents a json value that is returned from Get().
type Result struct {
// Type is the json type
Type Type
// Raw is the raw json
Raw string
// Str is the json string
Str string
// Num is the json number
Num float64
// Index of raw value in original json, zero means index unknown
Index int
}
// String returns a string representation of the value.
func (t Result) String() string {
switch t.Type {
default:
return ""
case False:
return "false"
case Number:
return strconv.FormatFloat(t.Num, 'f', -1, 64)
case String:
return t.Str
case JSON:
return t.Raw
case True:
return "true"
}
}
// Bool returns an boolean representation.
func (t Result) Bool() bool {
switch t.Type {
default:
return false
case True:
return true
case String:
return t.Str != "" && t.Str != "0"
case Number:
return t.Num != 0
}
}
// Int returns an integer representation.
func (t Result) Int() int64 {
switch t.Type {
default:
return 0
case True:
return 1
case String:
n, _ := parseInt(t.Str)
return n
case Number:
// try to directly convert the float64 to int64
n, ok := floatToInt(t.Num)
if !ok {
// now try to parse the raw string
n, ok = parseInt(t.Raw)
if !ok {
// fallback to a standard conversion
return int64(t.Num)
}
}
return n
}
}
// Uint returns an unsigned integer representation.
func (t Result) Uint() uint64 {
switch t.Type {
default:
return 0
case True:
return 1
case String:
n, _ := parseUint(t.Str)
return n
case Number:
// try to directly convert the float64 to uint64
n, ok := floatToUint(t.Num)
if !ok {
// now try to parse the raw string
n, ok = parseUint(t.Raw)
if !ok {
// fallback to a standard conversion
return uint64(t.Num)
}
}
return n
}
}
// Float returns an float64 representation.
func (t Result) Float() float64 {
switch t.Type {
default:
return 0
case True:
return 1
case String:
n, _ := strconv.ParseFloat(t.Str, 64)
return n
case Number:
return t.Num
}
}
// Time returns a time.Time representation.
func (t Result) Time() time.Time {
res, _ := time.Parse(time.RFC3339, t.String())
return res
}
// Array returns back an array of values.
// If the result represents a non-existent value, then an empty array will be returned.
// If the result is not a JSON array, the return value will be an array containing one result.
func (t Result) Array() []Result {
if !t.Exists() {
return nil
}
if t.Type != JSON {
return []Result{t}
}
r := t.arrayOrMap('[', false)
return r.a
}
// ForEach iterates through values.
// If the result represents a non-existent value, then no values will be iterated.
// If the result is an Object, the iterator will pass the key and value of each item.
// If the result is an Array, the iterator will only pass the value of each item.
// If the result is not a JSON array or object, the iterator will pass back one value equal to the result.
func (t Result) ForEach(iterator func(key, value Result) bool) {
if !t.Exists() {
return
}
if t.Type != JSON {
iterator(Result{}, t)
return
}
json := t.Raw
var keys bool
var i int
var key, value Result
for ; i < len(json); i++ {
if json[i] == '{' {
i++
key.Type = String
keys = true
break
} else if json[i] == '[' {
i++
break
}
if json[i] > ' ' {
return
}
}
var str string
var vesc bool
var ok bool
for ; i < len(json); i++ {
if keys {
if json[i] != '"' {
continue
}
s := i
i, str, vesc, ok = parseString(json, i+1)
if !ok {
return
}
if vesc {
key.Str = unescape(str[1 : len(str)-1])
} else {
key.Str = str[1 : len(str)-1]
}
key.Raw = str
key.Index = s
}
for ; i < len(json); i++ {
if json[i] <= ' ' || json[i] == ',' || json[i] == ':' {
continue
}
break
}
s := i
i, value, ok = parseAny(json, i, true)
if !ok {
return
}
value.Index = s
if !iterator(key, value) {
return
}
}
}
// Map returns back an map of values. The result should be a JSON array.
func (t Result) Map() map[string]Result {
if t.Type != JSON {
return map[string]Result{}
}
r := t.arrayOrMap('{', false)
return r.o
}
// Get searches result for the specified path.
// The result should be a JSON array or object.
func (t Result) Get(path string) Result {
return Get(t.Raw, path)
}
type arrayOrMapResult struct {
a []Result
ai []interface{}
o map[string]Result
oi map[string]interface{}
vc byte
}
func (t Result) arrayOrMap(vc byte, valueize bool) (r arrayOrMapResult) {
var json = t.Raw
var i int
var value Result
var count int
var key Result
if vc == 0 {
for ; i < len(json); i++ {
if json[i] == '{' || json[i] == '[' {
r.vc = json[i]
i++
break
}
if json[i] > ' ' {
goto end
}
}
} else {
for ; i < len(json); i++ {
if json[i] == vc {
i++
break
}
if json[i] > ' ' {
goto end
}
}
r.vc = vc
}
if r.vc == '{' {
if valueize {
r.oi = make(map[string]interface{})
} else {
r.o = make(map[string]Result)
}
} else {
if valueize {
r.ai = make([]interface{}, 0)
} else {
r.a = make([]Result, 0)
}
}
for ; i < len(json); i++ {
if json[i] <= ' ' {
continue
}
// get next value
if json[i] == ']' || json[i] == '}' {
break
}
switch json[i] {
default:
if (json[i] >= '0' && json[i] <= '9') || json[i] == '-' {
value.Type = Number
value.Raw, value.Num = tonum(json[i:])
} else {
continue
}
case '{', '[':
value.Type = JSON
value.Raw = squash(json[i:])
case 'n':
value.Type = Null
value.Raw = tolit(json[i:])
case 't':
value.Type = True
value.Raw = tolit(json[i:])
case 'f':
value.Type = False
value.Raw = tolit(json[i:])
case '"':
value.Type = String
value.Raw, value.Str = tostr(json[i:])
}
i += len(value.Raw) - 1
if r.vc == '{' {
if count%2 == 0 {
key = value
} else {
if valueize {
r.oi[key.Str] = value.Value()
} else {
r.o[key.Str] = value
}
}
count++
} else {
if valueize {
r.ai = append(r.ai, value.Value())
} else {
r.a = append(r.a, value)
}
}
}
end:
return
}
// Parse parses the json and returns a result.
func Parse(json string) Result {
var value Result
for i := 0; i < len(json); i++ {
if json[i] == '{' || json[i] == '[' {
value.Type = JSON
value.Raw = json[i:] // just take the entire raw
break
}
if json[i] <= ' ' {
continue
}
switch json[i] {
default:
if (json[i] >= '0' && json[i] <= '9') || json[i] == '-' {
value.Type = Number
value.Raw, value.Num = tonum(json[i:])
} else {
return Result{}
}
case 'n':
value.Type = Null
value.Raw = tolit(json[i:])
case 't':
value.Type = True
value.Raw = tolit(json[i:])
case 'f':
value.Type = False
value.Raw = tolit(json[i:])
case '"':
value.Type = String
value.Raw, value.Str = tostr(json[i:])
}
break
}
return value
}
// ParseBytes parses the json and returns a result.
