package bstree import ( "github.com/davecgh/go-spew/spew" "github.com/emirpasic/gods/utils" ) type Node struct { children [2]*Node parent *Node height int child int value interface{} } func (n *Node) String() string { if n == nil { return "nil" } p := "nil" if n.parent != nil { p = spew.Sprint(n.parent.value) } return spew.Sprint(n.value) + "(" + p + "-" + spew.Sprint(n.child) + "|" + spew.Sprint(n.height) + ")" } type AVLTree struct { root *Node size int comparator utils.Comparator } func New(comparator utils.Comparator) *AVLTree { return &AVLTree{comparator: comparator} } func (avl *AVLTree) String() string { if avl.size == 0 { return "" } str := "AVLTree" + "\n" output(avl.root, "", true, &str) return str } func (avl *AVLTree) Remove(v interface{}) *Node { if n, ok := avl.GetNode(v); ok { avl.size-- if avl.size == 0 { avl.root = nil return n } left := getHeight(n.children[0]) right := getHeight(n.children[1]) if left == -1 && right == -1 { p := n.parent p.children[n.child] = nil avl.fixRemoveHeight(p) return n } var cur *Node if left > right { cur = n.children[0] for cur.children[1] != nil { cur = cur.children[1] } cleft := cur.children[0] cur.parent.children[cur.child] = cleft if cleft != nil { cleft.child = cur.child cleft.parent = cur.parent } } else { cur = n.children[1] for cur.children[0] != nil { cur = cur.children[0] } cright := cur.children[1] cur.parent.children[cur.child] = cright if cright != nil { cright.child = cur.child cright.parent = cur.parent } } cparent := cur.parent avl.replace(n, cur) // 考虑到刚好替换的节点是 被替换节点的孩子节点的时候, 从自身修复高度 if cparent == n { avl.fixRemoveHeight(cur) } else { avl.fixRemoveHeight(cparent) } return n } return nil } func (avl *AVLTree) Get(v interface{}) (interface{}, bool) { n, ok := avl.GetNode(v) if ok { return n.value, true } return n, false } func (avl *AVLTree) GetNode(v interface{}) (*Node, bool) { n := avl.root for n != nil { switch c := avl.comparator(v, n.value); c { case -1: n = n.children[0] case 1: n = n.children[1] case 0: return n, true default: panic("Get comparator only is allowed in -1, 0, 1") } } return nil, false } func (avl *AVLTree) Put(v interface{}) { avl.size++ node := &Node{value: v} if avl.size == 1 { avl.root = node return } cur := avl.root parent := cur.parent child := -1 for { if cur == nil { parent.children[child] = node node.parent = parent node.child = child if node.parent.height == 0 { avl.fixPutHeight(node.parent) } return } parent = cur c := avl.comparator(node.value, cur.value) if c > -1 { // right child = 1 cur = cur.children[child] } else { child = 0 cur = cur.children[child] } } } func (avl *AVLTree) replace(old *Node, newN *Node) { if old.parent == nil { setChild(newN, 0, old.children[0]) setChild(newN, 1, old.children[1]) newN.parent = nil newN.child = -1 newN.height = old.height avl.root = newN } else { setChild(newN, 0, old.children[0]) setChild(newN, 1, old.children[1]) newN.parent = old.parent newN.child = old.child newN.height = old.height old.parent.children[old.child] = newN } } func setChild(p *Node, child int, node *Node) { p.children[child] = node if node != nil { node.child = child node.parent = p } } func setChildNotNil(p *Node, child int, node *Node) { p.children[child] = node node.child = child node.parent = p } func (avl *AVLTree) debugString() string { if avl.size == 0 { return "" } str := "AVLTree" + "\n" outputfordebug(avl.root, "", true, &str) return str } func (avl *AVLTree) TraversalBreadth() (result []interface{}) { var traverasl func(cur *Node) traverasl = func(cur *Node) { if cur == nil { return } result = append(result, cur.value) traverasl(cur.children[0]) traverasl(cur.children[1]) } traverasl(avl.root) return } func (avl *AVLTree) TraversalDepth(leftright int) (result []interface{}) { if leftright < 0 { var traverasl func(cur *Node) traverasl = func(cur *Node) { if cur == nil { return } traverasl(cur.children[0]) result = append(result, cur.value) traverasl(cur.children[1]) } traverasl(avl.root) } else { var traverasl func(cur *Node) traverasl = func(cur *Node) { if cur == nil { return } traverasl(cur.children[1]) result = append(result, cur.value) traverasl(cur.children[0]) } traverasl(avl.root) } return } func (avl *AVLTree) lrrotate(cur *Node) *Node { r := cur.children[1] rl := r.children[0] if cur.parent == nil { avl.root = rl rl.parent = nil } else { setChildNotNil(cur.parent, cur.child, rl) } rll := rl.children[0] rlr := rl.children[1] setChild(cur, 1, rll) setChild(r, 0, rlr) setChildNotNil(rl, 0, cur) setChildNotNil(rl, 1, r) cur.height = getMaxChildrenHeight(cur) + 1 r.height = getMaxChildrenHeight(r) + 1 rl.height = getMaxChildrenHeight(rl) + 1 return rl } func (avl *AVLTree) rlrotate(cur *Node) *Node { l := cur.children[0] lr := l.children[1] if cur.parent == nil { avl.root = lr lr.parent = nil } else { setChildNotNil(cur.parent, cur.child, lr) } lrr := lr.children[1] lrl := lr.children[0] setChild(cur, 0, lrr) setChild(l, 1, lrl) setChildNotNil(lr, 1, cur) setChildNotNil(lr, 0, l) cur.height = getMaxChildrenHeight(cur) + 1 l.height = getMaxChildrenHeight(l) + 1 lr.height = getMaxChildrenHeight(lr) + 1 return lr } func (avl *AVLTree) rrotate(cur *Node) *Node { l := cur.children[0] setChild(cur, 0, l.children[1]) l.parent = cur.parent if cur.parent == nil { avl.root = l } else { cur.parent.children[cur.child] = l } l.child = cur.child setChildNotNil(l, 1, cur) // l.children[1] = cur // cur.child = 1 // cur.parent = l cur.height = getMaxChildrenHeight(cur) + 1 l.height = getMaxChildrenHeight(l) + 1 return l // 返回前 替换为cur节点的节点, 有利余修复高度 } func (avl *AVLTree) lrotate(cur *Node) *Node { r := cur.children[1] // 右左节点 链接 当前的右节点 setChild(cur, 1, r.children[0]) // 设置 需要旋转的节点到当前节点的 链条 r.parent = cur.parent if cur.parent == nil { avl.root = r } else { cur.parent.children[cur.child] = r } r.child = cur.child // 当前节点旋转到 左边的 链条 setChildNotNil(r, 0, cur) // r.children[0] = cur // cur.child = 0 // cur.parent = r // 修复改动过的节点高度 先从低开始到高 cur.height = getMaxChildrenHeight(cur) + 1 r.height = getMaxChildrenHeight(r) + 1 return r } func getMaxAndChildrenHeight(cur *Node) (h1, h2, maxh int) { h1 = getHeight(cur.children[0]) h2 = getHeight(cur.children[1]) if h1 > h2 { maxh = h1 } else { maxh = h2 } return } func getMaxChildrenHeight(cur *Node) int { h1 := getHeight(cur.children[0]) h2 := getHeight(cur.children[1]) if h1 > h2 { return h1 } return h2 } func getHeight(cur *Node) int { if cur == nil { return -1 } return cur.height } func (avl *AVLTree) fixRemoveHeight(cur *Node) { for { lefth, rigthh, lrmax := getMaxAndChildrenHeight(cur) // 判断当前节点是否有变化, 如果没变化的时候, 不需要往上修复 isBreak := false if cur.height == lrmax+1 { isBreak = true } else { cur.height = lrmax + 1 } // 计算高度的差值 绝对值大于2的时候需要旋转 diff := lefth - rigthh if diff < -1 { r := cur.children[1] // 根据左旋转的右边节点的子节点 左右高度选择旋转的方式 if getHeight(r.children[0]) > getHeight(r.children[1]) { cur = avl.lrrotate(cur) } else { cur = avl.lrotate(cur) } } else if diff > 1 { l := cur.children[0] if getHeight(l.children[1]) > getHeight(l.children[0]) { cur = avl.rlrotate(cur) } else { cur = avl.rrotate(cur) } } else { if isBreak { return } } if cur.parent == nil { return } cur = cur.parent } } func (avl *AVLTree) fixPutHeight(cur *Node) { for { lefth := getHeight(cur.children[0]) rigthh := getHeight(cur.children[1]) // 计算高度的差值 绝对值大于2的时候需要旋转 diff := lefth - rigthh if diff < -1 { r := cur.children[1] // 根据左旋转的右边节点的子节点 左右高度选择旋转的方式 if getHeight(r.children[0]) > getHeight(r.children[1]) { cur = avl.lrrotate(cur) } else { cur = avl.lrotate(cur) } } else if diff > 1 { l := cur.children[0] if getHeight(l.children[1]) > getHeight(l.children[0]) { cur = avl.rlrotate(cur) } else { cur = avl.rrotate(cur) } } else { // 选择一个child的最大高度 + 1为 高度 if lefth > rigthh { cur.height = lefth + 1 } else { cur.height = rigthh + 1 } } if cur.parent == nil || cur.height < cur.parent.height { return } cur = cur.parent } } func output(node *Node, prefix string, isTail bool, str *string) { if node.children[1] != nil { newPrefix := prefix if isTail { newPrefix += "│ " } else { newPrefix += " " } output(node.children[1], newPrefix, false, str) } *str += prefix if isTail { *str += "└── " } else { *str += "┌── " } *str += spew.Sprint(node.value) + "\n" if node.children[0] != nil { newPrefix := prefix if isTail { newPrefix += " " } else { newPrefix += "│ " } output(node.children[0], newPrefix, true, str) } } func outputfordebug(node *Node, prefix string, isTail bool, str *string) { if node.children[1] != nil { newPrefix := prefix if isTail { newPrefix += "│ " } else { newPrefix += " " } outputfordebug(node.children[1], newPrefix, false, str) } *str += prefix if isTail { *str += "└── " } else { *str += "┌── " } suffix := "(" parentv := "" if node.parent == nil { parentv = "nil" } else { parentv = spew.Sprint(node.parent.value) } suffix += parentv + "-" + spew.Sprint(node.child) + "|" + spew.Sprint(node.height) + ")" *str += spew.Sprint(node.value) + suffix + "\n" if node.children[0] != nil { newPrefix := prefix if isTail { newPrefix += " " } else { newPrefix += "│ " } outputfordebug(node.children[0], newPrefix, true, str) } }