38 lines
2.5 KiB
Go
38 lines
2.5 KiB
Go
package constants
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type Websocket string
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// websocket消息类型(主类别)
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const (
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WEBSOCKET_UNAUTH Websocket = "WEBSOCKET_UNAUTH" //鉴权失败 (1级消息,单向通信)
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WEBSOCKET_GEN_UNIQUE_ID_ERR Websocket = "WEBSOCKET_GEN_UNIQUE_ID_ERR" //获取ws连接标识错误 (1级消息,单向通信)
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WEBSOCKET_CONNECT_SUCCESS Websocket = "WEBSOCKET_CONNECT_SUCCESS" //ws连接成功 (1级消息,单向通信)
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WEBSOCKET_REQUEST_REUSE_LAST_CONNECT Websocket = "WEBSOCKET_REQUEST_REUSE_LAST_CONNECT" //请求恢复为上次连接的标识 (1级消息,单向通信)
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WEBSOCKET_REQUEST_RESUME_LAST_CONNECT_ERR Websocket = "WEBSOCKET_REQUEST_RESUME_LAST_CONNECT_ERR" //请求恢复为上次连接的标识错误 (1级消息,单向通信)
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WEBSOCKET_INCOME_CACHE_QUEUE_OVERFLOW = "WEBSOCKET_INCOME_CACHE_QUEUE_OVERFLOW" //数据接收速度超过数据消费速度(缓冲队列满了)(1级消息,单向通信)
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)
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// websocket消息类型(通用通知类别)
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const (
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WEBSOCKET_COMMON_NOTIFY Websocket = "WEBSOCKET_COMMON_NOTIFY" //通用回调通知(1级消息,单向通信)
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)
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// websocket消息类型(基本传输结构类别)
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const (
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WEBSOCKET_ERR_DATA_FORMAT Websocket = "WEBSOCKET_ERR_DATA_FORMAT" //传入数据格式错误(1级消息,单向通信)
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)
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// websocket消息类型(云渲染类别)
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const (
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WEBSOCKET_RENDER_IMAGE Websocket = "WEBSOCKET_RENDER_IMAGE" //图片渲染消息(1级消息,双向通信)
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WEBSOCKET_RENDER_IMAGE_ERR Websocket = "WEBSOCKET_RENDER_IMAGE_ERR" //图片渲染失败消息(1级消息,单向通信)
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WEBSOCKET_COMBINE_IMAGE Websocket = "WEBSOCKET_COMBINE_IMAGE" //反回合成刀版图消息(2级消息,单向通信,属于 WEBSOCKET_RENDER_IMAGE 消息的子流程)
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WEBSOCKET_ASSEMBLE_RENDER_DATA Websocket = "WEBSOCKET_ASSEMBLE_RENDER_DATA" //组装unity需要的数据 (2级消息,单向通信,属于 WEBSOCKET_RENDER_IMAGE 消息的子流程)
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WEBSOCKET_SEND_DATA_TO_UNITY Websocket = "WEBSOCKET_SEND_DATA_TO_UNITY" //发送到unity进行渲染 (2级消息,单向通信,属于 WEBSOCKET_RENDER_IMAGE 消息的子流程)
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)
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// websocket消息类型(系统数据变更通知)
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const (
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WEBSOCKET_SYSTEM_DATA_UPDATE_NOTIFY Websocket = "WEBSOCKET_SYSTEM_DATA_UPDATE_NOTIFY" //系统数据更新(1级消息,单向通信)
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)
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