package logic //处理websocket云渲染任务数据 import ( "bytes" "encoding/json" "errors" "fmt" "fusenapi/constants" "fusenapi/model/gmodel" "fusenapi/service/repositories" "fusenapi/utils/curl" "fusenapi/utils/hash" "fusenapi/utils/websocket_data" "github.com/zeromicro/go-zero/core/logx" "gorm.io/gorm" "strconv" "time" ) // 云渲染属性 type extendRenderProperty struct { renderImageTask map[string]*renderTask //需要渲染的图片任务 key是taskId val 是renderId renderImageTaskCtlChan chan renderImageControlChanItem //渲染任务新增/回调结果移除任务/更新渲染耗时属性的控制通道(由于任务map无法读写并发) renderChan chan []byte //渲染消息入口的缓冲队列 } // 渲染任务新增移除的控制通道的数据 type renderImageControlChanItem struct { Option int // 0删除 1添加 TaskId string //map的key RenderId string // map的val(增加任务时候传) RenderNotifyImageUrl string //渲染回调数据(删除任务时候传) TaskProperty renderTask //渲染任务的属性 } // 渲染任务属性 type renderTask struct { RenderId string //渲染id(前端传的) CombineTakesTime int64 //合刀版图耗时 UploadCombineImageTakesTime int64 //上传刀版图耗时 UnityRenderBeginTime int64 //发送给unity时间 UnityRenderEndTime int64 //unity回调结果时间 UploadUnityRenderImageTakesTime int64 //上传unity渲染结果图时间 } // 发送到渲染缓冲池 func (w *wsConnectItem) sendToRenderChan(data []byte) { select { case <-w.closeChan: //已经关闭 return case w.extendRenderProperty.renderChan <- data: //发入到缓冲池 return case <-time.After(time.Second * 3): //三秒没进入缓冲池就丢弃 return } } // 渲染发送到组装数据组装数据(缓冲池) func (w *wsConnectItem) renderImage() { for { select { case <-w.closeChan: //已关闭 return case data := <-w.extendRenderProperty.renderChan: w.consumeRenderCache(data) } } } // 消费渲染缓冲数据 func (w *wsConnectItem) consumeRenderCache(data []byte) { logx.Info("消费渲染数据:", string(data)) var renderImageData websocket_data.RenderImageReqMsg if err := json.Unmarshal(data, &renderImageData); err != nil { w.incomeDataFormatErrResponse("invalid format of render data:" + string(data)) logx.Error("invalid format of websocket render image message", err) return } //获取上传最近的logo userMaterial, err := w.logic.svcCtx.AllModels.FsUserMaterial.FindLatestOne(w.logic.ctx, w.userId, w.guestId) if err != nil { if !errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "failed to get user logo", w.userId, w.guestId, 0, 0, 0) logx.Error("failed to get user logo") return } //使用默认logo(id=0) userMaterialDefault, err := w.logic.svcCtx.AllModels.FsUserMaterial.FindOneById(w.logic.ctx, 0) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "default logo is not exists", w.userId, w.guestId, 0, 0, 0) return } w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "failed to get default logo", w.userId, w.guestId, 0, 0, 0) logx.Error("default logo is not exists") return } renderImageData.RenderData.Logo = *userMaterialDefault.ResourceUrl } else { renderImageData.RenderData.Logo = *userMaterial.ResourceUrl } //用户id赋值 renderImageData.RenderData.UserId = w.userId renderImageData.RenderData.GuestId = w.guestId //获取产品第一个尺寸 productFirstSize, err := w.logic.svcCtx.AllModels.FsProductSize.GetProductFirstSize(w.logic.ctx, renderImageData.RenderData.ProductId) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "product first size is not exists", w.userId, w.guestId, 0, 0, 0) logx.Error("product first size is not found") return } w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "failed to get product first size", w.userId, w.guestId, 0, 0, 0) logx.Error("failed to get product first size:", err) return } //获取模型(只是获取id) model3dInfo, err := w.logic.svcCtx.AllModels.FsProductModel3d.GetOneBySizeIdTag(w.logic.ctx, productFirstSize.Id, constants.TAG_MODEL, "id") if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "product model is not exists", w.userId, w.guestId, 0, 0, productFirstSize.Id) logx.Error("product model is not found") return } w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "failed to get product model", w.userId, w.guestId, 0, 0, productFirstSize.Id) logx.Error("failed