package constants type Websocket string // websocket消息类型(主类别) const ( WEBSOCKET_UNAUTH Websocket = "WEBSOCKET_UNAUTH" //鉴权失败 (1级消息,单向通信) WEBSOCKET_CONNECT_ERR Websocket = "WEBSOCKET_CONNECT_ERR" //ws连接错误 (1级消息,单向通信) WEBSOCKET_CONNECT_SUCCESS Websocket = "WEBSOCKET_CONNECT_SUCCESS" //ws连接成功 (1级消息,单向通信) ) // websocket消息类型(通用通知类别) const ( WEBSOCKET_COMMON_NOTIFY Websocket = "WEBSOCKET_COMMON_NOTIFY" //通用回调通知(1级消息,单向通信) ) // websocket消息类型(基本传输结构类别) const ( WEBSOCKET_ERR_DATA_FORMAT Websocket = "WEBSOCKET_ERR_DATA_FORMAT" //传入数据格式错误(1级消息,单向通信) ) // websocket消息类型(云渲染类别) const ( WEBSOCKET_RENDER_IMAGE Websocket = "WEBSOCKET_RENDER_IMAGE" //图片渲染消息(1级消息,双向通信) WEBSOCKET_RENDER_IMAGE_ERR Websocket = "WEBSOCKET_RENDER_IMAGE_ERR" //图片渲染失败消息(1级消息,单向通信) WEBSOCKET_COMBINE_IMAGE Websocket = "WEBSOCKET_COMBINE_IMAGE" //反回合成刀版图消息(2级消息,单向通信,属于 WEBSOCKET_RENDER_IMAGE 消息的子流程) WEBSOCKET_ASSEMBLE_RENDER_DATA Websocket = "WEBSOCKET_ASSEMBLE_RENDER_DATA" //组装unity需要的数据 (2级消息,单向通信,属于 WEBSOCKET_RENDER_IMAGE 消息的子流程) WEBSOCKET_SEND_DATA_TO_UNITY Websocket = "WEBSOCKET_SEND_DATA_TO_UNITY" //发送到unity进行渲染 (2级消息,单向通信,属于 WEBSOCKET_RENDER_IMAGE 消息的子流程) WEBSOCKET_REQUIRE_BROWSER_RESEND_RENDER Websocket = "WEBSOCKET_REQUIRE_BROWSER_RESEND_RENDER" //后端请求前端去重发渲染任务事件(2级消息,单向通信,属于 WEBSOCKET_RENDER_IMAGE 消息的子流程) ) // websocket消息类型(系统数据变更通知) const ( WEBSOCKET_SYSTEM_DATA_UPDATE_NOTIFY Websocket = "WEBSOCKET_SYSTEM_DATA_UPDATE_NOTIFY" //系统数据更新(1级消息,单向通信) )