fusenapi/server/websocket/internal/logic/ws_render_image.go

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package logic
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//处理websocket云渲染任务数据
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import (
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"bytes"
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"encoding/json"
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"errors"
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"fmt"
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"fusenapi/constants"
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"fusenapi/model/gmodel"
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"fusenapi/service/repositories"
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"fusenapi/utils/curl"
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"fusenapi/utils/hash"
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"fusenapi/utils/websocket_data"
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"github.com/zeromicro/go-zero/core/logx"
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"gorm.io/gorm"
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"strconv"
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"time"
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)
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// 云渲染属性
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type extendRenderProperty struct {
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renderImageTask map[string]*renderTask //需要渲染的图片任务 key是taskId val 是renderId
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renderImageTaskCtlChan chan renderImageControlChanItem //渲染任务新增/回调结果移除任务/更新渲染耗时属性的控制通道由于任务map无法读写并发
renderChan chan []byte //渲染消息入口的缓冲队列
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}
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// 渲染任务新增移除的控制通道的数据
type renderImageControlChanItem struct {
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Option int // 0删除 1添加
TaskId string //map的key
RenderId string // map的val(增加任务时候传)
RenderNotifyImageUrl string //渲染回调数据(删除任务时候传)
TaskProperty renderTask //渲染任务的属性
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}
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// 渲染任务属性
type renderTask struct {
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RenderId string //渲染id(前端传的)
CombineTakesTime int64 //合刀版图耗时
UploadCombineImageTakesTime int64 //上传刀版图耗时
UnityRenderBeginTime int64 //发送给unity时间
UnityRenderEndTime int64 //unity回调结果时间
UploadUnityRenderImageTakesTime int64 //上传unity渲染结果图时间
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}
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// 发送到渲染缓冲池
func (w *wsConnectItem) sendToRenderChan(data []byte) {
select {
case <-w.closeChan: //已经关闭
return
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case w.extendRenderProperty.renderChan <- data: //发入到缓冲池
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return
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case <-time.After(time.Second * 3): //三秒没进入缓冲池就丢弃
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return
}
}
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// 渲染发送到组装数据组装数据(缓冲池)
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func (w *wsConnectItem) renderImage() {
for {
select {
case <-w.closeChan: //已关闭
return
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case data := <-w.extendRenderProperty.renderChan:
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w.consumeRenderCache(data)
}
}
}
// 消费渲染缓冲数据
func (w *wsConnectItem) consumeRenderCache(data []byte) {
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logx.Info("消费渲染数据:", string(data))
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var renderImageData websocket_data.RenderImageReqMsg
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if err := json.Unmarshal(data, &renderImageData); err != nil {
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w.incomeDataFormatErrResponse("invalid format of render data:" + string(data))
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logx.Error("invalid format of websocket render image message", err)
return
}
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//获取上传最近的logo
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userMaterial, err := w.logic.svcCtx.AllModels.FsUserMaterial.FindLatestOne(w.logic.ctx, w.userId, w.guestId)
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if err != nil {
if !errors.Is(err, gorm.ErrRecordNotFound) {
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w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "failed to get user logo", w.userId, w.guestId, 0, 0, 0)
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logx.Error("failed to get user logo")
return
}
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//使用默认logo(id=0)
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userMaterialDefault, err := w.logic.svcCtx.AllModels.FsUserMaterial.FindOneById(w.logic.ctx, 0)
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if err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
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w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "default logo is not exists", w.userId, w.guestId, 0, 0, 0)
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return
}
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w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "failed to get default logo", w.userId, w.guestId, 0, 0, 0)
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logx.Error("default logo is not exists")
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return
}
renderImageData.RenderData.Logo = *userMaterialDefault.ResourceUrl
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} else {
renderImageData.RenderData.Logo = *userMaterial.ResourceUrl
}
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//用户id赋值
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renderImageData.RenderData.UserId = w.userId
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renderImageData.RenderData.GuestId = w.guestId
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//获取产品第一个尺寸
