package logic //处理websocket云渲染任务数据 import ( "bytes" "encoding/json" "errors" "fmt" "fusenapi/constants" "fusenapi/model/gmodel" "fusenapi/service/repositories" "fusenapi/utils/curl" "fusenapi/utils/hash" "fusenapi/utils/template_switch_info" "fusenapi/utils/websocket_data" "github.com/zeromicro/go-zero/core/logx" "gorm.io/gorm" "strconv" "time" ) var ( //每个websocket连接渲染任务调度队列长度默认值(添加任务/删除任务/修改任务属性)缓冲队列长度(该队列用于避免map并发读写冲突) renderImageTaskCtlChanLen = 100 //每个websocket渲染任务缓冲队列长度默认值 renderChanLen = 500 ) // 渲染处理器 type renderProcessor struct { } // 云渲染属性 type extendRenderProperty struct { renderImageTask map[string]*renderTask //需要渲染的图片任务 key是taskId val 是renderId renderImageTaskCtlChan chan renderImageControlChanItem //渲染任务新增/回调结果移除任务/更新渲染耗时属性的控制通道(由于任务map无法读写并发) renderChan chan []byte //渲染消息入口的缓冲队列 renderConsumeTickTime time.Duration //消费渲染消息时钟间隔(纳秒),用于后期控制不同类型用户渲染速度限制 } // 渲染任务新增移除的控制通道的数据 type renderImageControlChanItem struct { option int // 0删除 1添加 2修改耗时属性 taskId string //map的key(必须传) renderId string // map的val(增加任务时候传) renderNotifyImageUrl string //渲染回调数据(删除任务时候传) taskProperty renderTask //渲染任务的属性 } // 渲染任务属性 type renderTask struct { renderId string //渲染id(新增任务传) unityRenderBeginTime int64 //发送给unity时间 unityRenderEndTime int64 //unity回调结果时间 uploadUnityRenderImageTakesTime int64 //上传unity渲染结果图时间 } // 处理分发到这里的数据 func (r *renderProcessor) allocationMessage(w *wsConnectItem, data []byte) { logx.Info("收到渲染任务消息:", string(data)) select { case <-w.closeChan: //已经关闭 return case w.extendRenderProperty.renderChan <- data: //发入到缓冲队列 return case <-time.After(time.Second * 3): //三秒没进入缓冲队列就丢弃 return } } // 消费渲染缓冲队列数据 func (w *wsConnectItem) consumeRenderImageData() { defer func() { if err := recover(); err != nil { logx.Error("func renderImage err:", err) } }() tick := time.Tick(w.extendRenderProperty.renderConsumeTickTime) for { select { case <-w.closeChan: //已关闭 return case <-tick: //消费数据 w.renderImage(<-w.extendRenderProperty.renderChan) } } } // 执行渲染任务 func (w *wsConnectItem) renderImage(data []byte) { logx.Info("消费渲染数据:", string(data)) var renderImageData websocket_data.RenderImageReqMsg if err := json.Unmarshal(data, &renderImageData); err != nil { w.incomeDataFormatErrResponse("invalid format of render data:" + string(data)) logx.Error("invalid format of websocket render image message", err) return } //获取产品信息(部分字段) productInfo, err := w.logic.svcCtx.AllModels.FsProduct.FindOne(w.logic.ctx, renderImageData.RenderData.ProductId, "id,is_customization") if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "该产品不存在", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, 0, 0, 0) return } w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "获取产品失败", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, 0, 0, 0) logx.Error(err) return } //不可定制 if *productInfo.IsCustomization == 0 { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "该产品不可定制", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, 0, 0, 0) return } //获取用户需要渲染logo logoInfo, err := w.logic.svcCtx.Repositories.ImageHandle.LogoInfo(w.logic.ctx, &repositories.LogoInfoReq{ UserId: w.userId, GuestId: w.guestId, }) if err != nil { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "获取用户logo素材错误", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, 0, 0, 0) logx.Error(err) return } if logoInfo == nil || logoInfo.LogoUrl == nil { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "用户logo素材url是空的", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, 0, 0, 0) return } renderImageData.RenderData.Logo = *logoInfo.LogoUrl //用户id赋值 renderImageData.RenderData.UserId = w.userId