// If working with bytes, this method preferred over Parse(string(data))
func ParseBytes(json []byte) Result {
return Parse(string(json))
}
func squash(json string) string {
// expects that the lead character is a '[' or '{'
// squash the value, ignoring all nested arrays and objects.
// the first '[' or '{' has already been read
depth := 1
for i := 1; i < len(json); i++ {
if json[i] >= '"' && json[i] <= '}' {
switch json[i] {
case '"':
i++
s2 := i
for ; i < len(json); i++ {
if json[i] > '\\' {
continue
}
if json[i] == '"' {
// look for an escaped slash
if json[i-1] == '\\' {
n := 0
for j := i - 2; j > s2-1; j-- {
if json[j] != '\\' {
break
}
n++
}
if n%2 == 0 {
continue
}
}
break
}
}
case '{', '[':
depth++
case '}', ']':
depth--
if depth == 0 {
return json[:i+1]
}
}
}
}
return json
}
func tonum(json string) (raw string, num float64) {
for i := 1; i < len(json); i++ {
// less than dash might have valid characters
if json[i] <= '-' {
if json[i] <= ' ' || json[i] == ',' {
// break on whitespace and comma
raw = json[:i]
num, _ = strconv.ParseFloat(raw, 64)
return
}
// could be a '+' or '-'. let's assume so.
continue
}
if json[i] < ']' {
// probably a valid number
continue
}
if json[i] == 'e' || json[i] == 'E' {
// allow for exponential numbers
continue
}
// likely a ']' or '}'
raw = json[:i]
num, _ = strconv.ParseFloat(raw, 64)
return
}
raw = json
num, _ = strconv.ParseFloat(raw, 64)
return
}
func tolit(json string) (raw string) {
for i := 1; i < len(json); i++ {
if json[i] <= 'a' || json[i] >= 'z' {
return json[:i]
}
}
return json
}
func tostr(json string) (raw string, str string) {
// expects that the lead character is a '"'
for i := 1; i < len(json); i++ {
if json[i] > '\\' {
continue
}
if json[i] == '"' {
return json[:i+1], json[1:i]
}
if json[i] == '\\' {
i++
for ; i < len(json); i++ {
if json[i] > '\\' {
continue
}
if json[i] == '"' {
// look for an escaped slash
if json[i-1] == '\\' {
n := 0
for j := i - 2; j > 0; j-- {
if json[j] != '\\' {
break
}
n++
}
if n%2 == 0 {
continue
}
}
break
}
}
var ret string
if i+1 < len(json) {
ret = json[:i+1]
} else {
ret = json[:i]
}
return ret, unescape(json[1:i])
}
}
return json, json[1:]
}
// Exists returns true if value exists.
//
// if gjson.Get(json, "name.last").Exists(){
// println("value exists")
// }
func (t Result) Exists() bool {
return t.Type != Null || len(t.Raw) != 0
}
// Value returns one of these types:
//
// bool, for JSON booleans
// float64, for JSON numbers
// Number, for JSON numbers
// string, for JSON string literals
// nil, for JSON null
//
func (t Result) Value() interface{} {
if t.Type == String {
return t.Str
}
switch t.Type {
default:
return nil
case False:
return false
case Number:
return t.Num
case JSON:
r := t.arrayOrMap(0, true)
if r.vc == '{' {
return r.oi
} else if r.vc == '[' {
return r.ai
}
return nil
case True:
return true
}
}
func parseString(json string, i int) (int, string, bool, bool) {
var s = i
for ; i < len(json); i++ {
if json[i] > '\\' {
continue
}
if json[i] == '"' {
return i + 1, json[s-1 : i+1], false, true
}
if json[i] == '\\' {
i++
for ; i < len(json); i++ {
if json[i] > '\\' {
continue
}
if json[i] == '"' {
// look for an escaped slash
if json[i-1] == '\\' {
n := 0
for j := i - 2; j > 0; j-- {
if json[j] != '\\' {
break
}
n++
}
if n%2 == 0 {
continue
}
}
return i + 1, json[s-1 : i+1], true, true
}
}
break
}
}
return i, json[s-1:], false, false
}
func parseNumber(json string, i int) (int, string) {
var s = i
i++
for ; i < len(json); i++ {
if json[i] <= ' ' || json[i] == ',' || json[i] == ']' || json[i] == '}' {
return i, json[s:i]
}
}
return i, json[s:]
}
func parseLiteral(json string, i int) (int, string) {
var s = i
i++
for ; i < len(json); i++ {
if json[i] < 'a' || json[i] > 'z' {
return i, json[s:i]
}
}
return i, json[s:]
}
type arrayPathResult struct {
part string
path string
more bool
alogok bool
arrch bool
alogkey string
query struct {
on bool
path string
op string
value string
all bool
}
}
func parseArrayPath(path string) (r arrayPathResult) {
for i := 0; i < len(path); i++ {
if path[i] == '.' {
r.part = path[:i]
r.path = path[i+1:]
r.more = true
return
}
if path[i] == '#' {
r.arrch = true
if i == 0 && len(path) > 1 {
if path[1] == '.' {
r.alogok = true
r.alogkey = path[2:]
r.path = path[:1]
} else if path[1] == '[' {
r.query.on = true
// query
i += 2
// whitespace
for ; i < len(path); i++ {
if path[i] > ' ' {
break
}
}
s := i
for ; i < len(path); i++ {
if path[i] <= ' ' ||
path[i] == '!' ||
path[i] == '=' ||
path[i] == '<' ||
path[i] == '>' ||
path[i] == '%' ||
path[i] == ']' {
break
}
}
r.query.path = path[s:i]
// whitespace
for ; i < len(path); i++ {
if path[i] > ' ' {
break
}
}
if i < len(path) {
s = i
if path[i] == '!' {
if i < len(path)-1 && path[i+1] == '=' {
i++
}
} else if path[i] == '<' || path[i] == '>' {
if i < len(path)-1 && path[i+1] == '=' {
i++
}
} else if path[i] == '=' {
if i < len(path)-1 && path[i+1] == '=' {
s++
i++
}
}
i++
r.query.op = path[s:i]
// whitespace
for ; i < len(path); i++ {
if path[i] > ' ' {
break
}
}
s = i
for ; i < len(path); i++ {
if path[i] == '"' {
i++
s2 := i
for ; i < len(path); i++ {
if path[i] > '\\' {
continue
}
if path[i] == '"' {
// look for an escaped slash
if path[i-1] == '\\' {
n := 0
for j := i - 2; j > s2-1; j-- {
if path[j] != '\\' {
break
}
n++
}
if n%2 == 0 {
continue
}
}
break
}
}
} else if path[i] == ']' {
if i+1 < len(path) && path[i+1] == '#' {
r.query.all = true
}
break
}
}
if i > len(path) {
i = len(path)
}
v := path[s:i]
for len(v) > 0 && v[len(v)-1] <= ' ' {
v = v[:len(v)-1]
}
r.query.value = v
}
}
}
continue
}
}
r.part = path
r.path = ""
return
}
type objectPathResult struct {
part string
path string
wild bool
more bool
}
func parseObjectPath(path string) (r objectPathResult) {
for i := 0; i < len(path); i++ {
if path[i] == '.' {
r.part = path[:i]
r.path = path[i+1:]
r.more = true
return
}
if path[i] == '*' || path[i] == '?' {
r.wild = true
continue
}
if path[i] == '\\' {
// go into escape mode. this is a slower path that
// strips off the escape character from the part.