to get product model:", err) return } //获取模板 productTemplate, err := w.logic.svcCtx.AllModels.FsProductTemplateV2.FindFirstOneByProductIdModelIdTemplateTag(w.logic.ctx, renderImageData.RenderData.ProductId, model3dInfo.Id, renderImageData.RenderData.TemplateTag) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "product template is not exists", w.userId, w.guestId, 0, model3dInfo.Id, productFirstSize.Id) logx.Error("template info is not found") return } w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "failed to get product template", w.userId, w.guestId, 0, model3dInfo.Id, productFirstSize.Id) logx.Error("failed to get template info:", err) return } //获取渲染设置信息 element, err := w.logic.svcCtx.AllModels.FsProductTemplateElement.FindOneByModelId(w.logic.ctx, *productTemplate.ModelId) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "render element is not exists", w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id) logx.Error("element info is not found,model_id = ", *productTemplate.ModelId) return } w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "failed to get render element", w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id) logx.Error("failed to get element list,", err) return } //获取唯一id taskId := w.genRenderTaskId(renderImageData, model3dInfo, productTemplate, element) //查询有没有缓存的资源,有就返回###################### resource, err := w.logic.svcCtx.AllModels.FsResource.FindOneById(w.logic.ctx, taskId) if err != nil { if !errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, taskId, "failed to get render cache", w.userId, w.guestId, 0, 0, 0) logx.Error("failed to find render resource:", err) return } } else { //返回给客户端 b := w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{ RenderId: renderImageData.RenderId, Image: *resource.ResourceUrl, RenderProcessTime: websocket_data.RenderProcessTime{ CombineTakesTime: "cache", UnityRenderTakesTime: "cache", UploadCombineImageTakesTime: "cache", UploadUnityRenderImageTakesTime: "cache", }, }) //发送数据到out chan w.sendToOutChan(b) return } //########################################### //把需要渲染的图片任务加进去 w.createRenderTask(renderImageControlChanItem{ Option: 1, //0删除 1添加 2修改耗时属性 TaskId: taskId, RenderId: renderImageData.RenderId, }) //组装数据 if err = w.assembleRenderData(taskId, renderImageData, productTemplate, model3dInfo, element, productFirstSize); err != nil { logx.Error("组装数据失败:", err) return } } // 组装渲染任务id func (w *wsConnectItem) genRenderTaskId(renderImageData websocket_data.RenderImageReqMsg, model3dInfo *gmodel.FsProductModel3d, productTemplate *gmodel.FsProductTemplateV2, element *gmodel.FsProductTemplateElement) string { //生成任务id(需要把user_id,guest_id设为0) incomeHashParam := renderImageData.RenderData incomeHashParam.UserId = 0 //设为0(渲染跟用户id无关) incomeHashParam.GuestId = 0 //设为0(渲染跟用户id无关) incomeHashBytes, _ := json.Marshal(incomeHashParam) modelHashStr := "" templateHashStr := "" if model3dInfo.ModelInfo != nil { modelHashStr = *model3dInfo.ModelInfo } if productTemplate.TemplateInfo != nil { templateHashStr = *productTemplate.TemplateInfo } elementHashBytes, _ := json.Marshal(element) hashMap := map[string]interface{}{ "income_param": incomeHashBytes, "model_info": modelHashStr, "template_info": templateHashStr, "render_element": elementHashBytes, } return hash.JsonHashKey(hashMap) } // 组装数据发送给unity func (w *wsConnectItem) assembleRenderData(taskId string, info websocket_data.RenderImageReqMsg, productTemplate *gmodel.FsProductTemplateV2, model3dInfo *gmodel.FsProductModel3d, element *gmodel.FsProductTemplateElement, productFirstSize *gmodel.FsProductSize) error { //获取刀版图 combineReq := repositories.LogoCombineReq{ UserId: info.RenderData.UserId, GuestId: info.RenderData.GuestId, TemplateId: productTemplate.Id, TemplateTag: info.RenderData.TemplateTag, Website: