structure/avlkeydup/avlkeydup.go

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package avlkeydup
import (
"github.com/davecgh/go-spew/spew"
"github.com/emirpasic/gods/utils"
)
type Node struct {
children [2]*Node
parent *Node
height int
key, value interface{}
}
// func (n *Node) String() string {
// if n == nil {
// return "nil"
// }
// return spew.Sprint(n.value)
// }
func (n *Node) String() string {
if n == nil {
return "nil"
}
p := "nil"
if n.parent != nil {
p = spew.Sprint(n.parent.value)
}
return spew.Sprint(n.value) + "(" + p + "|" + spew.Sprint(n.height) + ")"
}
type Tree struct {
root *Node
size int
comparator utils.Comparator
}
func New(comparator utils.Comparator) *Tree {
return &Tree{comparator: comparator}
}
func (avl *Tree) String() string {
if avl.size == 0 {
return ""
}
str := "AVLTree\n"
output(avl.root, "", true, &str)
return str
}
func (avl *Tree) Iterator() *Iterator {
return initIterator(avl)
}
func (avl *Tree) Size() int {
return avl.size
}
func (avl *Tree) Remove(key interface{}) *Node {
if n, ok := avl.GetNode(key); ok {
avl.size--
if avl.size == 0 {
avl.root = nil
return n
}
left := getHeight(n.children[0])
right := getHeight(n.children[1])
if left == -1 && right == -1 {
p := n.parent
p.children[getRelationship(n)] = nil
avl.fixRemoveHeight(p)
return n
}
var cur *Node
if left > right {
cur = n.children[0]
for cur.children[1] != nil {
cur = cur.children[1]
}
cleft := cur.children[0]
cur.parent.children[getRelationship(cur)] = cleft
if cleft != nil {
cleft.parent = cur.parent
}
} else {
cur = n.children[1]
for cur.children[0] != nil {
cur = cur.children[0]
}
cright := cur.children[1]
cur.parent.children[getRelationship(cur)] = cright
if cright != nil {
cright.parent = cur.parent
}
}
cparent := cur.parent
// 修改为interface 交换
n.key, n.value, cur.key, cur.value = cur.key, cur.value, n.key, n.value
// 考虑到刚好替换的节点是 被替换节点的孩子节点的时候, 从自身修复高度
if cparent == n {
avl.fixRemoveHeight(n)
} else {
avl.fixRemoveHeight(cparent)
}
return cur
}
return nil
}
func (avl *Tree) Get(key interface{}) (interface{}, bool) {
n, ok := avl.GetNode(key)
if ok {
return n.value, true
}
return n, false
}
func (avl *Tree) GetAround(key interface{}) (result [3]interface{}) {
an := avl.GetAroundNode(key)
for i, n := range an {
if n != nil {
result[i] = n.value
}
}
return
}
func (avl *Tree) GetAroundNode(key interface{}) (result [3]*Node) {
n := avl.root
for {
if n == nil {
return
}
lastc := 0
switch c := avl.comparator(key, n.key); c {
case -1:
if c != -lastc {
result[0] = n
}
lastc = c
n = n.children[0]
case 1:
if c != -lastc {
result[2] = n
}
lastc = c
n = n.children[1]
case 0:
switch lastc {
case -1:
if n.children[1] != nil {
result[0] = n.children[1]
}
case 1:
if n.children[0] != nil {
result[2] = n.children[0]
}
case 0:
if n.children[1] != nil {
result[0] = n.children[1]
}
if n.children[0] != nil {
result[2] = n.children[0]
}
result[1] = n
return
}
default:
panic("Get comparator only is allowed in -1, 0, 1")
}
}
}
func (avl *Tree) GetNode(key interface{}) (*Node, bool) {
for n := avl.root; n != nil; {
switch c := avl.comparator(key, n.key); c {
case -1:
n = n.children[0]
case 1:
n = n.children[1]
case 0:
return n, true
default:
panic("Get comparator only is allowed in -1, 0, 1")
}
}
return nil, false
}
func (avl *Tree) Put(key, value interface{}) {
if avl.size == 0 {
avl.root = &Node{key: key, value: value}
avl.size++
return
}
cur := avl.root
parent := cur.parent
child := -1
for {
if cur == nil {
avl.size++
node := &Node{key: key, value: value}
parent.children[child] = node
node.parent = parent
if node.parent.height == 0 {
avl.fixPutHeight(node.parent)