epart := []byte(path[:i])
i++
if i < len(path) {
epart = append(epart, path[i])
i++
for ; i < len(path); i++ {
if path[i] == '\\' {
i++
if i < len(path) {
epart = append(epart, path[i])
}
continue
} else if path[i] == '.' {
r.part = string(epart)
r.path = path[i+1:]
r.more = true
return
} else if path[i] == '*' || path[i] == '?' {
r.wild = true
}
epart = append(epart, path[i])
}
}
// append the last part
r.part = string(epart)
return
}
}
r.part = path
return
}
func parseSquash(json string, i int) (int, string) {
// expects that the lead character is a '[' or '{'
// squash the value, ignoring all nested arrays and objects.
// the first '[' or '{' has already been read
s := i
i++
depth := 1
for ; i < len(json); i++ {
if json[i] >= '"' && json[i] <= '}' {
switch json[i] {
case '"':
i++
s2 := i
for ; i < len(json); i++ {
if json[i] > '\\' {
continue
}
if json[i] == '"' {
// look for an escaped slash
if json[i-1] == '\\' {
n := 0
for j := i - 2; j > s2-1; j-- {
if json[j] != '\\' {
break
}
n++
}
if n%2 == 0 {
continue
}
}
break
}
}
case '{', '[':
depth++
case '}', ']':
depth--
if depth == 0 {
i++
return i, json[s:i]
}
}
}
}
return i, json[s:]
}
func parseObject(c *parseContext, i int, path string) (int, bool) {
var pmatch, kesc, vesc, ok, hit bool
var key, val string
rp := parseObjectPath(path)
for i < len(c.json) {
for ; i < len(c.json); i++ {
if c.json[i] == '"' {
// parse_key_string
// this is slightly different from getting s string value
// because we don't need the outer quotes.
i++
var s = i
for ; i < len(c.json); i++ {
if c.json[i] > '\\' {
continue
}
if c.json[i] == '"' {
i, key, kesc, ok = i+1, c.json[s:i], false, true
goto parse_key_string_done
}
if c.json[i] == '\\' {
i++
for ; i < len(c.json); i++ {
if c.json[i] > '\\' {
continue
}
if c.json[i] == '"' {
// look for an escaped slash
if c.json[i-1] == '\\' {
n := 0
for j := i - 2; j > 0; j-- {
if c.json[j] != '\\' {
break
}
n++
}
if n%2 == 0 {
continue
}
}
i, key, kesc, ok = i+1, c.json[s:i], true, true
goto parse_key_string_done
}
}
break
}
}
key, kesc, ok = c.json[s:], false, false
parse_key_string_done:
break
}
if c.json[i] == '}' {
return i + 1, false
}
}
if !ok {
return i, false
}
if rp.wild {
if kesc {
pmatch = match.Match(unescape(key), rp.part)
} else {
pmatch = match.Match(key, rp.part)
}
} else {
if kesc {
pmatch = rp.part == unescape(key)
} else {
pmatch = rp.part == key
}
}
hit = pmatch && !rp.more
for ; i < len(c.json); i++ {
switch c.json[i] {
default:
continue
case '"':
i++
i, val, vesc, ok = parseString(c.json, i)
if !ok {
return i, false
}
if hit {
if vesc {
c.value.Str = unescape(val[1 : len(val)-1])
} else {
c.value.Str = val[1 : len(val)-1]
}
c.value.Raw = val
c.value.Type = String
return i, true
}
case '{':
if pmatch && !hit {
i, hit = parseObject(c, i+1, rp.path)
if hit {
return i, true
}
} else {
i, val = parseSquash(c.json, i)
if hit {
c.value.Raw = val
c.value.Type = JSON
return i, true
}
}
case '[':
if pmatch && !hit {
i, hit = parseArray(c, i+1, rp.path)
if hit {
return i, true
}
} else {
i, val = parseSquash(c.json, i)
if hit {
c.value.Raw = val
c.value.Type = JSON
return i, true
}
}
case '-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9':
i, val = parseNumber(c.json, i)
if hit {
c.value.Raw = val
c.value.Type = Number
c.value.Num, _ = strconv.ParseFloat(val, 64)
return i, true
}
case 't', 'f', 'n':
vc := c.json[i]
i, val = parseLiteral(c.json, i)
if hit {
c.value.Raw = val
switch vc {
case 't':
c.value.Type = True
case 'f':
c.value.Type = False
}
return i, true
}
}
break
}
}
return i, false
}
func queryMatches(rp *arrayPathResult, value Result) bool {
rpv := rp.query.value
if len(rpv) > 2 && rpv[0] == '"' && rpv[len(rpv)-1] == '"' {
rpv = rpv[1 : len(rpv)-1]
}
switch value.Type {
case String:
switch rp.query.op {
case "=":
return value.Str == rpv
case "!=":
return value.Str != rpv
case "<":
return value.Str < rpv
case "<=":
return value.Str <= rpv
case ">":
return value.Str > rpv
case ">=":
return value.Str >= rpv
case "%":
return match.Match(value.Str, rpv)
}
case Number:
rpvn, _ := strconv.ParseFloat(rpv, 64)
switch rp.query.op {
case "=":
return value.Num == rpvn
case "!=":
return value.Num == rpvn
case "<":
return value.Num < rpvn
case "<=":
return value.Num <= rpvn
case ">":
return value.Num > rpvn
case ">=":
return value.Num >= rpvn
}
case True:
switch rp.query.op {
case "=":
return rpv == "true"
case "!=":
return rpv != "true"
case ">":
return rpv == "false"
case ">=":
return true
}
case False:
switch rp.query.op {
case "=":
return rpv == "false"
case "!=":
return rpv != "false"
case "<":
return rpv == "true"
case "<=":
return true
}
}
return false
}
func parseArray(c *parseContext, i int, path string) (int, bool) {
var pmatch, vesc, ok, hit bool
var val string
var h int
var alog []int
var partidx int
var multires []byte
rp := parseArrayPath(path)
if !rp.arrch {
n, ok := parseUint(rp.part)
if !ok {
partidx = -1
} else {
partidx = int(n)
}
}
for i < len(c.json) {
if !rp.arrch {
pmatch = partidx == h
hit = pmatch && !rp.more
}
h++
if rp.alogok {
alog = append(alog, i)
}
for ; i < len(c.json); i++ {
switch c.json[i] {
default:
continue
case '"':
i++
i, val, vesc, ok = parseString(c.json, i)
