diff --git a/server/websocket/internal/logic/rendernotifylogic.go b/server/websocket/internal/logic/rendernotifylogic.go index 9c8dedf4..975bd22a 100644 --- a/server/websocket/internal/logic/rendernotifylogic.go +++ b/server/websocket/internal/logic/rendernotifylogic.go @@ -82,18 +82,18 @@ func (l *RenderNotifyLogic) RenderNotify(req *types.RenderNotifyReq, userinfo *a } //记录收到unity渲染结果时间以及上传渲染图耗时时间 ws.modifyRenderTaskTimeConsuming(renderImageControlChanItem{ - Option: 2, - TaskId: req.TaskId, - TaskProperty: renderTask{ - UnityRenderEndTime: unityRenderEndTime, - UploadUnityRenderImageTakesTime: uploadUnityRenderImageTakesTime, + option: 2, + taskId: req.TaskId, + taskProperty: renderTask{ + unityRenderEndTime: unityRenderEndTime, + uploadUnityRenderImageTakesTime: uploadUnityRenderImageTakesTime, }, }) //发送处理并删除任务 ws.deleteRenderTask(renderImageControlChanItem{ - Option: 0, //0删除 1添加 2修改耗时属性 - TaskId: req.TaskId, - RenderNotifyImageUrl: uploadRes.ResourceUrl, + option: 0, //0删除 1添加 2修改耗时属性 + taskId: req.TaskId, + renderNotifyImageUrl: uploadRes.ResourceUrl, }) return true }) diff --git a/server/websocket/internal/logic/ws_render_image.go b/server/websocket/internal/logic/ws_render_image.go index aeb2419b..b2ac63b7 100644 --- a/server/websocket/internal/logic/ws_render_image.go +++ b/server/websocket/internal/logic/ws_render_image.go @@ -27,21 +27,21 @@ type extendRenderProperty struct { // 渲染任务新增移除的控制通道的数据 type renderImageControlChanItem struct { - Option int // 0删除 1添加 - TaskId string //map的key - RenderId string // map的val(增加任务时候传) - RenderNotifyImageUrl string //渲染回调数据(删除任务时候传) - TaskProperty renderTask //渲染任务的属性 + option int // 0删除 1添加 + taskId string //map的key + renderId string // map的val(增加任务时候传) + renderNotifyImageUrl string //渲染回调数据(删除任务时候传) + taskProperty renderTask //渲染任务的属性 } // 渲染任务属性 type renderTask struct { - RenderId string //渲染id(前端传的) - CombineTakesTime int64 //合刀版图耗时 - UploadCombineImageTakesTime int64 //上传刀版图耗时 - UnityRenderBeginTime int64 //发送给unity时间 - UnityRenderEndTime int64 //unity回调结果时间 - UploadUnityRenderImageTakesTime int64 //上传unity渲染结果图时间 + renderId string //渲染id(前端传的) + combineTakesTime int64 //合刀版图耗时 + uploadCombineImageTakesTime int64 //上传刀版图耗时 + unityRenderBeginTime int64 //发送给unity时间 + unityRenderEndTime int64 //unity回调结果时间 + uploadUnityRenderImageTakesTime int64 //上传unity渲染结果图时间 } // 发送到渲染缓冲池 @@ -181,9 +181,9 @@ func (w *wsConnectItem) consumeRenderCache(data []byte) { //########################################### //把需要渲染的图片任务加进去 w.createRenderTask(renderImageControlChanItem{ - Option: 1, //0删除 1添加 2修改耗时属性 - TaskId: taskId, - RenderId: renderImageData.RenderId, + option: 1, //0删除 1添加 2修改耗时属性 + taskId: taskId, + renderId: renderImageData.RenderId, }) //组装数据 if err = w.assembleRenderData(taskId, renderImageData, productTemplate, model3dInfo, element, productFirstSize); err != nil { @@ -247,11 +247,11 @@ func (w *wsConnectItem) assembleRenderData(taskId string, info websocket_data.Re } //记录刀版图合成消耗时间跟上传刀版图时间 w.modifyRenderTaskTimeConsuming(renderImageControlChanItem{ - Option: 2, - TaskId: taskId, - TaskProperty: renderTask{ - CombineTakesTime: res.DiffTimeLogoCombine, - UploadCombineImageTakesTime: res.DiffTimeUploadFile, + option: 2, + taskId: taskId, + taskProperty: renderTask{ + combineTakesTime: res.DiffTimeLogoCombine, + uploadCombineImageTakesTime: res.DiffTimeUploadFile, }, }) logx.Info("合成刀版图成功,合成刀版图数据:", combineReq, ",logo图片:", info.RenderData.Logo, " 刀版图:", *res.ResourceUrl) @@ -349,10 +349,10 @@ func (w *wsConnectItem) assembleRenderData(taskId string, info websocket_data.Re } //记录发送到unity时间 w.modifyRenderTaskTimeConsuming(renderImageControlChanItem{ - Option: 2, - TaskId: taskId, - TaskProperty: renderTask{ - UnityRenderBeginTime: unityRenderBeginTime, + option: 2, + taskId: taskId, + taskProperty: renderTask{ + unityRenderBeginTime: unityRenderBeginTime, }, }) logx.Info("发送到unity成功,刀版图:", combineImage, " 请求unity的数据:", string(postDataBytes)) @@ -362,7 +362,7 @@ func (w *wsConnectItem) assembleRenderData(taskId string, info websocket_data.Re // 增加渲染任务 func (w *wsConnectItem) createRenderTask(data renderImageControlChanItem) { //强制设为增加 - data.Option = 1 + data.option = 1 select { case <-w.closeChan: //关闭 return @@ -376,7 +376,7 @@ func (w *wsConnectItem) createRenderTask(data renderImageControlChanItem) { // 渲染回调处理并删除渲染任务 func (w *wsConnectItem) deleteRenderTask(data renderImageControlChanItem) { //强制设为删除 - data.Option = 0 + data.option = 0 select { case <-w.closeChan: //关闭 return @@ -389,12 +389,12 @@ func (w *wsConnectItem) deleteRenderTask(data renderImageControlChanItem) { // 修改耗时属性(只有耗时属性可以更新) func (w *wsConnectItem) modifyRenderTaskTimeConsuming(data renderImageControlChanItem) { - if data.TaskId == "" { + if data.taskId == "" { logx.Error("设置耗时属性需要的task_id不能为空") return } //强制设为修改耗时属性 - data.Option = 2 + data.option = 2 select { case <-w.closeChan: //关闭 return @@ -417,34 +417,34 @@ func (w *wsConnectItem) operationRenderTask() { case <-w.closeChan: return case data := <-w.extendRenderProperty.renderImageTaskCtlChan: - switch data.Option { + switch data.option { case 0: //渲染结果回调,删除任务 //存在任务,则发送渲染结果给前端 - if taskData, ok := w.extendRenderProperty.renderImageTask[data.TaskId]; ok { + if taskData, ok := w.extendRenderProperty.renderImageTask[data.taskId]; ok { CombineTakesTime := "0ms" UnityRenderTakesTime := "0ms" uploadCombineImageTakesTime := "0ms" uploadUnityRenderImageTakesTime := "0ms" //合图时间 - if taskData.CombineTakesTime > 0 { - CombineTakesTime = fmt.Sprintf("%dms", taskData.CombineTakesTime) + if taskData.combineTakesTime > 0 { + CombineTakesTime = fmt.Sprintf("%dms", taskData.combineTakesTime) } //上传刀版图时间 - if taskData.UploadCombineImageTakesTime > 0 { - uploadCombineImageTakesTime = fmt.Sprintf("%dms", taskData.UploadCombineImageTakesTime) + if taskData.uploadCombineImageTakesTime > 0 { + uploadCombineImageTakesTime = fmt.Sprintf("%dms", taskData.uploadCombineImageTakesTime) } //unity渲染时间 - if