package logic import ( "fusenapi/utils/auth" "fusenapi/utils/basic" "context" "fusenapi/server/render/internal/svc" "fusenapi/server/render/internal/types" "github.com/zeromicro/go-zero/core/logx" ) type ToUnityLogic struct { logx.Logger ctx context.Context svcCtx *svc.ServiceContext } func NewToUnityLogic(ctx context.Context, svcCtx *svc.ServiceContext) *ToUnityLogic { return &ToUnityLogic{ Logger: logx.WithContext(ctx), ctx: ctx, svcCtx: svcCtx, } } // 处理进入前逻辑w,r // func (l *ToUnityLogic) BeforeLogic(w http.ResponseWriter, r *http.Request) { // } // 处理逻辑后 w,r 如:重定向 // func (l *ToUnityLogic) AfterLogic(w http.ResponseWriter, r *http.Request, resp *basic.Response) { // } func (l *ToUnityLogic) ToUnity(req *types.RequestToUnity, userinfo *auth.UserInfo) (resp *basic.Response) { // 返回值必须调用Set重新返回, resp可以空指针调用 resp.SetStatus(basic.CodeOK, data) // userinfo 传入值时, 一定不为null return resp.SetStatus(basic.CodeOK) }