if !ok {
return i, false
}
if hit {
if rp.alogok {
break
}
if vesc {
c.value.Str = unescape(val[1 : len(val)-1])
} else {
c.value.Str = val[1 : len(val)-1]
}
c.value.Raw = val
c.value.Type = String
return i, true
}
case '{':
if pmatch && !hit {
i, hit = parseObject(c, i+1, rp.path)
if hit {
if rp.alogok {
break
}
return i, true
}
} else {
i, val = parseSquash(c.json, i)
if rp.query.on {
res := Get(val, rp.query.path)
if queryMatches(&rp, res) {
if rp.more {
res = Get(val, rp.path)
} else {
res = Result{Raw: val, Type: JSON}
}
if rp.query.all {
if len(multires) == 0 {
multires = append(multires, '[')
} else {
multires = append(multires, ',')
}
multires = append(multires, res.Raw...)
} else {
c.value = res
return i, true
}
}
} else if hit {
if rp.alogok {
break
}
c.value.Raw = val
c.value.Type = JSON
return i, true
}
}
case '[':
if pmatch && !hit {
i, hit = parseArray(c, i+1, rp.path)
if hit {
if rp.alogok {
break
}
return i, true
}
} else {
i, val = parseSquash(c.json, i)
if hit {
if rp.alogok {
break
}
c.value.Raw = val
c.value.Type = JSON
return i, true
}
}
case '-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9':
i, val = parseNumber(c.json, i)
if hit {
if rp.alogok {
break
}
c.value.Raw = val
c.value.Type = Number
c.value.Num, _ = strconv.ParseFloat(val, 64)
return i, true
}
case 't', 'f', 'n':
vc := c.json[i]
i, val = parseLiteral(c.json, i)
if hit {
if rp.alogok {
break
}
c.value.Raw = val
switch vc {
case 't':
c.value.Type = True
case 'f':
c.value.Type = False
}
return i, true
}
case ']':
if rp.arrch && rp.part == "#" {
if rp.alogok {
var jsons = make([]byte, 0, 64)
jsons = append(jsons, '[')
for j, k := 0, 0; j < len(alog); j++ {
res := Get(c.json[alog[j]:], rp.alogkey)
if res.Exists() {
if k > 0 {
jsons = append(jsons, ',')
}
jsons = append(jsons, []byte(res.Raw)...)
k++
}
}
jsons = append(jsons, ']')
c.value.Type = JSON
c.value.Raw = string(jsons)
return i + 1, true
}
if rp.alogok {
break
}
c.value.Raw = val
c.value.Type = Number
c.value.Num = float64(h - 1)
c.calcd = true
return i + 1, true
}
if len(multires) > 0 && !c.value.Exists() {
c.value = Result{
Raw: string(append(multires, ']')),
Type: JSON,
}
}
return i + 1, false
}
break
}
}
return i, false
}
type parseContext struct {
json string
value Result
calcd bool
}
// Get searches json for the specified path.
// A path is in dot syntax, such as "name.last" or "age".
// This function expects that the json is well-formed, and does not validate.
// Invalid json will not panic, but it may return back unexpected results.
// When the value is found it's returned immediately.
//
// A path is a series of keys searated by a dot.
// A key may contain special wildcard characters '*' and '?'.
// To access an array value use the index as the key.
// To get the number of elements in an array or to access a child path, use the '#' character.
// The dot and wildcard character can be escaped with '\'.
//
// {
// "name": {"first": "Tom", "last": "Anderson"},
// "age":37,
// "children": ["Sara","Alex","Jack"],
// "friends": [
// {"first": "James", "last": "Murphy"},
// {"first": "Roger", "last": "Craig"}
// ]
// }
// "name.last" >> "Anderson"
// "age" >> 37
// "children" >> ["Sara","Alex","Jack"]
// "children.#" >> 3
// "children.1" >> "Alex"
// "child*.2" >> "Jack"
// "c?ildren.0" >> "Sara"
// "friends.#.first" >> ["James","Roger"]
//
func Get(json, path string) Result {
var i int
var c = &parseContext{json: json}
for ; i < len(c.json); i++ {
if c.json[i] == '{' {
i++
parseObject(c, i, path)
break
}
if c.json[i] == '[' {
i++
parseArray(c, i, path)
break
}
}
if len(c.value.Raw) > 0 && !c.calcd {
jhdr := *(*reflect.StringHeader)(unsafe.Pointer(&json))
rhdr := *(*reflect.StringHeader)(unsafe.Pointer(&(c.value.Raw)))
c.value.Index = int(rhdr.Data - jhdr.Data)
if c.value.Index < 0 || c.value.Index >= len(json) {
c.value.Index = 0
}
}
return c.value
}
func fromBytesGet(result Result) Result {
// safely get the string headers
rawhi := *(*reflect.StringHeader)(unsafe.Pointer(&result.Raw))
strhi := *(*reflect.StringHeader)(unsafe.Pointer(&result.Str))
// create byte slice headers
rawh := reflect.SliceHeader{Data: rawhi.Data, Len: rawhi.Len}
strh := reflect.SliceHeader{Data: strhi.Data, Len: strhi.Len}
if strh.Data == 0 {
// str is nil
if rawh.Data == 0 {
// raw is nil
result.Raw = ""
} else {
// raw has data, safely copy the slice header to a string
result.Raw = string(*(*[]byte)(unsafe.Pointer(&rawh)))
}
result.Str = ""
} else if rawh.Data == 0 {
// raw is nil
result.Raw = ""
// str has data, safely copy the slice header to a string
result.Str = string(*(*[]byte)(unsafe.Pointer(&strh)))
} else if strh.Data >= rawh.Data &&
int(strh.Data)+strh.Len <= int(rawh.Data)+rawh.Len {
// Str is a substring of Raw.
start := int(strh.Data - rawh.Data)
// safely copy the raw slice header
result.Raw = string(*(*[]byte)(unsafe.Pointer(&rawh)))
// substring the raw
result.Str = result.Raw[start : start+strh.Len]
} else {
// safely copy both the raw and str slice headers to strings
result.Raw = string(*(*[]byte)(unsafe.Pointer(&rawh)))
result.Str = string(*(*[]byte)(unsafe.Pointer(&strh)))
}
return result
}
// GetBytes searches json for the specified path.
