structure/hashmap/avlkeydup.go

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package hashmap
import (
"474420502.top/eson/structure/compare"
"github.com/davecgh/go-spew/spew"
)
type avlNode struct {
children [2]*avlNode
parent *avlNode
height int
key, value interface{}
}
type avlTree struct {
root *avlNode
size int
Compare compare.Compare
}
func avlNew(Compare compare.Compare) *avlTree {
return &avlTree{Compare: Compare}
}
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func (tree *avlTree) Clear() {
tree.size = 0
tree.root = nil
}
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func (tree *avlTree) Size() int {
return tree.size
}
func (tree *avlTree) Remove(key interface{}) (interface{}, bool) {
if n, ok := tree.GetNode(key); ok {
tree.size--
if tree.size == 0 {
tree.root = nil
return n.value, true
}
left := getHeight(n.children[0])
right := getHeight(n.children[1])
if left == -1 && right == -1 {
p := n.parent
p.children[getRelationship(n)] = nil
tree.fixRemoveHeight(p)
return n.value, true
}
var cur *avlNode
if left > right {
cur = n.children[0]
for cur.children[1] != nil {
cur = cur.children[1]
}
cleft := cur.children[0]
cur.parent.children[getRelationship(cur)] = cleft
if cleft != nil {
cleft.parent = cur.parent
}
} else {
cur = n.children[1]
for cur.children[0] != nil {
cur = cur.children[0]
}
cright := cur.children[1]
cur.parent.children[getRelationship(cur)] = cright
if cright != nil {
cright.parent = cur.parent
}
}
cparent := cur.parent
// 修改为interface 交换
n.value, cur.value = cur.value, n.value
n.key, cur.key = cur.key, n.key
// 考虑到刚好替换的节点是 被替换节点的孩子节点的时候, 从自身修复高度
if cparent == n {
tree.fixRemoveHeight(n)
} else {
tree.fixRemoveHeight(cparent)
}
return cur.value, true
}
return nil, false
}
func (tree *avlTree) Get(key interface{}) (interface{}, bool) {
n, ok := tree.GetNode(key)
if ok {
return n.value, true
}
return n, false
}
func (tree *avlTree) GetNode(key interface{}) (*avlNode, bool) {
for n := tree.root; n != nil; {
switch c := tree.Compare(key, n.key); c {
case -1:
n = n.children[0]
case 1:
n = n.children[1]
case 0:
return n, true
default:
panic("Get Compare only is allowed in -1, 0, 1")
}
}
return nil, false
}
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func (tree *avlTree) PutNode(pnode *avlNode) bool {
pnode.height = 0
pnode.children[0] = nil
pnode.children[1] = nil
// pnode.parent = nil
if tree.size == 0 {
tree.size++
tree.root = pnode
pnode.parent = nil
return true
}
for cur, c := tree.root, 0; ; {
c = tree.Compare(pnode.key, cur.key)
if c == -1 {
if cur.children[0] == nil {
tree.size++
cur.children[0] = pnode
cur.children[0].parent = cur
if cur.height == 0 {
tree.fixPutHeight(cur)
}
return true
}
cur = cur.children[0]
} else if c == 1 {
if cur.children[1] == nil {
tree.size++
cur.children[1] = pnode
cur.children[1].parent = cur
if cur.height == 0 {
tree.fixPutHeight(cur)
}
return true
}
cur = cur.children[1]
} else {
cur.key = pnode.key
cur.value = pnode.value
return false
}
}
}
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func (tree *avlTree) Put(key, value interface{}) bool {
if tree.size == 0 {
tree.size++
tree.root = &avlNode{key: key, value: value}
return true
}
for cur, c := tree.root, 0; ; {
c = tree.Compare(key, cur.key)
if c == -1 {
if cur.children[0] == nil {
tree.size++
cur.children[0] = &avlNode{key: key, value: value}
cur.children[0].parent = cur
if cur.height == 0 {
tree.fixPutHeight(cur)
}
return true
}
cur = cur.children[0]
} else if c == 1 {
if cur.children[1] == nil {
tree.size++
cur.children[1] = &avlNode{key: key, value: value}
cur.children[1].parent = cur
if cur.height == 0 {
tree.fixPutHeight(cur)
}
return true
}
cur = cur.children[1]
} else {
cur.key = key
cur.value = value
return false
}
}
}
type TraversalMethod int
const (
// L = left R = right D = Value(dest)
_ TraversalMethod = iota
//DLR 先值 然后左递归 右递归 下面同理
DLR
//LDR 先从左边有序访问到右边 从小到大
LDR
// LRD 同理
LRD
// DRL 同理
DRL
// RDL 先从右边有序访问到左边 从大到小
RDL
// RLD 同理
RLD
)
// Traversal 遍历的方法 默认是LDR 从小到大 Compare 为 l < r
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func (tree *avlTree) Traversal(every func(node *avlNode) bool, traversalMethod ...interface{}) {
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if tree.root == nil {
return
}
