Merge branch 'develop' of gitee.com:fusenpack/fusenapi into develop
This commit is contained in:
commit
5efe255a77
|
@ -25,4 +25,9 @@ BLMService:
|
|||
#Url: "http://192.168.1.7:8999/LogoCombine"
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||||
Url: "http://18.119.109.254:8999/LogoCombine"
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Unity:
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Host: http://api.fusen.3718.cn:4050
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Host: "http://api.fusen.3718.cn:4050"
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Udp:
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LocalAddr: "127.0.0.1"
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LocalPort: 9100
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RemoteAddr: "127.0.0.1"
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RemotePort: 9101
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|
@ -27,5 +27,11 @@ type Config struct {
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}
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Unity struct {
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Host string
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Udp struct {
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LocalAddr string
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LocalPort int
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RemoteAddr string
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RemotePort int
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}
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}
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}
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|
|
|
@ -82,7 +82,7 @@ type wsConnectItem struct {
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logic *DataTransferLogic //logic(基本属性,用于获取上下文,配置或者操作数据库)
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closeChan chan struct{} //ws连接关闭chan(基本属性)
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isClose bool //是否已经关闭(基本属性)
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uniqueId string //ws连接唯一标识(基本属性)
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wid string //ws连接唯一标识(基本属性)
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inChan chan []byte //接受消息缓冲队列(基本属性)
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outChan chan []byte //要发送回客户端的消息缓冲队列(基本属性)
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mutex sync.Mutex //互斥锁(基本属性)
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|
@ -170,7 +170,7 @@ func (l *DataTransferLogic) DataTransfer(req *types.DataTransferReq, w http.Resp
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// 设置连接
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func (l *DataTransferLogic) setConnPool(conn *websocket.Conn, userInfo *auth.UserInfo, isFirefoxBrowser bool, userAgent, oldWid string) (wsConnectItem, error) {
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//生成连接唯一标识(失败重试10次)
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uniqueId, err := l.getUniqueId(userInfo, userAgent, 10)
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wid, err := l.getUniqueId(userInfo, userAgent, 10)
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if err != nil {
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//发送获取唯一标识失败的消息
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if isFirefoxBrowser {
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|
@ -208,7 +208,7 @@ func (l *DataTransferLogic) setConnPool(conn *websocket.Conn, userInfo *auth.Use
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break
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}
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logx.Info("====复用旧的ws连接成功====")
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uniqueId = oldWid
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wid = oldWid
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}
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}
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//默认过期时间
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|
@ -224,7 +224,7 @@ func (l *DataTransferLogic) setConnPool(conn *websocket.Conn, userInfo *auth.Use
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logic: l,
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closeChan: make(chan struct{}, 1),
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isClose: false,
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uniqueId: uniqueId,
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wid: wid,
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inChan: make(chan []byte, websocketInChanLen),
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outChan: make(chan []byte, websocketOutChanLen),
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mutex: sync.Mutex{},
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|
@ -245,15 +245,15 @@ func (l *DataTransferLogic) setConnPool(conn *websocket.Conn, userInfo *auth.Use
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IsAllTemplateTag: 0,
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}*/
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//保存连接
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mapConnPool.Store(uniqueId, ws)
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mapConnPool.Store(wid, ws)
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//累加统计连接数
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increaseWebsocketConnectCount(userInfo.UserId, userInfo.GuestId)
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//非白板用户,需要为这个用户建立map索引便于通过用户查询
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createUserConnPoolElement(userInfo.UserId, userInfo.GuestId, uniqueId)
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createUserConnPoolElement(userInfo.UserId, userInfo.GuestId, wid)
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if isFirefoxBrowser {
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time.Sleep(time.Second * 1) //兼容下火狐(直接发回去收不到第一条消息:有待研究)
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}
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ws.sendToOutChan(ws.respondDataFormat(constants.WEBSOCKET_CONNECT_SUCCESS, websocket_data.ConnectSuccessMsg{Wid: uniqueId}))
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ws.sendToOutChan(ws.respondDataFormat(constants.WEBSOCKET_CONNECT_SUCCESS, websocket_data.ConnectSuccessMsg{Wid: wid}))
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return ws, nil
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}
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|
@ -304,7 +304,7 @@ func (w *wsConnectItem) heartbeat() {
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case <-tick:
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//看看token是否过期了
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if w.connExpireTime > 0 && w.connExpireTime < time.Now().UTC().Unix() {
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logx.Info("token过期,关闭连接:", w.uniqueId)
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logx.Info("token过期,关闭连接:", w.wid)
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w.close()
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return
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}
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|
@ -313,7 +313,7 @@ func (w *wsConnectItem) heartbeat() {
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w.debug = nil
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}
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if err := w.conn.WriteMessage(websocket.PongMessage, nil); err != nil {
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logx.Error("发送心跳信息异常,关闭连接:", w.uniqueId, err)
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logx.Error("发送心跳信息异常,关闭连接:", w.wid, err)
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w.close()
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return
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}
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|
@ -325,20 +325,22 @@ func (w *wsConnectItem) heartbeat() {
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func (w *wsConnectItem) close() {
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w.mutex.Lock()
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defer w.mutex.Unlock()
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logx.Info("###websocket:", w.uniqueId, " uid:", w.userId, " gid:", w.guestId, " is closing....")