// If working with bytes, this method preferred over Get(string(data), path)
func GetBytes(json []byte, path string) Result {
var result Result
if json != nil {
// unsafe cast to string
result = Get(*(*string)(unsafe.Pointer(&json)), path)
result = fromBytesGet(result)
}
return result
}
// runeit returns the rune from the the \uXXXX
func runeit(json string) rune {
n, _ := strconv.ParseUint(json[:4], 16, 64)
return rune(n)
}
// unescape unescapes a string
func unescape(json string) string { //, error) {
var str = make([]byte, 0, len(json))
for i := 0; i < len(json); i++ {
switch {
default:
str = append(str, json[i])
case json[i] < ' ':
return string(str)
case json[i] == '\\':
i++
if i >= len(json) {
return string(str)
}
switch json[i] {
default:
return string(str)
case '\\':
str = append(str, '\\')
case '/':
str = append(str, '/')
case 'b':
str = append(str, '\b')
case 'f':
str = append(str, '\f')
case 'n':
str = append(str, '\n')
case 'r':
str = append(str, '\r')
case 't':
str = append(str, '\t')
case '"':
str = append(str, '"')
case 'u':
if i+5 > len(json) {
return string(str)
}
r := runeit(json[i+1:])
i += 5
if utf16.IsSurrogate(r) {
// need another code
if len(json) >= 6 && json[i] == '\\' && json[i+1] == 'u' {
// we expect it to be correct so just consume it
r = utf16.DecodeRune(r, runeit(json[i+2:]))
i += 6
}
}
// provide enough space to encode the largest utf8 possible
str = append(str, 0, 0, 0, 0, 0, 0, 0, 0)
n := utf8.EncodeRune(str[len(str)-8:], r)
str = str[:len(str)-8+n]
i-- // backtrack index by one
}
}
}
return string(str)
}
// Less return true if a token is less than another token.
// The caseSensitive paramater is used when the tokens are Strings.
// The order when comparing two different type is:
//
// Null < False < Number < String < True < JSON
//
func (t Result) Less(token Result, caseSensitive bool) bool {
if t.Type < token.Type {
return true
}
if t.Type > token.Type {
return false
}
if t.Type == String {
if caseSensitive {
return t.Str < token.Str
}
return stringLessInsensitive(t.Str, token.Str)
}
if t.Type == Number {
return t.Num < token.Num
}
return t.Raw < token.Raw
}
func stringLessInsensitive(a, b string) bool {
for i := 0; i < len(a) && i < len(b); i++ {
if a[i] >= 'A' && a[i] <= 'Z' {
if b[i] >= 'A' && b[i] <= 'Z' {
// both are uppercase, do nothing
if a[i] < b[i] {
return true
} else if a[i] > b[i] {
return false
}
} else {
// a is uppercase, convert a to lowercase
if a[i]+32 < b[i] {
return true
} else if a[i]+32 > b[i] {
return false
}
}
} else if b[i] >= 'A' && b[i] <= 'Z' {
// b is uppercase, convert b to lowercase
if a[i] < b[i]+32 {
return true
} else if a[i] > b[i]+32 {
return false
}
} else {
// neither are uppercase
if a[i] < b[i] {
return true
} else if a[i] > b[i] {
return false
}
}
}
return len(a) < len(b)
}
// parseAny parses the next value from a json string.
// A Result is returned when the hit param is set.
// The return values are (i int, res Result, ok bool)
func parseAny(json string, i int, hit bool) (int, Result, bool) {
var res Result
var val string
for ; i < len(json); i++ {
if json[i] == '{' || json[i] == '[' {
i, val = parseSquash(json, i)
if hit {
res.Raw = val
res.Type = JSON
}
return i, res, true
}
if json[i] <= ' ' {
continue
}
switch json[i] {
case '"':
i++
var vesc bool
var ok bool
i, val, vesc, ok = parseString(json, i)
if !ok {
return i, res, false
}
if hit {
res.Type = String
res.Raw = val
if vesc {
res.Str = unescape(val[1 : len(val)-1])
} else {
res.Str = val[1 : len(val)-1]
}
}
return i, res, true
case '-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9':
i, val = parseNumber(json, i)
if hit {
res.Raw = val
res.Type = Number
res.Num, _ = strconv.ParseFloat(val, 64)
}
return i, res, true
case 't', 'f', 'n':
vc := json[i]
i, val = parseLiteral(json, i)
if hit {
res.Raw = val
switch vc {
case 't':
res.Type = True
case 'f':
res.Type = False
}
return i, res, true
}
}
}
return i, res, false
}
var ( // used for testing
testWatchForFallback bool
testLastWasFallback bool
)
// areSimplePaths returns true if all the paths are simple enough
// to parse quickly for GetMany(). Allows alpha-numeric, dots,
// underscores, and the dollar sign. It does not allow non-alnum,
// escape characters, or keys which start with a numbers.
// For example:
// "name.last" == OK
// "user.id0" == OK
// "user.ID" == OK
// "user.first_name" == OK
// "user.firstName" == OK
// "user.0item" == BAD
// "user.#id" == BAD
// "user\.name" == BAD
func areSimplePaths(paths []string) bool {
for _, path := range paths {
var fi int // first key index, for keys with numeric prefix
for i := 0; i < len(path); i++ {
if path[i] >= 'a' && path[i] <= 'z' {
// a-z is likely to be the highest frequency charater.
continue
}
if path[i] == '.' {
fi = i + 1
continue
}
if path[i] >= 'A' && path[i] <= 'Z' {
continue
}
if path[i] == '_' || path[i] == '$' {
continue
}
if i > fi && path[i] >= '0' && path[i] <= '9' {
continue
}
return false
}
}
return true
}
// GetMany searches json for the multiple paths.
