hunter/hunter.go

180 lines
3.7 KiB
Go

package hunter
import (
"log"
"strconv"
pqueue "github.com/474420502/focus/priority_queue"
"github.com/474420502/requests"
)
// IGobalBefore 全局任务执行之前
type IGobalBefore interface {
GobalBefore(cxt *TaskContext)
}
// IGobalAfter 全局任务执行之后
type IGobalAfter interface {
GobalAfter(cxt *TaskContext)
}
// Hunter 任务相关 必须有序
type Hunter struct {
share map[string]interface{}
session *requests.Session
tasks []ITask
createQueue func() *pqueue.PriorityQueue
}
// NewHunter 默认最大优先, tasks为预先需要addtask
func NewHunter(tasks ...ITask) *Hunter {
hunter := NewPriorityMaxHunter()
for _, task := range tasks {
hunter.AddTask(task)
}
return hunter
}
// NewHunterFromTasks 默认最大优先
// func NewHunterFromTasks(tasks ...ITask) *Hunter {
// hunter := NewPriorityMaxHunter()
// for _, task := range tasks {
// hunter.AddTask(task)
// }
// return hunter
// }
// NewPriorityHunter 自定义优先处理队列
func NewPriorityHunter(queueCreator func() *pqueue.PriorityQueue) *Hunter {
hunter := &Hunter{}
hunter.createQueue = queueCreator
hunter.share = make(map[string]interface{})
return hunter
}
// NewPriorityMaxHunter 最大优先
func NewPriorityMaxHunter() *Hunter {
return NewPriorityHunter(CreatePriorityMaxQueue)
}
// NewPriorityMinHunter 最小优先
func NewPriorityMinHunter() *Hunter {
return NewPriorityHunter(CreatePriorityMinQueue)
}
// Session Get session *requests.Session
func (hunter *Hunter) Session() *requests.Session {
return hunter.session
}
// SetSession Set session *requests.Session
func (hunter *Hunter) SetSession(session *requests.Session) {
hunter.session = session
}
// GetShare 获取share的数据, 存储用的
func (hunter *Hunter) GetShare(key string) interface{} {
if v, ok := hunter.share[key]; ok {
return v
}
return nil
}
// SetShare 设置share的数据, 存储用的
func (hunter *Hunter) SetShare(key string, value interface{}) {
hunter.share[key] = value
}
// Execute 执行任务
func (hunter *Hunter) Execute() {
for _, task := range hunter.tasks {
hunter.execute(task)
}
}
// Execute 执行任务
func (hunter *Hunter) execute(task ITask) {
cxt := NewContext()
btask := &BaseTask{}
btask.SetTask(task)
btask.SetParent(nil)
btask.SetChildren(hunter.createQueue())
cxt.parent = btask
cxt.parent.Children().Push(btask)
cxt.hunter = hunter
hunter.recursionTasks(cxt)
}
func (hunter *Hunter) recursionTasks(cxt *TaskContext) {
autoid := 0
for children := cxt.parent.Children(); children != nil && children.Size() > 0; {
if itask, ok := children.Pop(); ok {
sautoid := strconv.Itoa(autoid)
ncxt := NewContext()
tasknode := itask.(ITaskNode)
tasknode.SetID(sautoid)
cxt.current = tasknode
cxt.current.SetPath(cxt.parent.Path()) //
task := tasknode.Task()
if before, ok := task.(IBefore); ok {
before.Before(cxt)
}
tasknode.Task().Execute(cxt)
if after, ok := task.(IAfter); ok {
after.After(cxt)
}
ncxt.parent = cxt.current
ncxt.parent.SetPath(ncxt.parent.Path() + "." + ncxt.parent.TaskID()) //补正ncxt的路径
ncxt.hunter = cxt.hunter
hunter.recursionTasks(ncxt)
autoid++
}
}
}
// Stop 停止任务
func (hunter *Hunter) close(itask ITask) {
if iclose, ok := itask.(IClose); ok {
if err := iclose.Close(); err != nil {
log.Println(err)
}
}
}
// Stop 停止任务
func (hunter *Hunter) Stop() {
for _, task := range hunter.tasks {
hunter.close(task)
}
}
// AddTask 执行任务
func (hunter *Hunter) AddTask(task ITask) {
hunter.tasks = append(hunter.tasks, task)
}
// Execute 执行
// func (hunter *Hunter) Execute() {
// if itask, ok := hunter.task.Children().Top(); ok {
// task := itask.(ITask)
// }
// }