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logx.Info("###websocket:", w.wid, " uid:", w.userId, " gid:", w.guestId, " is closing....")
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//发送关闭信息
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_ = w.conn.WriteMessage(websocket.CloseMessage, nil)
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w.conn.Close()
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mapConnPool.Delete(w.uniqueId)
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mapConnPool.Delete(w.wid)
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if !w.isClose {
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w.isClose = true
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close(w.closeChan)
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//删除用户级索引
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deleteUserConnPoolElement(w.userId, w.guestId, w.uniqueId)
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deleteUserConnPoolElement(w.userId, w.guestId, w.wid)
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//减少连接数统计
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decreaseWebsocketConnectCount(w.userId, w.guestId)
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//通知unity取消任务
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sendCancelRenderMsgToUnity(w.wid, time.Now().UTC().Unix())
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}
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logx.Info("###websocket:", w.uniqueId, " uid:", w.userId, " gid:", w.guestId, " is closed")
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logx.Info("###websocket:", w.wid, " uid:", w.userId, " gid:", w.guestId, " is closed")
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}
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// 读取出口缓冲队列数据输出返回给浏览器端
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|
|
|
@ -11,7 +11,6 @@ import (
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|||
"fusenapi/utils/basic"
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"fusenapi/utils/file"
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"fusenapi/utils/websocket_data"
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"strings"
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"time"
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||||
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"github.com/zeromicro/go-zero/core/logx"
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|
@ -39,19 +38,7 @@ func NewRenderNotifyLogic(ctx context.Context, svcCtx *svc.ServiceContext) *Rend
|
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// func (l *RenderNotifyLogic) AfterLogic(w http.ResponseWriter, r *http.Request, resp *basic.Response) {
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// // httpx.OkJsonCtx(r.Context(), w, resp)
|
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// }
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||||
|
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func (l *RenderNotifyLogic) RenderNotify(req *types.RenderNotifyReq, userinfo *auth.UserInfo) (resp *basic.Response) {
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//统计unity处理数
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decreaseUnityRequestCount(req.UserId, req.GuestId)
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if req.Code != 0 {
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//统计unity失败处理数
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increaseUnityErrorCount(req.UserId, req.GuestId)
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}
|
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req.TaskId = strings.Trim(req.TaskId, " ")
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if req.TaskId == "" {
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logx.Error("渲染回调参数错误:任务标识")
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return resp.SetStatusWithMessage(basic.CodeRequestParamsErr, "invalid param task_id")
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}
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unityRenderEndTime := time.Now().UTC().UnixMilli()
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//解析数据
|
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var info websocket_data.ToUnityIdStruct
|
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|
@ -59,6 +46,15 @@ func (l *RenderNotifyLogic) RenderNotify(req *types.RenderNotifyReq, userinfo *a
|
|||
logx.Error("解析taskId错误")
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return resp.SetStatusWithMessage(basic.CodeRequestParamsErr, "failed to parse param taskId !!!!")