info.RenderData.Website, Slogan: info.RenderData.Slogan, Address: info.RenderData.Address, Phone: info.RenderData.Phone, } res, err := w.logic.svcCtx.Repositories.ImageHandle.LogoCombine(w.logic.ctx, &combineReq) if err != nil { w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "failed to combine image:"+err.Error(), w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id) logx.Error("合成刀版图失败,合成请求数据:", combineReq, "错误信息:", err) return err } combineImage := "" //刀版图 if res != nil && res.ResourceUrl != nil { combineImage = *res.ResourceUrl } else { w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "combine image is empty", w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id) logx.Error("合成刀版图失败,合成的刀版图是空指针:", err) return err } //记录刀版图合成消耗时间跟上传刀版图时间 w.modifyRenderTaskTimeConsuming(renderImageControlChanItem{ Option: 2, TaskId: taskId, TaskProperty: renderTask{ CombineTakesTime: res.DiffTimeLogoCombine, UploadCombineImageTakesTime: res.DiffTimeUploadFile, }, }) logx.Info("合成刀版图成功,合成刀版图数据:", combineReq, ",logo图片:", info.RenderData.Logo, " 刀版图:", *res.ResourceUrl) //组装数据 refletion := -1 if element.Refletion != nil && *element.Refletion != "" { refletion, err = strconv.Atoi(*element.Refletion) if err != nil { logx.Error("err refletion:set default -1") w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "parse element.Refletion from string to number err", w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id) return err } } //组装data数据 var mode map[string]interface{} if element.Mode != nil && *element.Mode != "" { if err = json.Unmarshal([]byte(*element.Mode), &mode); err != nil { logx.Error("faile to parse element mode json:", err) w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "parse element.Mode err", w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id) return err } } tempData := make([]map[string]interface{}, 0, 3) if element.Base != nil && *element.Base != "" { tempData = append(tempData, map[string]interface{}{ "name": "model", "data": "0," + combineImage + "," + *element.Base, "type": "other", "layer": "0", "is_update": 1, "mode": mode["model"], }) } if element.Shadow != nil && *element.Shadow != "" { tempData = append(tempData, map[string]interface{}{ "name": "shadow", "data": *element.Shadow, "type": "other", "layer": "0", "is_update": 0, "mode": mode["shadow"], }) } if element.ModelP != nil && *element.ModelP != "" { tempData = append(tempData, map[string]interface{}{ "name": "model_P", "data": "0," + *element.ModelP, "type": "other", "layer": "0", "is_update": 0, "mode": mode["model_P"], }) } result := []interface{}{ map[string]interface{}{ "light": *element.Light, "refletion": refletion, "scale": *element.Scale, "sku_id": info.RenderData.ProductId, "tid": *element.Title, "rotation": *element.Rotation, "filePath": "", //todo 文件路径,针对千人千面 "data": tempData, }, } sendData := map[string]interface{}{ "id": taskId, "order_id": 0, "user_id": info.RenderData.UserId, "guest_id": info.RenderData.GuestId, "sku_ids": []int64{info.RenderData.ProductId}, "tids": []string{*element.Title}, "data": result, "is_thousand_face": 0, "folder": "", //todo 千人千面需要使用 } //请求unity接口 url := w.logic.svcCtx.Config.Unity.Host + "/api/render/queue/push" header := make(map[string]string) header["content-type"] = "application/json" postData := map[string]interface{}{ "group": "unity3d", "source": "home page", "priority": 1, "create_at": time.Now().UTC(), "render_data": sendData, } postDataBytes, _ := json.Marshal(postData) unityRenderBeginTime := time.Now().UTC().UnixMilli() _, err = curl.ApiCall(url, "POST", header, bytes.NewReader(postDataBytes), time.Second*10) if err != nil { w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "request unity api err", w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productFirstSize.Id) logx.Error("failed