fix
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@ -446,7 +446,7 @@ func (w *wsConnectItem) assembleRenderDataToUnity(taskId string, resolution int,
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"type": "other",
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"layer": "0",
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"is_update": 0,
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"mode": mode["model_P_1"],
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"mode": mode["model_P"],
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})
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}
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if element.Base != nil && *element.Base != "" {
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