productFirstSize, err := w.logic.svcCtx.AllModels.FsProductSize.GetProductFirstSize(w.logic.ctx, renderImageData.RenderData.ProductId)
if err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "product first size is not exists", w.userId, w.guestId, 0, 0, 0)
logx.Error("product first size is not found")
return
}
w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "failed to get product first size", w.userId, w.guestId, 0, 0, 0)
logx.Error("failed to get product first size:", err)
return
}
//获取模型(只是获取id)
model3dInfo, err := w.logic.svcCtx.AllModels.FsProductModel3d.GetOneBySizeIdTag(w.logic.ctx, productFirstSize.Id, constants.TAG_MODEL, "id")
if err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "product model is not exists", w.userId, w.guestId, 0, 0, productFirstSize.Id)
logx.Error("product model is not found")
return
}
w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "failed to get product model", w.userId, w.guestId, 0, 0, productFirstSize.Id)
logx.Error("failed to get product model:", err)
return
}
//获取模板
productTemplate, err := w.logic.svcCtx.AllModels.FsProductTemplateV2.FindFirstOneByProductIdModelIdTemplateTag(w.logic.ctx, renderImageData.RenderData.ProductId, model3dInfo.Id, renderImageData.RenderData.TemplateTag)
if err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "product template is not exists", w.userId, w.guestId, 0, model3dInfo.Id, productFirstSize.Id)
logx.Error("template info is not found")
return
}
w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "failed to get product template", w.userId, w.guestId, 0, model3dInfo.Id, productFirstSize.Id)
logx.Error("failed to get template info:", err)
return
}
//获取渲染设置信息
element, err := w.logic.svcCtx.AllModels.FsProductTemplateElement.FindOneByModelId(w.logic.ctx, *productTemplate.ModelId)
if err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "render element is not exists", w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id)
logx.Error("element info is not found,model_id = ", *productTemplate.ModelId)
return
}
w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "failed to get render element", w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id)
logx.Error("failed to get element list,", err)
return
}
//获取唯一id
taskId := w.genRenderTaskId(renderImageData, model3dInfo, productTemplate, element)
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//查询有没有缓存的资源,有就返回######################
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resource, err := w.logic.svcCtx.AllModels.FsResource.FindOneById(w.logic.ctx, taskId)
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if err != nil {
if !errors.Is(err, gorm.ErrRecordNotFound) {
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w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, taskId, "failed to get render cache", w.userId, w.guestId, 0, 0, 0)
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logx.Error("failed to find render resource:", err)
return
}
} else {
//返回给客户端
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b := w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{
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RenderId: renderImageData.RenderId,
Image: *resource.ResourceUrl,
RenderProcessTime: websocket_data.RenderProcessTime{
CombineTakesTime: "cache",
UnityRenderTakesTime: "cache",
UploadCombineImageTakesTime: "cache",
UploadUnityRenderImageTakesTime: "cache",
},
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})
//发送数据到out chan
w.sendToOutChan(b)
return
}
//###########################################
//把需要渲染的图片任务加进去
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w.createRenderTask(renderImageControlChanItem{
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Option: 1, //0删除 1添加 2修改耗时属性
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TaskId: taskId,
RenderId: renderImageData.RenderId,
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})
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//组装数据
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if err = w.assembleRenderData(taskId, renderImageData, productTemplate, model3dInfo, element, productFirstSize); err != nil {
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logx.Error("组装数据失败:", err)
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return
}
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}
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// 组装渲染任务id
func (w *wsConnectItem) genRenderTaskId(renderImageData websocket_data.RenderImageReqMsg, model3dInfo *gmodel.FsProductModel3d, productTemplate *gmodel.FsProductTemplateV2, element *gmodel.FsProductTemplateElement) string {
//生成任务id(需要把user_id,guest_id设为0)
incomeHashParam := renderImageData.RenderData
incomeHashParam.UserId = 0 //设为0(渲染跟用户id无关)
incomeHashParam.GuestId = 0 //设为0(渲染跟用户id无关)
incomeHashBytes, _ := json.Marshal(incomeHashParam)
modelHashStr := ""
templateHashStr := ""
if model3dInfo.ModelInfo != nil {
modelHashStr = *model3dInfo.ModelInfo
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}
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if productTemplate.TemplateInfo != nil {
templateHashStr = *productTemplate.TemplateInfo
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}
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elementHashBytes, _ := json.Marshal(element)
hashMap := map[string]interface{}{
"income_param": incomeHashBytes,
"model_info": modelHashStr,
"template_info": templateHashStr,
"render_element": elementHashBytes,
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}
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return hash.JsonHashKey(hashMap)
}
// 组装数据发送给unity
func (w *wsConnectItem) assembleRenderData(taskId string, info websocket_data.RenderImageReqMsg, productTemplate *gmodel.FsProductTemplateV2, model3dInfo *gmodel.FsProductModel3d, element *gmodel.FsProductTemplateElement, productFirstSize *gmodel.FsProductSize) error {
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//获取刀版图
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combineReq := repositories.LogoCombineReq{
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UserId: info.RenderData.UserId,
GuestId: info.RenderData.GuestId,
TemplateId: productTemplate.Id,
TemplateTag: info.RenderData.TemplateTag,
