fusenapi/server/websocket/internal/logic/ws_render_image_logic.go
laodaming e25cc97ea0 fix
2023-07-26 16:23:38 +08:00

56 lines
1.3 KiB
Go

package logic
import (
"encoding/json"
"fusenapi/server/websocket/internal/types"
"github.com/zeromicro/go-zero/core/logx"
"time"
)
// 渲染请求数据处理发送云渲染服务处理
func (w *wsConnectItem) SendToCloudRender(data []byte) {
var renderImageData []types.RenderImageReqMsg
if err := json.Unmarshal(data, &renderImageData); err != nil {
logx.Error("invalid format of websocket render image message", err)
return
}
logx.Info("收到请求云渲染图片数据:", renderImageData)
timer := time.NewTimer(time.Second * 10)
//把需要渲染的图片任务加进去
for _, v := range renderImageData {
select {
case <-w.closeChan: //连接关闭了
return
case <-timer.C: //10秒超时了
return
default:
//加入渲染任务
key := w.getRenderImageMapKey(v.ProductId, v.SizeId, v.TemplateId)
w.renderImageTaskCtlChan <- renderImageControlChanItem{
Option: 1,
Key: key,
}
// TODO 数据发送给云渲染服务器
}
}
}
// 操作连接中渲染任务的增加/删除
func (w *wsConnectItem) operationRenderTask() {
for {
select {
case <-w.closeChan:
return
case data := <-w.renderImageTaskCtlChan:
switch data.Option {
case 0: //删除任务
delete(w.renderImageTask, data.Key)
case 1: //新增任务
w.renderImageTask[data.Key] = struct{}{}
default:
}
}
}
}