This commit is contained in:
laodaming 2023-08-29 18:22:15 +08:00
parent 6e887d44cb
commit 802803d1e9

View File

@ -252,32 +252,6 @@ func (w *wsConnectItem) consumeRenderCache(data []byte) {
}
}
// 组装渲染任务id
func (w *wsConnectItem) genRenderTaskId(renderImageData websocket_data.RenderImageReqMsg, model3dInfo *gmodel.FsProductModel3d, productTemplate *gmodel.FsProductTemplateV2, element *gmodel.FsProductTemplateElement) string {
//生成任务id(需要把user_id,guest_id设为0)
incomeHashParam := renderImageData.RenderData
incomeHashParam.UserId = 0 //设为0(渲染跟用户id无关)
incomeHashParam.GuestId = 0 //设为0(渲染跟用户id无关)
incomeHashBytes, _ := json.Marshal(incomeHashParam)
modelHashStr := ""
templateHashStr := ""
if model3dInfo.ModelInfo != nil {
modelHashStr = *model3dInfo.ModelInfo
}
if productTemplate.TemplateInfo != nil {
templateHashStr = *productTemplate.TemplateInfo
}
elementHashBytes, _ := json.Marshal(element)
hashMap := map[string]interface{}{
"income_param": incomeHashBytes,
"model_info": modelHashStr,
"template_info": templateHashStr,
"material_image": *productTemplate.MaterialImg,
"render_element": elementHashBytes,
}
return hash.JsonHashKey(hashMap)
}
// 组装数据发送给unity
func (w *wsConnectItem) assembleRenderData(taskId string, combineImage string, info websocket_data.RenderImageReqMsg, productTemplate *gmodel.FsProductTemplateV2, model3dInfo *gmodel.FsProductModel3d, element *gmodel.FsProductTemplateElement, productSize *gmodel.FsProductSize) (err error) {
//组装数据
@ -430,6 +404,32 @@ func (w *wsConnectItem) modifyRenderTaskProperty(data renderImageControlChanItem
}
}
// 组装渲染任务id
func (w *wsConnectItem) genRenderTaskId(renderImageData websocket_data.RenderImageReqMsg, model3dInfo *gmodel.FsProductModel3d, productTemplate *gmodel.FsProductTemplateV2, element *gmodel.FsProductTemplateElement) string {
//生成任务id(需要把user_id,guest_id设为0)
incomeHashParam := renderImageData.RenderData
incomeHashParam.UserId = 0 //设为0(渲染跟用户id无关)
incomeHashParam.GuestId = 0 //设为0(渲染跟用户id无关)
incomeHashBytes, _ := json.Marshal(incomeHashParam)
modelHashStr := ""
templateHashStr := ""
if model3dInfo.ModelInfo != nil {
modelHashStr = *model3dInfo.ModelInfo
}
if productTemplate.TemplateInfo != nil {
templateHashStr = *productTemplate.TemplateInfo
}
elementHashBytes, _ := json.Marshal(element)
hashMap := map[string]interface{}{
"income_param": incomeHashBytes,
"model_info": modelHashStr,
"template_info": templateHashStr,
"material_image": *productTemplate.MaterialImg,
"render_element": elementHashBytes,
}
return hash.JsonHashKey(hashMap)
}
// 处理渲染任务的增加/删除/修改耗时属性任务map不能读写并发所以放在chan里面串行执行
func (w *wsConnectItem) operationRenderTask() {
defer func() {