Website: info.RenderData.Website,
Slogan: info.RenderData.Slogan,
Address: info.RenderData.Address,
Phone: info.RenderData.Phone,
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}
res, err := w.logic.svcCtx.Repositories.ImageHandle.LogoCombine(w.logic.ctx, &combineReq)
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if err != nil {
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w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "failed to combine image:"+err.Error(), w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id)
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logx.Error("合成刀版图失败,合成请求数据:", combineReq, "错误信息:", err)
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return err
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}
combineImage := "" //刀版图
if res != nil && res.ResourceUrl != nil {
combineImage = *res.ResourceUrl
} else {
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w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "combine image is empty", w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id)
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logx.Error("合成刀版图失败,合成的刀版图是空指针:", err)
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return err
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}
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//记录刀版图合成消耗时间跟上传刀版图时间
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w.modifyRenderTaskTimeConsuming(renderImageControlChanItem{
Option: 2,
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TaskId: taskId,
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TaskProperty: renderTask{
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CombineTakesTime: res.DiffTimeLogoCombine,
UploadCombineImageTakesTime: res.DiffTimeUploadFile,
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},
})
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logx.Info("合成刀版图成功,合成刀版图数据:", combineReq, ",logo图片:", info.RenderData.Logo, " 刀版图:", *res.ResourceUrl)
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//组装数据
refletion := -1
if element.Refletion != nil && *element.Refletion != "" {
refletion, err = strconv.Atoi(*element.Refletion)
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if err != nil {
logx.Error("err refletion:set default -1")
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w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "parse element.Refletion from string to number err", w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id)
return err
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}
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}
//组装data数据
var mode map[string]interface{}
if element.Mode != nil && *element.Mode != "" {
if err = json.Unmarshal([]byte(*element.Mode), &mode); err != nil {
logx.Error("faile to parse element mode json:", err)
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w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "parse element.Mode err", w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id)
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return err
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}
}
tempData := make([]map[string]interface{}, 0, 3)
if element.Base != nil && *element.Base != "" {
tempData = append(tempData, map[string]interface{}{
"name": "model",
"data": "0," + combineImage + "," + *element.Base,
"type": "other",
"layer": "0",
"is_update": 1,
"mode": mode["model"],
})
}
if element.Shadow != nil && *element.Shadow != "" {
tempData = append(tempData, map[string]interface{}{
"name": "shadow",
"data": *element.Shadow,
"type": "other",
"layer": "0",
"is_update": 0,
"mode": mode["shadow"],
})
}
if element.ModelP != nil && *element.ModelP != "" {
tempData = append(tempData, map[string]interface{}{
"name": "model_P",
"data": "0," + *element.ModelP,
"type": "other",
"layer": "0",
"is_update": 0,
"mode": mode["model_P"],
})
}
result := []interface{}{
map[string]interface{}{
"light": *element.Light,
"refletion": refletion,
"scale": *element.Scale,
"sku_id": info.RenderData.ProductId,
"tid": *element.Title,
"rotation": *element.Rotation,
"filePath": "", //todo 文件路径,针对千人千面
"data": tempData,
},
}
sendData := map[string]interface{}{
"id": taskId,
"order_id": 0,
"user_id": info.RenderData.UserId,
"guest_id": info.RenderData.GuestId,
"sku_ids": []int64{info.RenderData.ProductId},
"tids": []string{*element.Title},
"data": result,
"is_thousand_face": 0,
"folder": "", //todo 千人千面需要使用
}
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//请求unity接口
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url := w.logic.svcCtx.Config.Unity.Host + "/api/render/queue/push"
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header := make(map[string]string)
header["content-type"] = "application/json"
postData := map[string]interface{}{
"group": "unity3d",
"source": "home page",
"priority": 1,
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"create_at": time.Now().UTC(),
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"render_data": sendData,
}
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postDataBytes, _ := json.Marshal(postData)
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unityRenderBeginTime := time.Now().UTC().UnixMilli()
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_, err = curl.ApiCall(url, "POST", header, bytes.NewReader(postDataBytes), time.Second*10)
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if err != nil {
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w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "request unity api err", w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id)
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logx.Error("failed to send data to unity")
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return err
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}
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//记录发送到unity时间
w.modifyRenderTaskTimeConsuming(renderImageControlChanItem{
Option: 2,
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TaskId: taskId,
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TaskProperty: renderTask{
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UnityRenderBeginTime: unityRenderBeginTime,