// The return value is a Result array where the number of items
// will be equal to the number of input paths.
func GetMany(json string, paths ...string) []Result {
if len(paths) < 4 {
if testWatchForFallback {
testLastWasFallback = false
}
switch len(paths) {
case 0:
// return nil when no paths are specified.
return nil
case 1:
return []Result{Get(json, paths[0])}
case 2:
return []Result{Get(json, paths[0]), Get(json, paths[1])}
case 3:
return []Result{Get(json, paths[0]), Get(json, paths[1]), Get(json, paths[2])}
}
}
var results []Result
var ok bool
var i int
if len(paths) > 512 {
// we can only support up to 512 paths. Is that too many?
goto fallback
}
if !areSimplePaths(paths) {
// If there is even one path that is not considered "simple" then
// we need to use the fallback method.
goto fallback
}
// locate the object token.
for ; i < len(json); i++ {
if json[i] == '{' {
i++
break
}
if json[i] <= ' ' {
continue
}
goto fallback
}
// use the call function table.
if len(paths) <= 8 {
results, ok = getMany8(json, i, paths)
} else if len(paths) <= 16 {
results, ok = getMany16(json, i, paths)
} else if len(paths) <= 32 {
results, ok = getMany32(json, i, paths)
} else if len(paths) <= 64 {
results, ok = getMany64(json, i, paths)
} else if len(paths) <= 128 {
results, ok = getMany128(json, i, paths)
} else if len(paths) <= 256 {
results, ok = getMany256(json, i, paths)
} else if len(paths) <= 512 {
results, ok = getMany512(json, i, paths)
}
if !ok {
// there was some fault while parsing. we should try the
// fallback method. This could result in performance
// degregation in some cases.
goto fallback
}
if testWatchForFallback {
testLastWasFallback = false
}
return results
fallback:
results = results[:0]
for i := 0; i < len(paths); i++ {
results = append(results, Get(json, paths[i]))
}
if testWatchForFallback {
testLastWasFallback = true
}
return results
}
// GetManyBytes searches json for the specified path.
// If working with bytes, this method preferred over
// GetMany(string(data), paths...)
func GetManyBytes(json []byte, paths ...string) []Result {
if json == nil {
return GetMany("", paths...)
}
results := GetMany(*(*string)(unsafe.Pointer(&json)), paths...)
for i := range results {
results[i] = fromBytesGet(results[i])
}
return results
}
// parseGetMany parses a json object for keys that match against the callers
// paths. It's a best-effort attempt and quickly locating and assigning the
// values to the []Result array. If there are failures such as bad json, or
// invalid input paths, or too much recursion, the function will exit with a
// return value of 'false'.
func parseGetMany(
json string, i int,
level uint, kplen int,
paths []string, completed []bool, matches []uint64, results []Result,
) (int, bool) {
if level > 62 {
// The recursion level is limited because the matches []uint64
// array cannot handle more the 64-bits.
return i, false
}
// At this point the last character read was a '{'.
// Read all object keys and try to match against the paths.
var key string
var val string
var vesc, ok bool
next_key:
for ; i < len(json); i++ {
if json[i] == '"' {
// read the key
i, val, vesc, ok = parseString(json, i+1)
if !ok {
return i, false
}
if vesc {
// the value is escaped
key = unescape(val[1 : len(val)-1])
} else {
// just a plain old ascii key
key = val[1 : len(val)-1]
}
var hasMatch bool
var parsedVal bool
var valOrgIndex int
var valPathIndex int
for j := 0; j < len(key); j++ {
if key[j] == '.' {
// we need to look for keys with dot and ignore them.
if i, _, ok = parseAny(json, i, false); !ok {
return i, false
}
continue next_key
}
}
var usedPaths int
// loop through paths and look for matches
for j := 0; j < len(paths); j++ {
if completed[j] {
usedPaths++
// ignore completed paths
continue
}
if level > 0 && (matches[j]>>(level-1))&1 == 0 {
// ignore unmatched paths
usedPaths++
continue
}
// try to match the key to the path
// this is spaghetti code but the idea is to minimize
// calls and variable assignments when comparing the
// key to paths
if len(paths[j])-kplen >= len(key) {
i, k := kplen, 0
for ; k < len(key); k, i = k+1, i+1 {
if key[k] != paths[j][i] {
// no match
goto nomatch
}
}
if i < len(paths[j]) {
if paths[j][i] == '.' {
// matched, but there are still more keys in path
goto match_not_atend
}
}
if len(paths[j]) <= len(key) || kplen != 0 {
// matched and at the end of the path
goto match_atend
}
}
// no match, jump to the nomatch label
goto nomatch
match_atend:
// found a match
// at the end of the path. we must take the value.
usedPaths++
if !parsedVal {
// the value has not been parsed yet. let's do so.
valOrgIndex = i // keep track of the current position.
i, results[j], ok = parseAny(json, i, true)
if !ok {
return i, false
}
parsedVal = true
valPathIndex = j
} else {
results[j] = results[valPathIndex]
}
// mark as complete
completed[j] = true
// jump over the match_not_atend label
goto nomatch
match_not_atend:
// found a match
// still in the middle of the path.
usedPaths++
// mark the path as matched
matches[j] |= 1 << level
if !hasMatch {
hasMatch = true
}
nomatch: // noop label
}
if !parsedVal {
if hasMatch {
// we found a match and the value has not been parsed yet.
// let's find out if the next value type is an object.
for ; i < len(json); i++ {
if json[i] <= ' ' || json[i] == ':' {
continue
}
break
}
if i < len(json) {
if json[i] == '{' {
// it's an object. let's go deeper
i, ok = parseGetMany(json, i+1, level+1, kplen+len(key)+1, paths, completed, matches, results)
if !ok {
return i, false
}
} else {
// not an object. just parse and ignore.
if i, _, ok = parseAny(json, i, false); !ok {
return i, false
}
}
}
} else {
// Since there was no matches we can just parse the value and
// ignore the result.
if i, _, ok = parseAny(json, i, false); !ok {
return i, false
}
}
} else if hasMatch && len(results[valPathIndex].Raw) > 0 && results[valPathIndex].Raw[0] == '{' {
// The value was already parsed and the value type is an object.
// Rewind the json index and let's parse deeper.
i = valOrgIndex
for ; i < len(json); i++ {
if json[i] == '{' {
break
}
}
i, ok = parseGetMany(json, i+1, level+1, kplen+len(key)+1, paths, completed, matches, results)
if !ok {
return i, false
}
}
if usedPaths == len(paths) {
// all paths have been used, either completed or matched.