renderImageData.RenderData.GuestId = w.guestId var ( model3dInfo *gmodel.FsProductModel3d productTemplate *gmodel.FsProductTemplateV2 productSize *gmodel.FsProductSize ) //获取信息 productSize, productTemplate, model3dInfo, err = w.getProductRelateionInfo(&renderImageData) if err != nil { logx.Error(err) return } //获取渲染设置信息 element, err := w.logic.svcCtx.AllModels.FsProductTemplateElement.FindOneByModelId(w.logic.ctx, *productTemplate.ElementModelId) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "云渲染设置不存在", renderImageData.RenderData.ProductId, w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productSize.Id, *productTemplate.ElementModelId) logx.Error("element info is not found,element_model_id = ", *productTemplate.ElementModelId) return } w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "获取云渲染设置失败", renderImageData.RenderData.ProductId, w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productSize.Id, *productTemplate.ElementModelId) logx.Error("failed to get element ,", err) return } //获取模板开关信息并且对于没有默认值的给赋值默认值(但凡DIY有一个是空的就要请求默认数据) if renderImageData.RenderData.Website == "" || renderImageData.RenderData.Phone == "" || renderImageData.RenderData.Address == "" || renderImageData.RenderData.Qrcode == "" { templateSwitchInfo, err := template_switch_info.GetTemplateSwitchInfo(productTemplate.Id, productTemplate.TemplateInfo, *productTemplate.MaterialImg) if err != nil { logx.Error(err) w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", err.Error(), renderImageData.RenderData.ProductId, w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productSize.Id, *productTemplate.ElementModelId) return } if renderImageData.RenderData.Website == "" && templateSwitchInfo.MaterialData.Website.IfShow { renderImageData.RenderData.Website = templateSwitchInfo.MaterialData.Website.DefaultValue } if renderImageData.RenderData.Phone == "" && templateSwitchInfo.MaterialData.Phone.IfShow { renderImageData.RenderData.Phone = templateSwitchInfo.MaterialData.Phone.DefaultValue } if renderImageData.RenderData.Address == "" && templateSwitchInfo.MaterialData.Address.IfShow { renderImageData.RenderData.Address = templateSwitchInfo.MaterialData.Address.DefaultValue } if renderImageData.RenderData.Qrcode == "" && templateSwitchInfo.MaterialData.QRcode.IfShow { renderImageData.RenderData.Qrcode = templateSwitchInfo.MaterialData.QRcode.DefaultValue } if renderImageData.RenderData.Slogan == "" && templateSwitchInfo.MaterialData.Slogan.IfShow { renderImageData.RenderData.Slogan = templateSwitchInfo.MaterialData.Slogan.DefaultValue } } //获取刀版图 combineReq := repositories.LogoCombineReq{ UserId: renderImageData.RenderData.UserId, GuestId: renderImageData.RenderData.GuestId, TemplateId: productTemplate.Id, TemplateTag: renderImageData.RenderData.TemplateTag, Website: renderImageData.RenderData.Website, Slogan: renderImageData.RenderData.Slogan, Address: renderImageData.RenderData.Address, Phone: renderImageData.RenderData.Phone, Qrcode: renderImageData.RenderData.Qrcode, LogoUrl: renderImageData.RenderData.Logo, } res, err := w.logic.svcCtx.Repositories.ImageHandle.LogoCombine(w.logic.ctx, &combineReq) if err != nil { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "合成刀版图失败:"+err.Error(), renderImageData.RenderData.ProductId, w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productSize.Id, *productTemplate.ElementModelId) logx.Error("合成刀版图失败,合成请求数据:", combineReq, "错误信息:", err) return } combineImage := "" //刀版图 if res != nil && res.ResourceUrl != nil { combineImage = *res.ResourceUrl } else { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "合成的刀版图是空的地址", renderImageData.RenderData.ProductId, w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productSize.Id, *productTemplate.ElementModelId) logx.Error("合成刀版图失败,合成的刀版图是空指针:", err) return } //发送合图完毕阶段消息 w.sendCombineImageStepResponseMessage(renderImageData.RenderId, combineImage, productSize.Id, model3dInfo.Id, productTemplate.Id, res.DiffTimeLogoCombine, res.DiffTimeUploadFile) //如果指定指定只返回刀版图 if renderImageData.OnlyReturnCombineImage { logx.Info("云渲染传入only_return_combine_image = true则不走unity云渲染,只返回刀版图,render_id:", renderImageData.RenderId) return } //获取唯一id taskId := w.genRenderTaskId(combineImage, renderImageData, model3dInfo, productTemplate, element) //查询有没有缓存的资源,有就返回###################### resource, err := w.logic.svcCtx.AllModels.FsResource.FindOneById(w.logic.ctx, taskId) if err != nil { if !errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, taskId, "获取unity云渲染缓存失败", renderImageData.RenderData.ProductId, w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productSize.Id, *productTemplate.ElementModelId) logx.Error("failed to find render resource:", err) return } } else { //返回给客户端 w.sendRenderResultData(websocket_data.RenderImageRspMsg{ RenderId: renderImageData.RenderId, Image: *resource.ResourceUrl, RenderProcessTime: websocket_data.RenderProcessTime{ UnityRenderTakesTime: "cache", UploadUnityRenderImageTakesTime: "cache", }, }) return } //########################################### //把需要渲染的图片任务加进去 w.createRenderTask(taskId, renderImageData.RenderId) //组装数据 if err = w.assembleRenderDataToUnity(taskId, combineImage, renderImageData, productTemplate, model3dInfo, element, productSize); err != nil { logx.Error("组装数据失败:", err) return } } // 获取模板相关信息(指定尺寸) func (w *wsConnectItem) getProductRelateionInfo(renderImageData *websocket_data.RenderImageReqMsg) (productSize *gmodel.FsProductSize, productTemplate *gmodel.FsProductTemplateV2, model3d *gmodel.FsProductModel3d, err error) { //指定尺寸 if renderImageData.RenderData.ProductSizeId > 0 { productSize, err = w.logic.svcCtx.AllModels.FsProductSize.FindOneByIdProductId(w.logic.ctx, renderImageData.RenderData.ProductSizeId, renderImageData.RenderData.ProductId) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "找不到产品的指定尺寸", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, 0, renderImageData.RenderData.ProductSizeId, 0) logx.Error("product size is not found") return } w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "获取产品的指定尺寸失败", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, 0, renderImageData.RenderData.ProductSizeId, 0) logx.Error("failed to get product size:", err) return nil, nil, nil, err } } else { //没有指定尺寸则获取产品第一个尺寸 productSize, err = w.logic.svcCtx.AllModels.FsProductSize.GetProductFirstSize(w.logic.ctx, renderImageData.RenderData.ProductId) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "找不到产品的第一个尺寸", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, 0, 0, 0) logx.Error("product size is not found") return } w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "获取产品的第一个尺寸失败", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, 0, 0, 0) logx.Error("failed to get product size:", err) return nil, nil, nil, err } renderImageData.RenderData.ProductSizeId = productSize.Id } //获取模型 model3d, err = w.logic.svcCtx.AllModels.FsProductModel3d.GetOneBySizeIdTag(w.logic.ctx, productSize.Id, constants.TAG_MODEL) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "产品尺寸对应的模型不存在", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, 0, productSize.Id, 0) logx.Error("product model is not found") return