f8b268ee86
Renames EventListenrs to TestEventListeners (by Zhanyong Wan). Fixes invalid characters in XML report (by Vlad Losev). Refacotrs SConscript (by Vlad Losev).
252 lines
10 KiB
Python
252 lines
10 KiB
Python
# -*- Python -*-
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# Copyright 2008 Google Inc. All Rights Reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are
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# met:
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#
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# * Redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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# * Redistributions in binary form must reproduce the above
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# copyright notice, this list of conditions and the following disclaimer
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# in the documentation and/or other materials provided with the
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# distribution.
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# * Neither the name of Google Inc. nor the names of its
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# contributors may be used to endorse or promote products derived from
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# this software without specific prior written permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#
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# Author: joi@google.com (Joi Sigurdsson)
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# Author: vladl@google.com (Vlad Losev)
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#
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# Shared SCons utilities for building Google Test inside and outside of
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# Google's environment.
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#
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EnsurePythonVersion(2, 3)
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BUILD_DIR_PREFIX = 'build'
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class SConstructHelper:
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def __init__(self):
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# A dictionary to look up an environment by its name.
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self.env_dict = {}
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def Initialize(self, build_root_path, support_multiple_win_builds=False):
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test_env = Environment()
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platform = test_env['PLATFORM']
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if platform == 'win32':
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if support_multiple_win_builds:
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available_build_types = ['win-dbg8', 'win-opt8', 'win-dbg', 'win-opt']
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else:
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available_build_types = ['win-dbg', 'win-opt']
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elif platform == 'darwin': # MacOSX
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available_build_types = ['mac-dbg', 'mac-opt']
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else:
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available_build_types = ['dbg', 'opt'] # Assuming POSIX-like environment
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# with GCC by default.
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vars = Variables()
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vars.Add(ListVariable('BUILD', 'Build type', available_build_types[0],
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available_build_types))
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vars.Add(BoolVariable('GTEST_BUILD_SAMPLES', 'Build samples', False))
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# Create base environment.
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self.env_base = Environment(variables=vars,
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BUILD_MODE={'BUILD' : '"${BUILD}"'})
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# Leave around a variable pointing at the build root so that SConscript
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# files from outside our project root can find their bearings. Trick
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# borrowed from Hammer in Software Construction Toolkit
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# (http://code.google.com/p/swtoolkit/); if/when we switch to using the
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# Hammer idioms instead of just Hammer's version of SCons, we should be
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# able to remove this line.
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self.env_base['SOURCE_ROOT'] = self.env_base.Dir(build_root_path)
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# And another that definitely always points to the project root.
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self.env_base['PROJECT_ROOT'] = self.env_base.Dir('.').abspath
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# Enable scons -h
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Help(vars.GenerateHelpText(self.env_base))
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def AllowVc71StlWithoutExceptions(self, env):
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env.Append(
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CPPDEFINES = [# needed for using some parts of STL with exception
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# disabled. The scoop is given here, with comments
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# from P.J. Plauger at
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# http://groups.google.com/group/microsoft.public.vc.stl/browse_thread/thread/5e719833c6bdb177?q=_HAS_EXCEPTIONS+using+namespace+std&pli=1
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'_TYPEINFO_'])
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def MakeWinBaseEnvironment(self):
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win_base = self.env_base.Clone(
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platform='win32',
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CCFLAGS=['-GS', # Enable buffer security check
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'-W4', # Warning level
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# Disables warnings that are either uninteresting or
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# hard to fix.
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'-WX', # Treat warning as errors
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#'-GR-', # Disable runtime type information
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'-RTCs', # Enable stack-frame run-time error checks
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'-RTCu', # Report when variable used without init.
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#'-EHs', # enable C++ EH (no SEH exceptions)
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'-nologo', # Suppress logo line
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'-J', # All chars unsigned
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#'-Wp64', # Detect 64-bit portability issues. This
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# flag has been deprecated by VS 2008.
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'-Zi', # Produce debug information in PDB files.
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],
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CCPDBFLAGS='',
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CPPDEFINES=['_UNICODE', 'UNICODE',
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'WIN32', '_WIN32',
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'STRICT',
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'WIN32_LEAN_AND_MEAN',
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'_HAS_EXCEPTIONS=0',
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],
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LIBPATH=['#/$MAIN_DIR/lib'],
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LINKFLAGS=['-MACHINE:x86', # Enable safe SEH (not supp. on x64)
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'-DEBUG', # Generate debug info
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'-NOLOGO', # Suppress logo line
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],
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# All strings in string tables zero terminated.
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RCFLAGS=['-n'])
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return win_base
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def SetBuildNameAndDir(self, env, name):
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env['BUILD_NAME'] = name;
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env['BUILD_DIR'] = '%s/%s' % (BUILD_DIR_PREFIX, name)
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self.env_dict[name] = env
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def MakeWinDebugEnvironment(self, base_environment, name):
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"""Takes a VC71 or VC80 base environment and adds debug settings."""