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}
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if info.RenderBeginTime > serverStartTime {
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//logx.Info("任务时间:", info.RenderBeginTime, "服务器启动时间:", serverStartTime)
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//统计unity处理数
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decreaseUnityRequestCount(req.UserId, req.GuestId)
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if req.Code != 0 {
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//统计unity失败处理数
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increaseUnityErrorCount(req.UserId, req.GuestId)
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}
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}
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//重新赋值(很重要)
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wid := info.Wid
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requestId := info.RequestId
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@ -99,7 +95,7 @@ func (l *RenderNotifyLogic) RenderNotify(req *types.RenderNotifyReq, userinfo *a
|
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ws.sendRenderResultData(websocket_data.RenderImageRspMsg{
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RequestId: requestId,
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Image: uploadRes.ResourceUrl,
|
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RenderProcessTime: websocket_data.RenderProcessTime{
|
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RenderProcessTime: &websocket_data.RenderProcessTime{
|
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UnityRenderTakesTime: fmt.Sprintf("%dms", unityRenderEndTime-unityRenderBeginTime),
|
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UploadUnityRenderImageTakesTime: fmt.Sprintf("%dms", uploadUnityRenderImageTakesTime),
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},
|
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|
|
|
@ -61,7 +61,7 @@ func (w *wsConnectItem) sendRenderDataToUnityStepResponseMessage(requestId strin
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func (w *wsConnectItem) sendRenderResultData(data websocket_data.RenderImageRspMsg) {
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//没开启debug
|
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if w.debug == nil {
|
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data.RenderProcessTime = websocket_data.RenderProcessTime{}
|
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data.RenderProcessTime = nil
|
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}
|
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w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, data))
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}
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|
|
|
@ -0,0 +1,96 @@
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package logic
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|
||||
import (
|
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"context"
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"crypto/md5"
|
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"encoding/hex"
|
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"encoding/json"
|
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"fmt"
|
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"fusenapi/server/websocket/internal/config"
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"github.com/zeromicro/go-zero/core/logx"
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"net"
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"time"
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)
|
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|
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var (
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//取消unity僵尸任务控制通道
|
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cancelUnityCtlChan = make(chan cancelUnityCtlChanItem, 1000)
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cancelRenderContextPanicMsg any = "cancel_render_context_panic_msg"
|
||||
)
|
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|
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// 控制通道元素
|
