fusenapi/server/websocket/internal/handler/datatransferhandler.go
laodaming a4164dbdf6 fix
2023-07-25 12:06:19 +08:00

166 lines
3.9 KiB
Go

package handler
import (
"encoding/json"
"fmt"
"fusenapi/constants"
"fusenapi/server/websocket/internal/svc"
"fusenapi/server/websocket/internal/types"
"fusenapi/utils/auth"
"github.com/google/uuid"
"github.com/gorilla/websocket"
"github.com/zeromicro/go-zero/core/logx"
"net/http"
"sync"
"time"
)
var (
//升级
upgrade = websocket.Upgrader{
//允许跨域
CheckOrigin: func(r *http.Request) bool {
return true
},
}
//连接map池
mapConn = sync.Map{}
)
// 每个连接的连接属性
type wsConnectItem struct {
conn *websocket.Conn //websocket的连接
closeChan chan struct{} //关闭chan
isClose bool //是否已经关闭
flag string
inChan chan interface{} //接受消息缓冲通道
property interface{} //属性
}
func DataTransferHandler(svcCtx *svc.ServiceContext) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
//升级websocket
conn, err := upgrade.Upgrade(w, r, nil)
if err != nil {
logx.Error("http upgrade websocket err:", err)
return
}
defer conn.Close()
rsp := types.DataTransferRsp{}
// 解析JWT token,并对空用户进行判断
claims, err := svcCtx.ParseJwtToken(r)
// 如果解析JWT token出错,则返回未授权的JSON响应并记录错误消息
if err != nil {
rsp.MsgType = constants.WEBSOCKET_UNAUTH
rsp.Message = "unAuth"
b, _ := json.Marshal(rsp)
_ = conn.WriteMessage(websocket.TextMessage, b)
return
}
if claims != nil {
// 从token中获取对应的用户信息
_, err = auth.GetUserInfoFormMapClaims(claims)
// 如果获取用户信息出错,则返回未授权的JSON响应并记录错误消息
if err != nil {
rsp.MsgType = constants.WEBSOCKET_UNAUTH
rsp.Message = "unAuth!!"
b, _ := json.Marshal(rsp)
_ = conn.WriteMessage(websocket.TextMessage, b)
return
}
} else {
// 如果claims为nil,则认为用户身份为白板用户
rsp.MsgType = constants.WEBSOCKET_UNAUTH
rsp.Message = "unAuth!!!"
b, _ := json.Marshal(rsp)
_ = conn.WriteMessage(websocket.TextMessage, b)
return
}
//生成连接唯一标识
flag := uuid.New().String() + time.Now().Format("20060102150405")
ws := wsConnectItem{
conn: conn,
flag: flag,
closeChan: make(chan struct{}, 1),
inChan: make(chan interface{}, 1000),
isClose: false,
}
//保存连接
mapConn.Store(flag, ws)
defer ws.close()
//把连接成功消息发回去
rsp.MsgType = constants.WEBSOCKET_CONNECT_SUCCESS
rsp.Message = flag
b, _ := json.Marshal(rsp)
conn.WriteMessage(websocket.TextMessage, b)
//循环读客户端信息
go ws.readLoop()
//推消息到云渲染
go ws.sendLoop()
//心跳
for {
time.Sleep(time.Second * 3)
select {
case <-ws.closeChan:
return
default:
//发送心跳信息
rsp.MsgType = constants.WEBSOCKET_HEARTBEAT
rsp.Message = "heartbeat"
b, _ = json.Marshal(rsp)
if err = conn.WriteMessage(websocket.TextMessage, b); err != nil {
logx.Error("发送心跳信息异常,关闭连接:", flag, err)
ws.close()
return
}
}
}
}
}
// 关闭连接
func (w *wsConnectItem) close() {
logx.Info("websocket:", w.flag, " is closing...")
w.conn.Close()
mapConn.Delete(w.flag)
if !w.isClose {
w.isClose = true
close(w.closeChan)
close(w.inChan)
}
logx.Info("websocket:", w.flag, " is closed")
}
// 接受客户端发来的消息
func (w *wsConnectItem) readLoop() {
for {
select {
case <-w.closeChan: //如果关闭了
return
default:
_, data, err := w.conn.ReadMessage()
if err != nil {
logx.Error("接受信息错误:", err)
//关闭连接
w.close()
return
}
//消息传入缓冲通道
w.inChan <- data
}
}
}
// 把收到的消息发往不同的地方处理
func (w *wsConnectItem) sendLoop() {
for {
select {
case <-w.closeChan:
return
case data := <-w.inChan:
fmt.Println(data)
}
}
}