method := LDR
if len(traversalMethod) != 0 {
method = traversalMethod[0].(TraversalMethod)
}
switch method {
case DLR:
var traverasl func(cur *avlNode) bool
traverasl = func(cur *avlNode) bool {
if cur == nil {
return true
}
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if !every(cur) {
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return false
}
if !traverasl(cur.children[0]) {
return false
}
if !traverasl(cur.children[1]) {
return false
}
return true
}
traverasl(tree.root)
case LDR:
var traverasl func(cur *avlNode) bool
traverasl = func(cur *avlNode) bool {
if cur == nil {
return true
}
if !traverasl(cur.children[0]) {
return false
}
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if !every(cur) {
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return false
}
if !traverasl(cur.children[1]) {
return false
}
return true
}
traverasl(tree.root)
case LRD:
var traverasl func(cur *avlNode) bool
traverasl = func(cur *avlNode) bool {
if cur == nil {
return true
}
if !traverasl(cur.children[0]) {
return false
}
if !traverasl(cur.children[1]) {
return false
}
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if !every(cur) {
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return false
}
return true
}
traverasl(tree.root)
case DRL:
var traverasl func(cur *avlNode) bool
traverasl = func(cur *avlNode) bool {
if cur == nil {
return true
}
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if !every(cur) {
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return false
}
if !traverasl(cur.children[0]) {
return false
}
if !traverasl(cur.children[1]) {
return false
}
return true
}
traverasl(tree.root)
case RDL:
var traverasl func(cur *avlNode) bool
traverasl = func(cur *avlNode) bool {
if cur == nil {
return true
}
if !traverasl(cur.children[1]) {
return false
}
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if !every(cur) {
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return false
}
if !traverasl(cur.children[0]) {
return false
}
return true
}
traverasl(tree.root)
case RLD:
var traverasl func(cur *avlNode) bool
traverasl = func(cur *avlNode) bool {
if cur == nil {
return true
}
if !traverasl(cur.children[1]) {
return false
}
if !traverasl(cur.children[0]) {
return false
}
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if !every(cur) {
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return false
}
return true
}
traverasl(tree.root)
}
}
func (tree *avlTree) lrrotate(cur *avlNode) {
const l = 1
const r = 0
movparent := cur.children[l]
mov := movparent.children[r]
mov.value, cur.value = cur.value, mov.value //交换值达到, 相对位移
mov.key, cur.key = cur.key, mov.key
if mov.children[l] != nil {
movparent.children[r] = mov.children[l]
movparent.children[r].parent = movparent
//movparent.children[r].child = l
} else {
movparent.children[r] = nil
}
if mov.children[r] != nil {
mov.children[l] = mov.children[r]
//mov.children[l].child = l
} else {
mov.children[l] = nil
}
if cur.children[r] != nil {
mov.children[r] = cur.children[r]
mov.children[r].parent = mov
} else {
mov.children[r] = nil
}
cur.children[r] = mov
mov.parent = cur
mov.height = getMaxChildrenHeight(mov) + 1
movparent.height = getMaxChildrenHeight(movparent) + 1
cur.height = getMaxChildrenHeight(cur) + 1
}
func (tree *avlTree) rlrotate(cur *avlNode) {
const l = 0
const r = 1
movparent := cur.children[l]
mov := movparent.children[r]
mov.value, cur.value = cur.value, mov.value //交换值达到, 相对位移
mov.key, cur.key = cur.key, mov.key
if mov.children[l] != nil {
movparent.children[r] = mov.children[l]
movparent.children[r].parent = movparent
} else {
movparent.children[r] = nil
}
if mov.children[r] != nil {
mov.children[l] = mov.children[r]
} else {
mov.children[l] = nil
}
if cur.children[r] != nil {
mov.children[r] = cur.children[r]
mov.children[r].parent = mov
} else {
mov.children[r] = nil
}
cur.children[r] = mov
mov.parent = cur
mov.height = getMaxChildrenHeight(mov) + 1
movparent.height = getMaxChildrenHeight(movparent) + 1
cur.height = getMaxChildrenHeight(cur) + 1
}
func (tree *avlTree) rrotate(cur *avlNode) {
const l = 0
const r = 1
// 1 right 0 left
mov := cur.children[l]
mov.value, cur.value = cur.value, mov.value //交换值达到, 相对位移
mov.key, cur.key = cur.key, mov.key
// mov.children[l]不可能为nil