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type cancelUnityCtlChanItem struct {
|
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Wid string `json:"wid"` //ws的唯一id
|
||||
DeadlineTime int64 `json:"deadline_time"` //截断时间
|
||||
Sign string `json:"sign"` //有效签名
|
||||
}
|
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|
||||
// 取消渲染抛出的异常
|
||||
func cancelRenderPanic() {
|
||||
panic(cancelRenderContextPanicMsg)
|
||||
}
|
||||
|
||||
// 判断是否是取消渲染的异常
|
||||
func isCancelRenderPanic(err any) bool {
|
||||
return err == cancelRenderContextPanicMsg
|
||||
}
|
||||
|
||||
// 发送取消上下文消息给unity
|
||||
func sendCancelRenderMsgToUnity(wid string, deadlineTime int64) {
|
||||
data := cancelUnityCtlChanItem{
|
||||
Wid: wid,
|
||||
DeadlineTime: deadlineTime,
|
||||
Sign: signMessage(wid, deadlineTime),
|
||||
}
|
||||
select {
|
||||
case cancelUnityCtlChan <- data:
|
||||
case <-time.After(time.Millisecond * 200):
|
||||
logx.Error("sendCancelRenderMsgToUnity数据超时丢弃")
|
||||
}
|
||||
}
|
||||
|
||||
// 拨号udp
|
||||
func DialUdp(ctx context.Context, config config.Config) error {
|
||||
localAddr := &net.UDPAddr{IP: net.ParseIP(config.Unity.Udp.LocalAddr), Port: config.Unity.Udp.LocalPort}
|
||||
remoteAddr := &net.UDPAddr{IP: net.ParseIP(config.Unity.Udp.RemoteAddr), Port: config.Unity.Udp.RemotePort}
|
||||
conn, err := net.DialUDP("udp", localAddr, remoteAddr)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
go ConsumeCancelUnityChanMessage(ctx, conn)
|
||||
return nil
|
||||
}
|
||||
|
||||
// 签名消息
|
||||
func signMessage(wid string, deadlineTime int64) string {
|
||||
h := md5.New()
|
||||
h.Write([]byte(fmt.Sprintf("%s_fusen_control_unity_%d", wid, deadlineTime)))
|
||||
return hex.EncodeToString(h.Sum(nil))
|
||||
}
|
||||
|
||||
// 消费数据
|
||||
func ConsumeCancelUnityChanMessage(ctx context.Context, conn *net.UDPConn) {
|
||||
defer func() {
|
||||
if err := recover(); err != nil {
|
||||
logx.Error("ConsumeCancelUnityChanMessage 异常:", err)
|
||||
}
|
||||
}()
|
||||
go func() {
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
panic(any("ConsumeCancelUnityChanMessage ctx deadline"))
|
||||
}
|
||||
}()
|
||||
defer conn.Close()
|
||||
for {
|
||||
select {
|
||||
case data := <-cancelUnityCtlChan:
|
||||
d, _ := json.Marshal(data)
|
||||
_, err := conn.Write(d)
|
||||
if err != nil {
|
||||
logx.Error("发送udp包通知Unity失败:", err)
|
||||
continue
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -50,9 +50,9 @@ func (r *renderProcessor) allocationMessage(w *wsConnectItem, data []byte) {
|
|||
}
|
||||
//颜色/模板标签/logo变更
|
||||
ifCancelOldCtx := false
|
||||
/*if renderImageData.RenderData.TemplateTag != w.extendRenderProperty.templateTag {
|
||||
if renderImageData.RenderData.TemplateTag != w.extendRenderProperty.templateTag {
|
||||
ifCancelOldCtx = true
|
||||
}*/
|
||||
}
|
||||
if renderImageData.RenderData.TemplateTagColor.SelectedColorIndex != w.extendRenderProperty.selectColorIndex {
|
||||
ifCancelOldCtx = true
|
||||
}
|
||||
|
@ -85,6 +85,11 @@ func (w *wsConnectItem) consumeRenderImageData() {
|
|||
defer func() {
|
||||
if err := recover(); err != nil {
|
||||
logx.Error("func consumeRenderImageData panic:", err)
|
||||
//如果是上下文取消渲染的异常
|
||||
if isCancelRenderPanic(err) {
|
||||
//通知unity取消任务
|
||||
sendCancelRenderMsgToUnity(w.wid, time.Now().UTC().Unix())
|
||||
}
|
||||
}
|
||||
}()
|
||||
//限制并发
|
||||
|
@ -95,20 +100,6 @@ func (w *wsConnectItem) consumeRenderImageData() {
|
|||
case <-w.closeChan: //已关闭
|
||||
return
|
||||
case data := <-w.extendRenderProperty.renderChan: //消费数据
|
||||
//标签不一样
|
||||
/*if data.RenderData.TemplateTag != w.extendRenderProperty.templateTag {
|
||||
//logx.Info("标签不一致,丢弃消息")
|
||||
continue
|
||||
}*/
|
||||
//颜色不一致
|
||||
if data.RenderData.TemplateTagColor.SelectedColorIndex != w.extendRenderProperty.selectColorIndex {
|
||||
//logx.Info("颜色不一致,丢弃消息")
|
||||
continue
|
||||
}
|
||||
//logo不一样
|
||||
if data.RenderData.Logo != w.extendRenderProperty.Logo {
|
||||
continue
|
||||
}
|
||||
limitChan <- struct{}{}
|
||||
go func(d websocket_data.RenderImageReqMsg) {
|
||||
defer func() {
|
||||
|
@ -122,19 +113,23 @@ func (w *wsConnectItem) consumeRenderImageData() {
|
|||
defer func() {
|
||||
<-limitChan
|
||||
}()
|
||||
go func() {
|
||||
defer func() {
|
||||
if err := recover(); err != nil {
|
||||
