Merge branch 'develop' of gitee.com:fusenpack/fusenapi into develop
This commit is contained in:
commit
3366ed74f4
|
@ -222,11 +222,11 @@ func ConsumeWebsocketStatData() {
|
||||||
//保存统计
|
//保存统计
|
||||||
mapUserWsStat.Store(key, stat)
|
mapUserWsStat.Store(key, stat)
|
||||||
case TYPE_CUR_COMBINE_IMAGE_COUNT: //请求算法合图计数
|
case TYPE_CUR_COMBINE_IMAGE_COUNT: //请求算法合图计数
|
||||||
curCombineTotalCount += data.Num
|
|
||||||
//不存在
|
//不存在
|
||||||
if !ok {
|
if !ok {
|
||||||
continue
|
continue
|
||||||
}
|
}
|
||||||
|
curCombineTotalCount += data.Num
|
||||||
//存在
|
//存在
|
||||||
stat, ok := statData.(mapUserWsStatItem)
|
stat, ok := statData.(mapUserWsStatItem)
|
||||||
if !ok {
|
if !ok {
|
||||||
|
@ -240,10 +240,10 @@ func ConsumeWebsocketStatData() {
|
||||||
//保存统计
|
//保存统计
|
||||||
mapUserWsStat.Store(key, stat)
|
mapUserWsStat.Store(key, stat)
|
||||||
case TYPE_CUR_UNITY_HANDLE_COUNT: //unity处理计数
|
case TYPE_CUR_UNITY_HANDLE_COUNT: //unity处理计数
|
||||||
curUnityHandleTotalCount += data.Num
|
|
||||||
if !ok {
|
if !ok {
|
||||||
continue
|
continue
|
||||||
}
|
}
|
||||||
|
curUnityHandleTotalCount += data.Num
|
||||||
//存在
|
//存在
|
||||||
stat, ok := statData.(mapUserWsStatItem)
|
stat, ok := statData.(mapUserWsStatItem)
|
||||||
if !ok {
|
if !ok {
|
||||||
|
@ -257,10 +257,10 @@ func ConsumeWebsocketStatData() {
|
||||||
//保存统计
|
//保存统计
|
||||||
mapUserWsStat.Store(key, stat)
|
mapUserWsStat.Store(key, stat)
|
||||||
case TYPE_CUR_COMBINE_IMAGE_ERR_COUNT: //合图失败计数
|
case TYPE_CUR_COMBINE_IMAGE_ERR_COUNT: //合图失败计数
|
||||||
combineErrTotalCount += data.Num
|
|
||||||
if !ok {
|
if !ok {
|
||||||
continue
|
continue
|
||||||
}
|
}
|
||||||
|
combineErrTotalCount += data.Num
|
||||||
//存在
|
//存在
|
||||||
stat, ok := statData.(mapUserWsStatItem)
|
stat, ok := statData.(mapUserWsStatItem)
|
||||||
if !ok {
|
if !ok {
|
||||||
|
@ -271,10 +271,10 @@ func ConsumeWebsocketStatData() {
|
||||||
//保存统计
|
//保存统计
|
||||||
mapUserWsStat.Store(key, stat)
|
mapUserWsStat.Store(key, stat)
|
||||||
case TYPE_UNITY_ERR_COUNT: //unity错误信息
|
case TYPE_UNITY_ERR_COUNT: //unity错误信息
|
||||||
unityErrTotalCount += data.Num
|
|
||||||
if !ok {
|
if !ok {
|
||||||
continue
|
continue
|
||||||
}
|
}
|
||||||
|
unityErrTotalCount += data.Num
|
||||||
//存在
|
//存在
|
||||||
stat, ok := statData.(mapUserWsStatItem)
|
stat, ok := statData.(mapUserWsStatItem)
|
||||||
if !ok {
|
if !ok {
|
||||||
|
|
Loading…
Reference in New Issue
Block a user