to send data to unity") return err } //记录发送到unity时间 w.modifyRenderTaskTimeConsuming(renderImageControlChanItem{ Option: 2, TaskId: taskId, TaskProperty: renderTask{ UnityRenderBeginTime: unityRenderBeginTime, }, }) logx.Info("发送到unity成功,刀版图:", combineImage, " 请求unity的数据:", string(postDataBytes)) return nil } // 增加渲染任务 func (w *wsConnectItem) createRenderTask(data renderImageControlChanItem) { //强制设为增加 data.Option = 1 select { case <-w.closeChan: //关闭 return case w.extendRenderProperty.renderImageTaskCtlChan <- data: return case <-time.After(time.Second * 3): return } } // 渲染回调处理并删除渲染任务 func (w *wsConnectItem) deleteRenderTask(data renderImageControlChanItem) { //强制设为删除 data.Option = 0 select { case <-w.closeChan: //关闭 return case w.extendRenderProperty.renderImageTaskCtlChan <- data: return case <-time.After(time.Second * 3): return } } // 修改耗时属性(只有耗时属性可以更新) func (w *wsConnectItem) modifyRenderTaskTimeConsuming(data renderImageControlChanItem) { if data.TaskId == "" { logx.Error("设置耗时属性需要的task_id不能为空") return } //强制设为修改耗时属性 data.Option = 2 select { case <-w.closeChan: //关闭 return case w.extendRenderProperty.renderImageTaskCtlChan <- data: return case <-time.After(time.Second * 3): return } } // 处理渲染任务的增加/删除/修改耗时属性(任务map不能读写并发,所以放在chan里面串行执行) func (w *wsConnectItem) operationRenderTask() { defer func() { if err := recover(); err != nil { logx.Error("operation render task panic:", err) } }() for { select { case <-w.closeChan: return case data := <-w.extendRenderProperty.renderImageTaskCtlChan: switch data.Option { case 0: //渲染结果回调,删除任务 //存在任务,则发送渲染结果给前端 if taskData, ok := w.extendRenderProperty.renderImageTask[data.TaskId]; ok { CombineTakesTime := "0ms" UnityRenderTakesTime := "0ms" uploadCombineImageTakesTime := "0ms" uploadUnityRenderImageTakesTime := "0ms" //合图时间 if taskData.CombineTakesTime > 0 { CombineTakesTime = fmt.Sprintf("%dms", taskData.CombineTakesTime) } //上传刀版图时间 if taskData.UploadCombineImageTakesTime > 0 { uploadCombineImageTakesTime = fmt.Sprintf("%dms", taskData.UploadCombineImageTakesTime) } //unity渲染时间 if taskData.UnityRenderBeginTime > 0 && taskData.UnityRenderEndTime > 0 { UnityRenderTakesTime = fmt.Sprintf("%dms", taskData.UnityRenderEndTime-taskData.UnityRenderBeginTime) } //上传unity渲染图耗时 if taskData.UploadUnityRenderImageTakesTime > 0 { uploadUnityRenderImageTakesTime = fmt.Sprintf("%dms", taskData.UploadUnityRenderImageTakesTime) } //发送到出口 w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{ RenderId: taskData.RenderId, Image: data.RenderNotifyImageUrl, RenderProcessTime: websocket_data.RenderProcessTime{ CombineTakesTime: CombineTakesTime, UnityRenderTakesTime: UnityRenderTakesTime, UploadCombineImageTakesTime: uploadCombineImageTakesTime, UploadUnityRenderImageTakesTime: uploadUnityRenderImageTakesTime, }, })) } //删除任务 delete(w.extendRenderProperty.renderImageTask, data.TaskId) case 1: //新增任务 w.extendRenderProperty.renderImageTask[data.TaskId] = &renderTask{ RenderId: data.RenderId, } case 2: //修改(耗时)属性 if taskData, ok := w.extendRenderProperty.renderImageTask[data.TaskId]; ok { //合图耗时 if data.TaskProperty.CombineTakesTime != 0 { taskData.CombineTakesTime = data.TaskProperty.CombineTakesTime } //上传合图耗时 if data.TaskProperty.UploadCombineImageTakesTime != 0 { taskData.UploadCombineImageTakesTime = data.TaskProperty.UploadCombineImageTakesTime } //上传渲染结果图耗时 if data.TaskProperty.UploadUnityRenderImageTakesTime != 0 { taskData.UploadUnityRenderImageTakesTime = data.TaskProperty.UploadUnityRenderImageTakesTime } //发送unity时间 if data.TaskProperty.UnityRenderBeginTime != 0 { taskData.UnityRenderBeginTime = data.TaskProperty.UnityRenderBeginTime } //收到unity返回的时间 if data.TaskProperty.UnityRenderEndTime != 0 { taskData.UnityRenderEndTime = data.TaskProperty.UnityRenderEndTime } } } } } }