logx.Error("func renderImage panic:", err)
|
||||
//如果不是无视上下文切换取消的(后面再开启)
|
||||
/*if !d.IgnoreContextCancel {
|
||||
go func() {
|
||||
defer func() {
|
||||
if err := recover(); err != nil {
|
||||
logx.Error("func renderImage panic:", err)
|
||||
}
|
||||
}()
|
||||
select {
|
||||
case <-w.extendRenderProperty.renderCtx.Done():
|
||||
//抛出取消渲染异常
|
||||
cancelRenderPanic()
|
||||
case <-tmpChan:
|
||||
return
|
||||
}
|
||||
}()
|
||||
select {
|
||||
case <-w.extendRenderProperty.renderCtx.Done():
|
||||
panic("检测到模板标签/颜色/logo变化,渲染取消旧的任务")
|
||||
case <-tmpChan:
|
||||
return
|
||||
}
|
||||
}()
|
||||
}*/
|
||||
w.renderImage(d)
|
||||
}(data)
|
||||
}
|
||||
|
@ -269,7 +264,7 @@ func (w *wsConnectItem) renderImage(renderImageData websocket_data.RenderImageRe
|
|||
w.sendRenderResultData(websocket_data.RenderImageRspMsg{
|
||||
RequestId: renderImageData.RequestId,
|
||||
Image: *resource.ResourceUrl,
|
||||
RenderProcessTime: websocket_data.RenderProcessTime{
|
||||
RenderProcessTime: &websocket_data.RenderProcessTime{
|
||||
UnityRenderTakesTime: "cache",
|
||||
UploadUnityRenderImageTakesTime: "cache",
|
||||
},
|
||||
|
@ -401,7 +396,7 @@ func (w *wsConnectItem) assembleRenderDataToUnity(taskId string, resolution int,
|
|||
w.sendAssembleRenderDataStepResponseMessage(info.RequestId)
|
||||
temId := websocket_data.ToUnityIdStruct{
|
||||
TaskId: taskId,
|
||||
Wid: w.uniqueId,
|
||||
Wid: w.wid,
|
||||
RequestId: info.RequestId,
|
||||
RenderBeginTime: time.Now().UTC().UnixMilli(),
|
||||
TemplateTag: info.RenderData.TemplateTag,
|
||||
|
|
|
@ -34,6 +34,8 @@ type mapUserWsStatItem struct {
|
|||
|
||||
// 统计信息
|
||||
var (
|
||||
// 服务启动时间
|
||||
serverStartTime = time.Now().UTC().UnixMilli()
|
||||
//用户连接统计
|
||||
mapUserWsStat = sync.Map{}
|
||||
//消息控制通道的数据结构
|
||||
|
@ -213,7 +215,7 @@ func ConsumeWebsocketStatData(ctx context.Context) {
|
|||
go func() {
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
panic("ConsumeWebsocketStatData ctx deadline")
|
||||
panic(any("ConsumeWebsocketStatData ctx deadline"))
|
||||
}
|
||||
}()
|
||||
for {
|
||||
|
|
|
@ -65,7 +65,7 @@ func ConsumeUserConnPoolCtlChanData(ctx context.Context) {
|
|||
go func() {
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
panic("ConsumeUserConnPoolCtlChanData ctx deadline")
|
||||
panic(any("ConsumeUserConnPoolCtlChanData ctx deadline"))
|
||||
}
|
||||
}()
|
||||
var (
|
||||
|
|
|
@ -5,10 +5,10 @@ import (
|
|||
"flag"
|
||||
"fmt"
|
||||
"fusenapi/server/websocket/internal/logic"
|
||||
"net/http"
|
||||
|
||||
"fusenapi/utils/auth"
|
||||
"fusenapi/utils/fsconfig"
|
||||
"github.com/zeromicro/go-zero/core/logx"
|
||||
"net/http"
|
||||
|
||||
"fusenapi/server/websocket/internal/config"
|
||||
"fusenapi/server/websocket/internal/handler"
|
||||
|
@ -39,6 +39,11 @@ func main() {
|
|||
go logic.ConsumeUserConnPoolCtlChanData(ctx1)
|
||||
//消费连接统计信息
|
||||
go logic.ConsumeWebsocketStatData(ctx1)
|
||||
//拨号udp消费控制unity取消僵尸任务的消息
|
||||
if err := logic.DialUdp(ctx1, c); err != nil {
|
||||
logx.Error("dail udp err:", err)
|
||||
return
|
||||
}
|
||||
fmt.Printf("Starting server at %s:%d...\n", c.Host, c.Port)
|
||||
server.Start()
|
||||
}
|
||||
|
|
|
@ -2,8 +2,9 @@ package websocket_data
|
|||
|
||||
// websocket接受要云渲染处理的数据
|
||||
type RenderImageReqMsg struct {
|
||||
RequestId string `json:"request_id"`
|
||||
RenderData RenderData `json:"render_data"` //渲染主要参数
|
||||
RequestId string `json:"request_id"`
|
||||
IgnoreContextCancel bool `json:"ignore_context_cancel"` //是否无视切换上下文取消正在执行的渲染任务
|
||||
RenderData RenderData `json:"render_data"` //渲染主要参数
|
||||
}
|
||||
type RenderData struct {
|
||||
TemplateTag string `json:"template_tag"` //模板标签(必须)
|
||||
|
@ -27,9 +28,9 @@ type TemplateTagColor struct {
|
|||
|
||||
// websocket发送渲染完的数据
|
||||
type RenderImageRspMsg struct {
|
||||
RequestId string `json:"request_id"`
|
||||
Image string `json:"image"` //渲染结果图片
|
||||
RenderProcessTime RenderProcessTime `json:"render_process_time"` //流程耗时
|
||||
RequestId string `json:"request_id"`
|
||||
Image string `json:"image"` //渲染结果图片
|
||||
RenderProcessTime *RenderProcessTime `json:"render_process_time"` //流程耗时
|
||||
}
|
||||
type RenderProcessTime struct {
|
||||
UnityRenderTakesTime string `json:"unity_render_takes_time"` //unity渲染用时
|
||||
|
|
Loading…
Reference in New Issue
Block a user