mov.children[l].parent = cur
cur.children[l] = mov.children[l]
// 解决mov节点孩子转移的问题
if mov.children[r] != nil {
mov.children[l] = mov.children[r]
} else {
mov.children[l] = nil
}
if cur.children[r] != nil {
mov.children[r] = cur.children[r]
mov.children[r].parent = mov
} else {
mov.children[r] = nil
}
// 连接转移后的节点 由于mov只是与cur交换值,parent不变
cur.children[r] = mov
mov.height = getMaxChildrenHeight(mov) + 1
cur.height = getMaxChildrenHeight(cur) + 1
}
func (tree *avlTree) lrotate(cur *avlNode) {
const l = 1
const r = 0
mov := cur.children[l]
mov.value, cur.value = cur.value, mov.value //交换值达到, 相对位移
mov.key, cur.key = cur.key, mov.key
// 不可能为nil
mov.children[l].parent = cur
cur.children[l] = mov.children[l]
if mov.children[r] != nil {
mov.children[l] = mov.children[r]
} else {
mov.children[l] = nil
}
if cur.children[r] != nil {
mov.children[r] = cur.children[r]
mov.children[r].parent = mov
} else {
mov.children[r] = nil
}
cur.children[r] = mov
mov.height = getMaxChildrenHeight(mov) + 1
cur.height = getMaxChildrenHeight(cur) + 1
}
func getMaxAndChildrenHeight(cur *avlNode) (h1, h2, maxh int) {
h1 = getHeight(cur.children[0])
h2 = getHeight(cur.children[1])
if h1 > h2 {
maxh = h1
} else {
maxh = h2
}
return
}
func getMaxChildrenHeight(cur *avlNode) int {
h1 := getHeight(cur.children[0])
h2 := getHeight(cur.children[1])
if h1 > h2 {
return h1
}
return h2
}
func getHeight(cur *avlNode) int {
if cur == nil {
return -1
}
return cur.height
}
func (tree *avlTree) fixRemoveHeight(cur *avlNode) {
for {
lefth, rigthh, lrmax := getMaxAndChildrenHeight(cur)
// 判断当前节点是否有变化, 如果没变化的时候, 不需要往上修复
curheight := lrmax + 1
cur.height = curheight
// 计算高度的差值 绝对值大于2的时候需要旋转
diff := lefth - rigthh
if diff < -1 {
r := cur.children[1] // 根据左旋转的右边节点的子节点 左右高度选择旋转的方式
if getHeight(r.children[0]) > getHeight(r.children[1]) {
tree.lrrotate(cur)
} else {
tree.lrotate(cur)
}
} else if diff > 1 {
l := cur.children[0]
if getHeight(l.children[1]) > getHeight(l.children[0]) {
tree.rlrotate(cur)
} else {
tree.rrotate(cur)
}
} else {
if cur.height == curheight {
return
}
}
if cur.parent == nil {
return
}
cur = cur.parent
}
}
func (tree *avlTree) fixPutHeight(cur *avlNode) {
for {
lefth := getHeight(cur.children[0])
rigthh := getHeight(cur.children[1])
// 计算高度的差值 绝对值大于2的时候需要旋转
diff := lefth - rigthh
if diff < -1 {
r := cur.children[1] // 根据左旋转的右边节点的子节点 左右高度选择旋转的方式
if getHeight(r.children[0]) > getHeight(r.children[1]) {
tree.lrrotate(cur)
} else {
tree.lrotate(cur)
}
} else if diff > 1 {
l := cur.children[0]
if getHeight(l.children[1]) > getHeight(l.children[0]) {
tree.rlrotate(cur)
} else {
tree.rrotate(cur)
}
} else {
// 选择一个child的最大高度 + 1为 高度
if lefth > rigthh {
cur.height = lefth + 1
} else {
cur.height = rigthh + 1
}
}
if cur.parent == nil || cur.height < cur.parent.height {
return
}
cur = cur.parent
}
}
func getRelationship(cur *avlNode) int {
if cur.parent.children[1] == cur {
return 1
}
return 0
}
func output(node *avlNode, prefix string, isTail bool, str *string) {
if node.children[1] != nil {
newPrefix := prefix
if isTail {
newPrefix += "│ "
} else {
newPrefix += " "
}
output(node.children[1], newPrefix, false, str)
}
*str += prefix
if isTail {
*str += "└── "
} else {
*str += "┌── "
}
*str += spew.Sprint(node.value) + "\n"
if node.children[0] != nil {
newPrefix := prefix
if isTail {
newPrefix += " "
} else {
newPrefix += "│ "
}
output(node.children[0], newPrefix, true, str)
}
}
func outputfordebug(node *avlNode, prefix string, isTail bool, str *string) {
if node.children[1] != nil {
newPrefix := prefix
if isTail {
newPrefix += "│ "
} else {
newPrefix += " "
}
outputfordebug(node.children[1], newPrefix, false, str)
}
*str += prefix
if isTail {
*str += "└── "
} else {
*str += "┌── "
}
suffix := "("
parentv := ""
if node.parent == nil {
parentv = "nil"
} else {
parentv = spew.Sprint(node.parent.value)
}
suffix += parentv + "|" + spew.Sprint(node.height) + ")"
*str += spew.Sprint(node.value) + suffix + "\n"
if node.children[0] != nil {
newPrefix := prefix
if isTail {
newPrefix += " "
} else {
newPrefix += "│ "
}
outputfordebug(node.children[0], newPrefix, true, str)
}
}
func (tree *avlTree) debugString() string {
if tree.size == 0 {
return ""
}
str := "AVLTree\n"
outputfordebug(tree.root, "", true, &str)
return str
}