nil, nil, nil, err } w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "获取产品尺寸对应的模型失败", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, 0, productSize.Id, 0) logx.Error("failed to get product model:", err) return nil, nil, nil, err } //获取模板 productTemplate, err = w.logic.svcCtx.AllModels.FsProductTemplateV2.FindOneCloudRenderByProductIdModelIdTemplateTag(w.logic.ctx, renderImageData.RenderData.ProductId, model3d.Id, renderImageData.RenderData.TemplateTag) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "找不到对应的模板", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, model3d.Id, productSize.Id, 0) logx.Error("template info is not found") return nil, nil, nil, err } w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "获取对应模板失败", renderImageData.RenderData.ProductId, w.userId, w.guestId, 0, model3d.Id, productSize.Id, 0) logx.Error("failed to get template info:", err) return nil, nil, nil, err } if *productTemplate.ElementModelId <= 0 { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "模板未开启云渲染", renderImageData.RenderData.ProductId, w.userId, w.guestId, productTemplate.Id, model3d.Id, productSize.Id, 0) return nil, nil, nil, errors.New("模板未开启云渲染") } if productTemplate.TemplateInfo == nil || *productTemplate.TemplateInfo == "" { w.renderErrResponse(renderImageData.RenderId, renderImageData.RenderData.TemplateTag, "", "渲染模板的json设计信息是空的", renderImageData.RenderData.ProductId, w.userId, w.guestId, productTemplate.Id, model3d.Id, productSize.Id, 0) return nil, nil, nil, errors.New("渲染模板的json设计信息是空的") } return } // 组装数据发送给unity func (w *wsConnectItem) assembleRenderDataToUnity(taskId string, combineImage string, info websocket_data.RenderImageReqMsg, productTemplate *gmodel.FsProductTemplateV2, model3dInfo *gmodel.FsProductModel3d, element *gmodel.FsProductTemplateElement, productSize *gmodel.FsProductSize) (err error) { //组装数据 refletion := -1 if element.Refletion != nil && *element.Refletion != "" { refletion, err = strconv.Atoi(*element.Refletion) if err != nil { logx.Error("err refletion") w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "解析云渲染设置,把Refletion字段值从字符串转数字失败", info.RenderData.ProductId, w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productSize.Id, *productTemplate.ElementModelId) return err } } //组装data数据 var mode map[string]interface{} if element.Mode != nil && *element.Mode != "" { if err = json.Unmarshal([]byte(*element.Mode), &mode); err != nil { logx.Error("faile to parse element mode json:", err) w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "解析云渲染设置字段 mode 为map对象失败", info.RenderData.ProductId, w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productSize.Id, *productTemplate.ElementModelId) return err } } tempData := make([]map[string]interface{}, 0, 3) if element.Base != nil && *element.Base != "" { tempData = append(tempData, map[string]interface{}{ "name": "model", "data": "0," + combineImage + "," + *element.Base, "type": "other", "layer": "0", "is_update": 1, "mode": mode["model"], }) } if element.Shadow != nil && *element.Shadow != "" { tempData = append(tempData, map[string]interface{}{ "name": "shadow", "data": *element.Shadow, "type": "other", "layer": "0", "is_update": 0, "mode": mode["shadow"], }) } if element.ModelP != nil && *element.ModelP != "" { tempData = append(tempData, map[string]interface{}{ "name": "model_P", "data": "0," + *element.ModelP, "type": "other", "layer": "0", "is_update": 0, "mode": mode["model_P"], }) } result := []interface{}{ map[string]interface{}{ "light": *element.Light, "refletion": refletion, "scale": *element.Scale, "sku_id": info.RenderData.ProductId, "tid": *element.Title, "rotation": *element.Rotation, "filePath": "", //todo 文件路径,针对千人千面 "data": tempData, }, } //发送运行阶段消息(组装数据) w.sendAssembleRenderDataStepResponseMessage(info.RenderId) sendData := map[string]interface{}{ "id": taskId + " " + w.uniqueId, //空格分开 "order_id": 0, "user_id": info.RenderData.UserId, "guest_id": info.RenderData.GuestId, "sku_ids": []int64{info.RenderData.ProductId}, "tids": []string{*element.Title}, "data": result, "is_thousand_face": 0, "folder": "", //todo 千人千面需要使用 } //请求unity接口 url := w.logic.svcCtx.Config.Unity.Host + "/api/render/queue/push" header := make(map[string]string) header["content-type"] = "application/json" postData := map[string]interface{}{ "group": "unity3d", "source": "home page", "priority": 1, "create_at": time.Now().UTC(), "render_data": sendData, } postDataBytes, _ := json.Marshal(postData) unityRenderBeginTime := time.Now().UTC().UnixMilli() _, err = curl.ApiCall(url, "POST", header, bytes.NewReader(postDataBytes), time.Second*10) if err != nil { w.renderErrResponse(info.RenderId, info.RenderData.TemplateTag, taskId, "请求unity接口失败", info.RenderData.ProductId, w.userId, w.guestId, productTemplate.Id, model3dInfo.Id, productSize.Id, *productTemplate.ElementModelId) logx.Error("failed to send data to unity") return err } //记录发送到unity时间 w.modifyRenderTaskProperty(taskId, renderTask{unityRenderBeginTime: unityRenderBeginTime}) //发送运行阶段消息 w.sendRenderDataToUnityStepResponseMessage(info.RenderId) logx.Info("发送到unity成功,刀版图:", combineImage, " 请求unity的数据:", string(postDataBytes)) return nil } // 发送合图完毕阶段通知消息 func (w *wsConnectItem) sendCombineImageStepResponseMessage(renderId, combineImage string, sizeId, modelId, templateId, combineTime, uploadTime int64) { combineTakesTime := "cache" uploadCombineImageTakesTime := "cache" if combineTime > 0 { combineTakesTime = fmt.Sprintf("%dms", combineTime) } if uploadTime > 0 { uploadCombineImageTakesTime = fmt.Sprintf("%dms", uploadTime) } w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_COMBINE_IMAGE, websocket_data.CombineImageRspMsg{ RenderId: renderId, CombineImage: combineImage, SizeId: sizeId, ModelId: modelId, TemplateId: templateId, CombineProcessTime: websocket_data.CombineProcessTime{ CombineTakesTime: combineTakesTime, UploadCombineImageTakesTime: uploadCombineImageTakesTime, }, })) } // 发送组装unity渲染数据完毕阶段通知消息 func (w *wsConnectItem) sendAssembleRenderDataStepResponseMessage(renderId string) { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ASSEMBLE_RENDER_DATA, websocket_data.ToUnityRspMsg{RenderId: renderId})) } // 发送组装unity渲染数据完毕阶段通知消息 func (w *wsConnectItem) sendRenderDataToUnityStepResponseMessage(renderId string) { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_SEND_DATA_TO_UNITY, websocket_data.AssembleRenderDataRspMsg{RenderId: renderId})) } // 发送渲染最终结果数据到前端 func (w *wsConnectItem) sendRenderResultData(data websocket_data.RenderImageRspMsg) { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, data)) } // 增加渲染任务 func (w *wsConnectItem) createRenderTask(taskId, renderId string) { if taskId == "" { logx.Error("task_id不能为空") return } if renderId == "" { logx.Error("render_id不能为空") return } data := renderImageControlChanItem{ option: 1, taskId: taskId, renderId: renderId, } select { case <-w.closeChan: //关闭 return case w.extendRenderProperty.renderImageTaskCtlChan <- data: return case <-time.After(time.Second * 3): return } } // 渲染回调处理并删除渲染任务 func (w *wsConnectItem) deleteRenderTask(taskId, renderNotifyImageUrl string) { if taskId == "" { logx.Error("task_id不能为空") return } data := renderImageControlChanItem{ option: 0, taskId: taskId, renderNotifyImageUrl: renderNotifyImageUrl, } select { case <-w.closeChan: //关闭 return case w.extendRenderProperty.renderImageTaskCtlChan <- data: return case <-time.After(time.Second * 3): return } } // 修改任务属性(只有耗时属性可以更新) func (w *wsConnectItem) modifyRenderTaskProperty(taskId string, property renderTask) { if taskId == "" { logx.Error("task_id不能为空") return } //强制设为修改任务属性 data := renderImageControlChanItem{ option: 2, taskId: taskId, taskProperty: property, } select { case <-w.closeChan: //关闭 return case w.extendRenderProperty.renderImageTaskCtlChan <- data: return case <-time.After(time.Second * 3): return } } // 组装渲染任务id func (w *wsConnectItem) genRenderTaskId(combineImage string, renderImageData websocket_data.RenderImageReqMsg, model3dInfo *gmodel.FsProductModel3d, productTemplate *gmodel.FsProductTemplateV2, element *gmodel.FsProductTemplateElement) string { //生成任务id(需要把user_id,guest_id设为0) incomeHashParam := renderImageData.RenderData incomeHashParam.UserId = 0 //设为0(渲染跟用户id无关) incomeHashParam.GuestId = 0 //设为0(渲染跟用户id无关) incomeHashBytes, _ := json.Marshal(incomeHashParam) modelHashStr := "" templateHashStr := "" if model3dInfo.ModelInfo != nil { modelHashStr = *model3dInfo.ModelInfo } if productTemplate.TemplateInfo != nil { templateHashStr = *productTemplate.TemplateInfo } elementHashBytes, _ := json.Marshal(element) hashMap := map[string]interface{}{ "income_param": incomeHashBytes, "model_info": modelHashStr, "template_info": templateHashStr, "material_image": *productTemplate.MaterialImg, "render_element": elementHashBytes, "combine_image": combineImage, } return hash.JsonHashKey(hashMap) } // 处理渲染任务的增加/删除/修改耗时属性(任务map不能读写并发,所以放在chan里面串行执行) func (w *wsConnectItem) operationRenderTask() { defer func() { if err := recover(); err != nil { logx.Error("operation render task panic:", err) } }() for { select { case <-w.closeChan: return case data := <-w.extendRenderProperty.renderImageTaskCtlChan: switch data.option { case 0: //渲染结果回调,删除任务 taskData, ok := w.extendRenderProperty.renderImageTask[data.taskId] if !ok { continue } //删除任务 delete(w.extendRenderProperty.renderImageTask, data.taskId) //存在任务,则发送渲染结果给前端 UnityRenderTakesTime := "cache" uploadUnityRenderImageTakesTime := "cache" //unity渲染时间 if taskData.unityRenderBeginTime > 0 && taskData.unityRenderEndTime > 0 { UnityRenderTakesTime = fmt.Sprintf("%dms", taskData.unityRenderEndTime-taskData.unityRenderBeginTime) } //上传unity渲染图耗时 if taskData.uploadUnityRenderImageTakesTime > 0 { uploadUnityRenderImageTakesTime = fmt.Sprintf("%dms", taskData.uploadUnityRenderImageTakesTime) } //发送到出口 w.sendRenderResultData(websocket_data.RenderImageRspMsg{ RenderId: taskData.renderId, Image: data.renderNotifyImageUrl, RenderProcessTime: websocket_data.RenderProcessTime{ UnityRenderTakesTime: UnityRenderTakesTime, UploadUnityRenderImageTakesTime: uploadUnityRenderImageTakesTime, }, }) case 1: //新增任务 w.extendRenderProperty.renderImageTask[data.taskId] = &renderTask{ renderId: data.renderId, } case 2: //修改任务属性 taskData, ok := w.extendRenderProperty.renderImageTask[data.taskId] if !ok { continue } //上传渲染结果图耗时 if data.taskProperty.uploadUnityRenderImageTakesTime != 0 { taskData.uploadUnityRenderImageTakesTime = data.taskProperty.uploadUnityRenderImageTakesTime } //发送unity时间 if data.taskProperty.unityRenderBeginTime != 0 { taskData.unityRenderBeginTime = data.taskProperty.unityRenderBeginTime } //收到unity返回的时间 if data.taskProperty.unityRenderEndTime != 0 { taskData.unityRenderEndTime = data.taskProperty.unityRenderEndTime } } } } }