// we should stop parsing this object to save CPU cycles.
if level > 0 && i < len(json) {
i, _ = parseSquash(json, i)
}
return i, true
}
} else if json[i] == '}' {
// reached the end of the object. end it here.
return i + 1, true
}
}
return i, true
}
// Call table for GetMany. Using an isolated function allows for allocating
// arrays with know capacities on the stack, as opposed to dynamically
// allocating on the heap. This can provide a tremendous performance boost
// by avoiding the GC.
func getMany8(json string, i int, paths []string) ([]Result, bool) {
const max = 8
var completed = make([]bool, 0, max)
var matches = make([]uint64, 0, max)
var results = make([]Result, 0, max)
completed = completed[0:len(paths):max]
matches = matches[0:len(paths):max]
results = results[0:len(paths):max]
_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
return results, ok
}
func getMany16(json string, i int, paths []string) ([]Result, bool) {
const max = 16
var completed = make([]bool, 0, max)
var matches = make([]uint64, 0, max)
var results = make([]Result, 0, max)
completed = completed[0:len(paths):max]
matches = matches[0:len(paths):max]
results = results[0:len(paths):max]
_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
return results, ok
}
func getMany32(json string, i int, paths []string) ([]Result, bool) {
const max = 32
var completed = make([]bool, 0, max)
var matches = make([]uint64, 0, max)
var results = make([]Result, 0, max)
completed = completed[0:len(paths):max]
matches = matches[0:len(paths):max]
results = results[0:len(paths):max]
_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
return results, ok
}
func getMany64(json string, i int, paths []string) ([]Result, bool) {
const max = 64
var completed = make([]bool, 0, max)
var matches = make([]uint64, 0, max)
var results = make([]Result, 0, max)
completed = completed[0:len(paths):max]
matches = matches[0:len(paths):max]
results = results[0:len(paths):max]
_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
return results, ok
}
func getMany128(json string, i int, paths []string) ([]Result, bool) {
const max = 128
var completed = make([]bool, 0, max)
var matches = make([]uint64, 0, max)
var results = make([]Result, 0, max)
completed = completed[0:len(paths):max]
matches = matches[0:len(paths):max]
results = results[0:len(paths):max]
_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
return results, ok
}
func getMany256(json string, i int, paths []string) ([]Result, bool) {
const max = 256
var completed = make([]bool, 0, max)
var matches = make([]uint64, 0, max)
var results = make([]Result, 0, max)
completed = completed[0:len(paths):max]
matches = matches[0:len(paths):max]
results = results[0:len(paths):max]
_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
return results, ok
}
func getMany512(json string, i int, paths []string) ([]Result, bool) {
const max = 512
var completed = make([]bool, 0, max)
var matches = make([]uint64, 0, max)
var results = make([]Result, 0, max)
completed = completed[0:len(paths):max]
matches = matches[0:len(paths):max]
results = results[0:len(paths):max]
_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
return results, ok
}
var fieldsmu sync.RWMutex
var fields = make(map[string]map[string]int)
func assign(jsval Result, goval reflect.Value) {
if jsval.Type == Null {
return
}
switch goval.Kind() {
default:
case reflect.Ptr:
if !goval.IsNil() {
newval := reflect.New(goval.Elem().Type())
assign(jsval, newval.Elem())
goval.Elem().Set(newval.Elem())
} else {
newval := reflect.New(goval.Type().Elem())
assign(jsval, newval.Elem())
goval.Set(newval)
}
case reflect.Struct:
fieldsmu.RLock()
sf := fields[goval.Type().String()]
fieldsmu.RUnlock()
if sf == nil {
fieldsmu.Lock()
sf = make(map[string]int)
for i := 0; i < goval.Type().NumField(); i++ {
f := goval.Type().Field(i)
tag := strings.Split(f.Tag.Get("json"), ",")[0]
if tag != "-" {
if tag != "" {
sf[tag] = i
sf[f.Name] = i
} else {
sf[f.Name] = i
}
}
}
fields[goval.Type().String()] = sf
fieldsmu.Unlock()
}
jsval.ForEach(func(key, value Result) bool {
if idx, ok := sf[key.Str]; ok {
f := goval.Field(idx)
if f.CanSet() {
assign(value, f)
}
}
return true
})
case reflect.Slice:
if goval.Type().Elem().Kind() == reflect.Uint8 && jsval.Type == String {
data, _ := base64.StdEncoding.DecodeString(jsval.String())
goval.Set(reflect.ValueOf(data))
} else {
jsvals := jsval.Array()
slice := reflect.MakeSlice(goval.Type(), len(jsvals), len(jsvals))
for i := 0; i < len(jsvals); i++ {
assign(jsvals[i], slice.Index(i))
}
goval.Set(slice)
}
case reflect.Array:
i, n := 0, goval.Len()
jsval.ForEach(func(_, value Result) bool {
if i == n {
return false
}
assign(value, goval.Index(i))
i++
return true
})
case reflect.Map:
if goval.Type().Key().Kind() == reflect.String && goval.Type().Elem().Kind() == reflect.Interface {
goval.Set(reflect.ValueOf(jsval.Value()))
}
case reflect.Interface:
goval.Set(reflect.ValueOf(jsval.Value()))
case reflect.Bool:
goval.SetBool(jsval.Bool())
case reflect.Float32, reflect.Float64:
goval.SetFloat(jsval.Float())
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
goval.SetInt(jsval.Int())
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
goval.SetUint(jsval.Uint())
case reflect.String:
goval.SetString(jsval.String())
}
if len(goval.Type().PkgPath()) > 0 {
v := goval.Addr()
if v.Type().NumMethod() > 0 {
if u, ok := v.Interface().(json.Unmarshaler); ok {
u.UnmarshalJSON([]byte(jsval.Raw))
}
}
}
}
var validate uintptr = 1
// UnmarshalValidationEnabled provides the option to disable JSON validation
// during the Unmarshal routine. Validation is enabled by default.
func UnmarshalValidationEnabled(enabled bool) {
if enabled {
atomic.StoreUintptr(&validate, 1)
} else {
atomic.StoreUintptr(&validate, 0)
}
}
// Unmarshal loads the JSON data into the value pointed to by v.