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},
})
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logx.Info("发送到unity成功,刀版图:", combineImage, " 请求unity的数据:", string(postDataBytes))
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return nil
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}
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// 增加渲染任务
func (w *wsConnectItem) createRenderTask(data renderImageControlChanItem) {
//强制设为增加
data.Option = 1
select {
case <-w.closeChan: //关闭
return
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case w.extendRenderProperty.renderImageTaskCtlChan <- data:
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return
case <-time.After(time.Second * 3):
return
}
}
// 渲染回调处理并删除渲染任务
func (w *wsConnectItem) deleteRenderTask(data renderImageControlChanItem) {
//强制设为删除
data.Option = 0
select {
case <-w.closeChan: //关闭
return
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case w.extendRenderProperty.renderImageTaskCtlChan <- data:
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return
case <-time.After(time.Second * 3):
return
}
}
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// 修改耗时属性(只有耗时属性可以更新)
func (w *wsConnectItem) modifyRenderTaskTimeConsuming(data renderImageControlChanItem) {
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if data.TaskId == "" {
logx.Error("设置耗时属性需要的task_id不能为空")
return
}
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//强制设为修改耗时属性
data.Option = 2
select {
case <-w.closeChan: //关闭
return
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case w.extendRenderProperty.renderImageTaskCtlChan <- data:
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return
case <-time.After(time.Second * 3):
return
}
}
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// 处理渲染任务的增加/删除/修改耗时属性任务map不能读写并发所以放在chan里面串行执行
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func (w *wsConnectItem) operationRenderTask() {
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defer func() {
if err := recover(); err != nil {
logx.Error("operation render task panic:", err)
}
}()
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for {
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select {
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case <-w.closeChan:
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return
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case data := <-w.extendRenderProperty.renderImageTaskCtlChan:
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switch data.Option {
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case 0: //渲染结果回调,删除任务
//存在任务,则发送渲染结果给前端
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if taskData, ok := w.extendRenderProperty.renderImageTask[data.TaskId]; ok {
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CombineTakesTime := "0ms"
UnityRenderTakesTime := "0ms"
uploadCombineImageTakesTime := "0ms"
uploadUnityRenderImageTakesTime := "0ms"
//合图时间
if taskData.CombineTakesTime > 0 {
CombineTakesTime = fmt.Sprintf("%dms", taskData.CombineTakesTime)
}
//上传刀版图时间
if taskData.UploadCombineImageTakesTime > 0 {
uploadCombineImageTakesTime = fmt.Sprintf("%dms", taskData.UploadCombineImageTakesTime)
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}
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//unity渲染时间
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if taskData.UnityRenderBeginTime > 0 && taskData.UnityRenderEndTime > 0 {
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UnityRenderTakesTime = fmt.Sprintf("%dms", taskData.UnityRenderEndTime-taskData.UnityRenderBeginTime)
}
//上传unity渲染图耗时
if taskData.UploadUnityRenderImageTakesTime > 0 {
uploadUnityRenderImageTakesTime = fmt.Sprintf("%dms", taskData.UploadUnityRenderImageTakesTime)
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}
//发送到出口
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w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{
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RenderId: taskData.RenderId,
Image: data.RenderNotifyImageUrl,
RenderProcessTime: websocket_data.RenderProcessTime{
CombineTakesTime: CombineTakesTime,
UnityRenderTakesTime: UnityRenderTakesTime,
UploadCombineImageTakesTime: uploadCombineImageTakesTime,
UploadUnityRenderImageTakesTime: uploadUnityRenderImageTakesTime,
},
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}))
}
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//删除任务
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delete(w.extendRenderProperty.renderImageTask, data.TaskId)
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case 1: //新增任务
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w.extendRenderProperty.renderImageTask[data.TaskId] = &renderTask{
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RenderId: data.RenderId,
}
case 2: //修改(耗时)属性
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if taskData, ok := w.extendRenderProperty.renderImageTask[data.TaskId]; ok {
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//合图耗时
if data.TaskProperty.CombineTakesTime != 0 {
taskData.CombineTakesTime = data.TaskProperty.CombineTakesTime
}
//上传合图耗时
if data.TaskProperty.UploadCombineImageTakesTime != 0 {
taskData.UploadCombineImageTakesTime = data.TaskProperty.UploadCombineImageTakesTime
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}
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//上传渲染结果图耗时
if data.TaskProperty.UploadUnityRenderImageTakesTime != 0 {
taskData.UploadUnityRenderImageTakesTime = data.TaskProperty.UploadUnityRenderImageTakesTime
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}
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//发送unity时间
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if data.TaskProperty.UnityRenderBeginTime != 0 {
taskData.UnityRenderBeginTime = data.TaskProperty.UnityRenderBeginTime
}
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//收到unity返回的时间
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if data.TaskProperty.UnityRenderEndTime != 0 {
taskData.UnityRenderEndTime = data.TaskProperty.UnityRenderEndTime
}
}
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}
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}
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}
}