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debug_env = base_environment.Clone()
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self.SetBuildNameAndDir(debug_env, name)
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debug_env.Append(
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CCFLAGS = ['-Od', # Disable optimizations
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'-MTd', # Multithreaded, static link (debug)
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# Path for PDB files
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'-Fd%s\\' % debug_env.Dir(debug_env['BUILD_DIR']),
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],
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CPPDEFINES = ['DEBUG',
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'_DEBUG',
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],
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LIBPATH = [],
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LINKFLAGS = ['-INCREMENTAL:yes',
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'/OPT:NOICF',
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]
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)
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return debug_env
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def MakeWinOptimizedEnvironment(self, base_environment, name):
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"""Takes a VC71 or VC80 base environment and adds release settings."""
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optimized_env = base_environment.Clone()
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self.SetBuildNameAndDir(optimized_env, name)
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optimized_env.Append(
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CCFLAGS = ['-GL', # Enable link-time code generation (/GL)
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'-GF', # Enable String Pooling (/GF)
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'-MT', # Multithreaded, static link
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# Path for PDB files
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'-Fd%s\\' % optimized_env.Dir(optimized_env['BUILD_DIR']),
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# Favor small code (this is /O1 minus /Og)
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'-Os',
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'-Oy',
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'-Ob2',
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'-Gs',
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'-GF',
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'-Gy',
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],
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CPPDEFINES = ['NDEBUG',
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'_NDEBUG',
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],
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LIBPATH = [],
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ARFLAGS = ['-LTCG'], # Link-time Code Generation
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LINKFLAGS = ['-LTCG', # Link-time Code Generation
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'-OPT:REF', # Optimize by reference.
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'-OPT:ICF=32', # Optimize by identical COMDAT folding
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'-OPT:NOWIN98', # Optimize by not aligning section for
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# Win98
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'-INCREMENTAL:NO', # No incremental linking as we don't
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# want padding bytes in release build.
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],
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)
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return optimized_env
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def AddGccFlagsTo(self, env, optimized):
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env.Append(CCFLAGS=['-fno-exceptions',
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'-Wall',
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'-Werror',
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])
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if optimized:
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env.Append(CCFLAGS=['-O2'], CPPDEFINES=['NDEBUG', '_NDEBUG'])
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else:
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env.Append(CCFLAGS=['-g'], CPPDEFINES=['DEBUG', '_DEBUG'])
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def ConfigureGccEnvironments(self):
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# Mac environments.
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mac_base = self.env_base.Clone(platform='darwin')
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mac_dbg = mac_base.Clone()
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self.AddGccFlagsTo(mac_dbg, optimized=False)
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self.SetBuildNameAndDir(mac_dbg, 'mac-dbg')
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mac_opt = mac_base.Clone()
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self.AddGccFlagsTo(mac_opt, optimized=True)
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self.SetBuildNameAndDir(mac_opt, 'mac-opt')
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# Generic GCC environments.
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gcc_dbg = self.env_base.Clone()
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self.AddGccFlagsTo(gcc_dbg, optimized=False)
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self.SetBuildNameAndDir(gcc_dbg, 'dbg')
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gcc_opt = self.env_base.Clone()
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self.AddGccFlagsTo(gcc_opt, optimized=True)
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self.SetBuildNameAndDir(gcc_opt, 'opt')
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def BuildSelectedEnvironments(self):
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# Build using whichever environments the 'BUILD' option selected
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for build_name in self.env_base['BUILD']:
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print 'BUILDING %s' % build_name
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env = self.env_dict[build_name]
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# Make sure SConscript files can refer to base build dir
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env['MAIN_DIR'] = env.Dir(env['BUILD_DIR'])
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#print 'CCFLAGS: %s' % env.subst('$CCFLAGS')
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#print 'LINK: %s' % env.subst('$LINK')
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#print 'AR: %s' % env.subst('$AR')
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#print 'CC: %s' % env.subst('$CC')
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#print 'CXX: %s' % env.subst('$CXX')
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#print 'LIBPATH: %s' % env.subst('$LIBPATH')
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#print 'ENV:PATH: %s' % env['ENV']['PATH']
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#print 'ENV:INCLUDE: %s' % env['ENV']['INCLUDE']
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#print 'ENV:LIB: %s' % env['ENV']['LIB']
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#print 'ENV:TEMP: %s' % env['ENV']['TEMP']
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Export('env')
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# Invokes SConscript with variant_dir being build/<config name>.
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# Counter-intuitively, src_dir is relative to the build dir and has
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# to be '..' to point to the scons directory.
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SConscript('SConscript',
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src_dir='..',
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variant_dir=env['BUILD_DIR'],
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duplicate=0)
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sconstruct_helper = SConstructHelper()
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Return('sconstruct_helper')
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