}
return
}
parent = cur
c := avl.comparator(key, cur.key)
if c == 0 {
cur.key = key
cur.value = value
return
}
child = (c + 2) / 2
cur = cur.children[child]
}
}
func (avl *Tree) debugString() string {
if avl.size == 0 {
return ""
}
str := "AVLTree\n"
outputfordebug(avl.root, "", true, &str)
return str
}
func (avl *Tree) TraversalBreadth() (result []interface{}) {
result = make([]interface{}, 0, avl.size)
var traverasl func(cur *Node)
traverasl = func(cur *Node) {
if cur == nil {
return
}
result = append(result, cur.value)
traverasl(cur.children[0])
traverasl(cur.children[1])
}
traverasl(avl.root)
return
}
func (avl *Tree) TraversalDepth(leftright int) (result []interface{}) {
result = make([]interface{}, 0, avl.size)
if leftright < 0 {
var traverasl func(cur *Node)
traverasl = func(cur *Node) {
if cur == nil {
return
}
traverasl(cur.children[0])
result = append(result, cur.value)
traverasl(cur.children[1])
}
traverasl(avl.root)
} else {
var traverasl func(cur *Node)
traverasl = func(cur *Node) {
if cur == nil {
return
}
traverasl(cur.children[1])
result = append(result, cur.value)
traverasl(cur.children[0])
}
traverasl(avl.root)
}
return
}
func (avl *Tree) lrrotate(cur *Node) {
const l = 1
const r = 0
movparent := cur.children[l]
mov := movparent.children[r]
mov.key, mov.value, cur.key, cur.value = cur.key, cur.value, mov.key, mov.value //交换值达到, 相对位移
if mov.children[l] != nil {
movparent.children[r] = mov.children[l]
movparent.children[r].parent = movparent
//movparent.children[r].child = l
} else {
movparent.children[r] = nil
}
if mov.children[r] != nil {
mov.children[l] = mov.children[r]
//mov.children[l].child = l
} else {
mov.children[l] = nil
}
if cur.children[r] != nil {
mov.children[r] = cur.children[r]
mov.children[r].parent = mov
} else {
mov.children[r] = nil
}
cur.children[r] = mov
mov.parent = cur
mov.height = getMaxChildrenHeight(mov) + 1
movparent.height = getMaxChildrenHeight(movparent) + 1
cur.height = getMaxChildrenHeight(cur) + 1
}
func (avl *Tree) rlrotate(cur *Node) {
const l = 0
const r = 1
movparent := cur.children[l]
mov := movparent.children[r]
mov.key, mov.value, cur.key, cur.value = cur.key, cur.value, mov.key, mov.value //交换值达到, 相对位移
if mov.children[l] != nil {
movparent.children[r] = mov.children[l]
movparent.children[r].parent = movparent
} else {
movparent.children[r] = nil
}
if mov.children[r] != nil {
mov.children[l] = mov.children[r]
} else {
mov.children[l] = nil
}
if cur.children[r] != nil {
mov.children[r] = cur.children[r]
mov.children[r].parent = mov
} else {
mov.children[r] = nil
}
cur.children[r] = mov
mov.parent = cur
mov.height = getMaxChildrenHeight(mov) + 1
movparent.height = getMaxChildrenHeight(movparent) + 1
cur.height = getMaxChildrenHeight(cur) + 1
}
func (avl *Tree) rrotate(cur *Node) {
const l = 0
const r = 1
// 1 right 0 left
mov := cur.children[l]
mov.key, mov.value, cur.key, cur.value = cur.key, cur.value, mov.key, mov.value //交换值达到, 相对位移
// if mov.children[l] != nil {
// mov.children[l].parent = cur
// cur.children[l] = mov.children[l]
// } else {
// cur.children[l] = nil
// }
// 不可能为nil
mov.children[l].parent = cur
cur.children[l] = mov.children[l]
// 解决mov节点孩子转移的问题
if mov.children[r] != nil {
mov.children[l] = mov.children[r]
} else {
mov.children[l] = nil
}
if cur.children[r] != nil {
mov.children[r] = cur.children[r]
mov.children[r].parent = mov
} else {
mov.children[r] = nil
}
// 连接转移后的节点 由于mov只是与cur交换值,parent不变
cur.children[r] = mov
mov.height = getMaxChildrenHeight(mov) + 1
cur.height = getMaxChildrenHeight(cur) + 1
}
func (avl *Tree) lrotate(cur *Node) {
const l = 1
const r = 0