//
// This function works almost identically to json.Unmarshal except that
// gjson.Unmarshal will automatically attempt to convert JSON values to any Go
// type. For example, the JSON string "100" or the JSON number 100 can be equally
// assigned to Go string, int, byte, uint64, etc. This rule applies to all types.
func Unmarshal(data []byte, v interface{}) error {
if atomic.LoadUintptr(&validate) == 1 {
_, ok := validpayload(data, 0)
if !ok {
return errors.New("invalid json")
}
}
if v := reflect.ValueOf(v); v.Kind() == reflect.Ptr {
assign(ParseBytes(data), v)
}
return nil
}
func validpayload(data []byte, i int) (outi int, ok bool) {
for ; i < len(data); i++ {
switch data[i] {
default:
i, ok = validany(data, i)
if !ok {
return i, false
}
for ; i < len(data); i++ {
switch data[i] {
default:
return i, false
case ' ', '\t', '\n', '\r':
continue
}
}
return i, true
case ' ', '\t', '\n', '\r':
continue
}
}
return i, false
}
func validany(data []byte, i int) (outi int, ok bool) {
for ; i < len(data); i++ {
switch data[i] {
default:
return i, false
case ' ', '\t', '\n', '\r':
continue
case '{':
return validobject(data, i+1)
case '[':
return validarray(data, i+1)
case '"':
return validstring(data, i+1)
case '-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9':
return validnumber(data, i+1)
case 't':
return validtrue(data, i+1)
case 'f':
return validfalse(data, i+1)
case 'n':
return validnull(data, i+1)
}
}
return i, false
}
func validobject(data []byte, i int) (outi int, ok bool) {
for ; i < len(data); i++ {
switch data[i] {
default:
return i, false
case ' ', '\t', '\n', '\r':
continue
case '}':
return i + 1, true
case '"':
key:
if i, ok = validstring(data, i+1); !ok {
return i, false
}
if i, ok = validcolon(data, i); !ok {
return i, false
}
if i, ok = validany(data, i); !ok {
return i, false
}
if i, ok = validcomma(data, i, '}'); !ok {
return i, false
}
if data[i] == '}' {
return i + 1, true
}
for ; i < len(data); i++ {
if data[i] == '"' {
goto key
}
}
return i, false
}
}
return i, false
}
func validcolon(data []byte, i int) (outi int, ok bool) {
for ; i < len(data); i++ {
switch data[i] {
default:
return i, false
case ' ', '\t', '\n', '\r':
continue
case ':':
return i + 1, true
}
}
return i, false
}
func validcomma(data []byte, i int, end byte) (outi int, ok bool) {
for ; i < len(data); i++ {
switch data[i] {
default:
return i, false
case ' ', '\t', '\n', '\r':
continue
case ',':
return i, true
case end:
return i, true
}
}
return i, false
}
func validarray(data []byte, i int) (outi int, ok bool) {
for ; i < len(data); i++ {
switch data[i] {
default:
for ; i < len(data); i++ {
if i, ok = validany(data, i); !ok {
return i, false
}
if i, ok = validcomma(data, i, ']'); !ok {
return i, false
}
if data[i] == ']' {
return i + 1, true
}
}
case ' ', '\t', '\n', '\r':
continue
case ']':
return i + 1, true
}
}
return i, false
}
func validstring(data []byte, i int) (outi int, ok bool) {
for ; i < len(data); i++ {
if data[i] < ' ' {
return i, false
} else if data[i] == '\\' {
i++
if i == len(data) {
return i, false
}
switch data[i] {
default:
return i, false
case '"', '\\', '/', 'b', 'f', 'n', 'r', 't':
case 'u':
for j := 0; j < 4; j++ {
i++
if i >= len(data) {
return i, false
}
if !((data[i] >= '0' && data[i] <= '9') ||
(data[i] >= 'a' && data[i] <= 'f') ||
(data[i] >= 'A' && data[i] <= 'F')) {
return i, false
}
}
}
} else if data[i] == '"' {
return i + 1, true
}
}
return i, false
}
func validnumber(data []byte, i int) (outi int, ok bool) {
i--
// sign
if data[i] == '-' {
i++
}
// int
if i == len(data) {
return i, false
}
if data[i] == '0' {
i++
} else {
for ; i < len(data); i++ {
if data[i] >= '0' && data[i] <= '9' {
continue
}
break
}
}
// frac
if i == len(data) {
return i, true
}
if data[i] == '.' {
i++
if i == len(data) {
return i, false
}
if data[i] < '0' || data[i] > '9' {
return i, false
}
i++
for ; i < len(data); i++ {
if data[i] >= '0' && data[i] <= '9' {
continue
}
break
}
}
// exp
if i == len(data) {
return i, true
}
if data[i] == 'e' || data[i] == 'E' {
i++
if i == len(data) {
return i, false
}
if data[i] == '+' || data[i] == '-' {
i++
}
if i == len(data) {
return i, false
}
if data[i] < '0' || data[i] > '9' {
return i, false
}
i++
for ; i < len(data); i++ {
if data[i] >= '0' && data[i] <= '9' {
continue
}
break
}
}
return i, true
}
func validtrue(data []byte, i int) (outi int, ok bool) {
if i+3 <= len(data) && data[i] == 'r' && data[i+1] == 'u' && data[i+2] == 'e' {
return i + 3, true
}
return i, false
}
func validfalse(data []byte, i int) (outi int, ok bool) {
if i+4 <= len(data) && data[i] == 'a' && data[i+1] == 'l' && data[i+2] == 's' && data[i+3] == 'e' {
return i + 4, true
}
return i, false
}
func validnull(data []byte, i int) (outi int, ok bool) {
if i+3 <= len(data) && data[i] == 'u' && data[i+1] == 'l' && data[i+2] == 'l' {
return i + 3, true
}
return i, false
}
// Valid returns true if the input is valid json.
func Valid(json string) bool {
_, ok := validpayload([]byte(json), 0)
return ok
}
func parseUint(s string) (n uint64, ok bool) {
var i int
if i == len(s) {
return 0, false
}
for ; i < len(s); i++ {
if s[i] >= '0' && s[i] <= '9' {
n = n*10 + uint64(s[i]-'0')
} else {
return 0, false
}
}
return n, true
}
func parseInt(s string) (n int64, ok bool) {
var i int
var sign bool
if len(s) > 0 && s[0] == '-' {
sign = true
i++
}
if i == len(s) {
return 0, false
}
for ; i < len(s); i++ {
if s[i] >= '0' && s[i] <= '9' {
n = n*10 + int64(s[i]-'0')
} else {
return 0, false
}
}
if sign {
return n * -1, true
}
return n, true
}
const minUint53 = 0
const maxUint53 = 4503599627370495
const minInt53 = -2251799813685248
const maxInt53 = 2251799813685247
func floatToUint(f float64) (n uint64, ok bool) {
n = uint64(f)
if float64(n) == f && n >= minUint53 && n <= maxUint53 {
return n, true
}
return 0, false
}
func floatToInt(f float64) (n int64, ok bool) {
n = int64(f)
if float64(n) == f && n >= minInt53 && n <= maxInt53 {
return n, true
}
return 0, false
}