238 lines
5.0 KiB
Go
238 lines
5.0 KiB
Go
package fusenrender
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import (
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"context"
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"encoding/json"
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"fmt"
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"io"
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"log"
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"net/http"
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"sync"
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"time"
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"github.com/474420502/execute/triggered"
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"github.com/gorilla/websocket"
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"github.com/lni/dragonboat/v4"
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"github.com/lni/dragonboat/v4/client"
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)
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var PopChannel chan *QueueItem = make(chan *QueueItem, 100) // chan *QueueItem = make(chan *QueueItem, 1)
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var upgrader = websocket.Upgrader{
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ReadBufferSize: 10240,
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WriteBufferSize: 10240,
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}
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func HttpListen(ns *dragonboat.NodeHost, port int) {
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// http.HandleFunc("/api/render/render_notify", callbackHandler)
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http.HandleFunc("/api/render/queue/push", pushRenderTaskHandler)
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http.HandleFunc("/api/ws/render/queue/pop", queueHandler)
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log.Printf(":%d", port)
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http.ListenAndServe(fmt.Sprintf(":%d", port), nil)
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}
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type CountPutPop struct {
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PutCount uint64
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PopCount uint64
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SelfCount map[string]uint64
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mu sync.Mutex
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}
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func (pp *CountPutPop) Use(do func(item *CountPutPop)) {
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pp.mu.Lock()
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defer pp.mu.Unlock()
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do(pp)
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}
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var countPutPop *CountPutPop = &CountPutPop{
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SelfCount: map[string]uint64{},
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}
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var logIntervalTimeHandler = triggered.RegisterExecute[*CountPutPop](func(params *triggered.Params[*CountPutPop]) {
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params.Value.Use(func(item *CountPutPop) {
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log.Printf("all pop: %d all put: %d\n", item.PutCount, item.PopCount)
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for k, v := range item.SelfCount {
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log.Printf("%s pop: %d\n", k, v)
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}
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})
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time.Sleep(time.Second * 15)
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})
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func queueHandler(w http.ResponseWriter, r *http.Request) {
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var err error
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conn, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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log.Println(err)
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return
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}
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defer conn.Close()
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raddr := conn.RemoteAddr()
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// laddr := conn.LocalAddr()
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log.Printf("%s 建立连接 当前unity处理机器数量 %d\n", raddr, DequeueHandler.RefCountAdd(1))
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defer func() {
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log.Printf("%s 退出连接 当前unity处理机器数量 %d\n", raddr, DequeueHandler.RefCountAdd(-1))
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}()
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countPutPop.Use(func(item *CountPutPop) {
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item.SelfCount[raddr.String()] = 0
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})
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for {
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item := <-PopChannel
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if item == nil {
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continue
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}
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var wdata []byte
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switch data := item.Data.(type) {
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case string:
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wdata = []byte(data)
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case []byte:
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wdata = data
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default:
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wdata, err = json.Marshal(data)
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if err != nil {
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log.Println(err)
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continue
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}
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}
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err = conn.SetWriteDeadline(time.Now().Add(time.Second * 3))
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if err != nil {
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log.Println(err)
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log.Println("重新回队")
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stateClient.PushItem(nil, item)
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return
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}
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// 写回消息
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err = conn.WriteMessage(websocket.BinaryMessage, wdata)
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if err != nil {
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log.Println(err)
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log.Println("重新回队")
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stateClient.PushItem(nil, item)
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return
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}
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countPutPop.Use(func(item *CountPutPop) {
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item.PopCount++
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item.SelfCount[raddr.String()]++
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})
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logIntervalTimeHandler.Notify(countPutPop)
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// 打印消息
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log.Printf("source: [%s] 数据 推送到unity [%s]\n", item.Source, raddr.String())
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}
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}
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type Form struct {
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UserID int `json:"user_id"`
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GuestID int `json:"guest_id"`
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APIType int `json:"api_type"`
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UploadBucket int `json:"upload_bucket"`
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FileKey string `json:"file_key"`
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FileData []byte `json:"file_data"`
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MetaData string `json:"meta_data"`
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}
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// RequestCallback结构体
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type RequestCallback struct {
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Sign string `json:"sign"`
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Time int64 `json:"time"`
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Info Info `json:"info"`
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}
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// Info结构体
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type Info struct {
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TaskID string `json:"task_id"`
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Image string `json:"image"`
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}
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func pushRenderTaskHandler(w http.ResponseWriter, r *http.Request) {
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// 1. 读取Body内容
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body, err := io.ReadAll(r.Body)
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if err != nil {
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panic(err)
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}
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// 2. 定义结构体
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item := QueueItem{}
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// 3. 解析JSON到结构体
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err = json.Unmarshal(body, &item)
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if err != nil {
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panic(err)
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}
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stateClient.PushItem(nil, &item)
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}
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type StateClient struct {
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nh *dragonboat.NodeHost
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}
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var stateClient *StateClient
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func (cli *StateClient) GetNoOPSession() *client.Session {
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return cli.nh.GetNoOPSession(shardID)
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}
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func (cli *StateClient) PushItem(cs *client.Session, item *QueueItem) {
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if cs == nil {
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cs = cli.GetNoOPSession()
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}
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cmd := &CmdEnqueue{Command: Command{Group: "unity3d"}}
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cmd.Item = item
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data, err := FsPasser.PackToBytes(cmd)
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if err != nil {
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log.Println(err)
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}
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ctx, cancel := context.WithTimeout(context.Background(), 1*time.Second)
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_, err = cli.nh.SyncPropose(ctx, cs, data)
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if err != nil {
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log.Println(err)
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}
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// log.Println("enqueue", len(result.Data))
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cancel()
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}
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func (cli *StateClient) PopItem(cs *client.Session, group string) (*QueueItem, error) {
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if cs == nil {
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cs = cli.GetNoOPSession()
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}
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cmd := &CmdDequeue{Command{Group: "unity3d"}}
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data, err := FsPasser.PackToBytes(cmd)
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if err != nil {
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log.Println(err)
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}
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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result, err := cli.nh.SyncPropose(ctx, cs, data)
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cancel()
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if err != nil {
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return nil, err
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}
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if len(result.Data) == 0 {
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return nil, nil
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}
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var item QueueItem
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err = item.Decode(result.Data)
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if err != nil {
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log.Println(err)
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}
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return &item, nil
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}
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