taskData.UnityRenderBeginTime > 0 && taskData.UnityRenderEndTime > 0 { - UnityRenderTakesTime = fmt.Sprintf("%dms", taskData.UnityRenderEndTime-taskData.UnityRenderBeginTime) + if taskData.unityRenderBeginTime > 0 && taskData.unityRenderEndTime > 0 { + UnityRenderTakesTime = fmt.Sprintf("%dms", taskData.unityRenderEndTime-taskData.unityRenderBeginTime) } //上传unity渲染图耗时 - if taskData.UploadUnityRenderImageTakesTime > 0 { - uploadUnityRenderImageTakesTime = fmt.Sprintf("%dms", taskData.UploadUnityRenderImageTakesTime) + if taskData.uploadUnityRenderImageTakesTime > 0 { + uploadUnityRenderImageTakesTime = fmt.Sprintf("%dms", taskData.uploadUnityRenderImageTakesTime) } //发送到出口 w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{ - RenderId: taskData.RenderId, - Image: data.RenderNotifyImageUrl, + RenderId: taskData.renderId, + Image: data.renderNotifyImageUrl, RenderProcessTime: websocket_data.RenderProcessTime{ CombineTakesTime: CombineTakesTime, UnityRenderTakesTime: UnityRenderTakesTime, @@ -454,32 +454,32 @@ func (w *wsConnectItem) operationRenderTask() { })) } //删除任务 - delete(w.extendRenderProperty.renderImageTask, data.TaskId) + delete(w.extendRenderProperty.renderImageTask, data.taskId) case 1: //新增任务 - w.extendRenderProperty.renderImageTask[data.TaskId] = &renderTask{ - RenderId: data.RenderId, + w.extendRenderProperty.renderImageTask[data.taskId] = &renderTask{ + renderId: data.renderId, } case 2: //修改(耗时)属性 - if taskData, ok := w.extendRenderProperty.renderImageTask[data.TaskId]; ok { + if taskData, ok := w.extendRenderProperty.renderImageTask[data.taskId]; ok { //合图耗时 - if data.TaskProperty.CombineTakesTime != 0 { - taskData.CombineTakesTime = data.TaskProperty.CombineTakesTime + if data.taskProperty.combineTakesTime != 0 { + taskData.combineTakesTime = data.taskProperty.combineTakesTime } //上传合图耗时 - if data.TaskProperty.UploadCombineImageTakesTime != 0 { - taskData.UploadCombineImageTakesTime = data.TaskProperty.UploadCombineImageTakesTime + if data.taskProperty.uploadCombineImageTakesTime != 0 { + taskData.uploadCombineImageTakesTime = data.taskProperty.uploadCombineImageTakesTime } //上传渲染结果图耗时 - if data.TaskProperty.UploadUnityRenderImageTakesTime != 0 { - taskData.UploadUnityRenderImageTakesTime = data.TaskProperty.UploadUnityRenderImageTakesTime + if data.taskProperty.uploadUnityRenderImageTakesTime != 0 { + taskData.uploadUnityRenderImageTakesTime = data.taskProperty.uploadUnityRenderImageTakesTime } //发送unity时间 - if data.TaskProperty.UnityRenderBeginTime != 0 { - taskData.UnityRenderBeginTime = data.TaskProperty.UnityRenderBeginTime + if data.taskProperty.unityRenderBeginTime != 0 { + taskData.unityRenderBeginTime = data.taskProperty.unityRenderBeginTime } //收到unity返回的时间 - if data.TaskProperty.UnityRenderEndTime != 0 { - taskData.UnityRenderEndTime = data.TaskProperty.UnityRenderEndTime + if data.taskProperty.unityRenderEndTime != 0 { + taskData.unityRenderEndTime = data.taskProperty.unityRenderEndTime } } }