mov := cur.children[l]
mov.key, mov.value, cur.key, cur.value = cur.key, cur.value, mov.key, mov.value //交换值达到, 相对位移
// if mov.children[l] != nil {
// mov.children[l].parent = cur
// cur.children[l] = mov.children[l]
// } else {
// cur.children[l] = nil
// }
// 不可能为nil
mov.children[l].parent = cur
cur.children[l] = mov.children[l]
if mov.children[r] != nil {
mov.children[l] = mov.children[r]
} else {
mov.children[l] = nil
}
if cur.children[r] != nil {
mov.children[r] = cur.children[r]
mov.children[r].parent = mov
} else {
mov.children[r] = nil
}
cur.children[r] = mov
mov.height = getMaxChildrenHeight(mov) + 1
cur.height = getMaxChildrenHeight(cur) + 1
}
func getMaxAndChildrenHeight(cur *Node) (h1, h2, maxh int) {
h1 = getHeight(cur.children[0])
h2 = getHeight(cur.children[1])
if h1 > h2 {
maxh = h1
} else {
maxh = h2
}
return
}
func getMaxChildrenHeight(cur *Node) int {
h1 := getHeight(cur.children[0])
h2 := getHeight(cur.children[1])
if h1 > h2 {
return h1
}
return h2
}
func getHeight(cur *Node) int {
if cur == nil {
return -1
}
return cur.height
}
func (avl *Tree) fixRemoveHeight(cur *Node) {
for {
lefth, rigthh, lrmax := getMaxAndChildrenHeight(cur)
// 判断当前节点是否有变化, 如果没变化的时候, 不需要往上修复
isBreak := false
if cur.height == lrmax+1 {
isBreak = true
} else {
cur.height = lrmax + 1
}
// 计算高度的差值 绝对值大于2的时候需要旋转
diff := lefth - rigthh
if diff < -1 {
r := cur.children[1] // 根据左旋转的右边节点的子节点 左右高度选择旋转的方式
if getHeight(r.children[0]) > getHeight(r.children[1]) {
avl.lrrotate(cur)
} else {
avl.lrotate(cur)
}
} else if diff > 1 {
l := cur.children[0]
if getHeight(l.children[1]) > getHeight(l.children[0]) {
avl.rlrotate(cur)
} else {
avl.rrotate(cur)
}
} else {
if isBreak {
return
}
}
if cur.parent == nil {
return
}
cur = cur.parent
}
}
func (avl *Tree) fixPutHeight(cur *Node) {
for {
lefth := getHeight(cur.children[0])
rigthh := getHeight(cur.children[1])
// 计算高度的差值 绝对值大于2的时候需要旋转
diff := lefth - rigthh
if diff < -1 {
r := cur.children[1] // 根据左旋转的右边节点的子节点 左右高度选择旋转的方式
if getHeight(r.children[0]) > getHeight(r.children[1]) {
avl.lrrotate(cur)
} else {
avl.lrotate(cur)
}
} else if diff > 1 {
l := cur.children[0]
if getHeight(l.children[1]) > getHeight(l.children[0]) {
avl.rlrotate(cur)
} else {
avl.rrotate(cur)
}
} else {
// 选择一个child的最大高度 + 1为 高度
if lefth > rigthh {
cur.height = lefth + 1
} else {
cur.height = rigthh + 1
}
}
if cur.parent == nil || cur.height < cur.parent.height {
return
}
cur = cur.parent
}
}
func output(node *Node, prefix string, isTail bool, str *string) {
if node.children[1] != nil {
newPrefix := prefix
if isTail {
newPrefix += "│ "
} else {
newPrefix += " "
}
output(node.children[1], newPrefix, false, str)
}
*str += prefix
if isTail {
*str += "└── "
} else {
*str += "┌── "
}
*str += spew.Sprint(node.value) + "\n"
if node.children[0] != nil {
newPrefix := prefix
if isTail {
newPrefix += " "
} else {
newPrefix += "│ "
}
output(node.children[0], newPrefix, true, str)
}
}
func outputfordebug(node *Node, prefix string, isTail bool, str *string) {
if node.children[1] != nil {
newPrefix := prefix
if isTail {
newPrefix += "│ "
} else {
newPrefix += " "
}
outputfordebug(node.children[1], newPrefix, false, str)
}
*str += prefix
if isTail {
*str += "└── "
} else {
*str += "┌── "
}
suffix := "("
parentv := ""
if node.parent == nil {
parentv = "nil"
} else {
parentv = spew.Sprint(node.parent.value)
}
suffix += parentv + "|" + spew.Sprint(node.height) + ")"
*str += spew.Sprint(node.value) + suffix + "\n"
if node.children[0] != nil {
newPrefix := prefix
if isTail {
newPrefix += " "
} else {
newPrefix += "│ "
}
outputfordebug(node.children[0], newPrefix, true, str)
}
}