This commit is contained in:
laodaming 2023-11-01 16:18:48 +08:00
parent 31ddad6dc1
commit 58423feac4

View File

@ -43,7 +43,10 @@ func NewRenderNotifyLogic(ctx context.Context, svcCtx *svc.ServiceContext) *Rend
func (l *RenderNotifyLogic) RenderNotify(req *types.RenderNotifyReq, userinfo *auth.UserInfo) (resp *basic.Response) {
//统计unity处理数
decreaseUnityRequestCount(req.UserId, req.GuestId)
logx.Info("=====收到unity返回的渲染结果消息======")
if req.Code != 0 {
//统计unity失败处理数
increaseUnityErrorCount(req.UserId, req.GuestId)
}
req.TaskId = strings.Trim(req.TaskId, " ")
if req.TaskId == "" {
logx.Error("渲染回调参数错误:任务标识")
@ -108,8 +111,6 @@ func (l *RenderNotifyLogic) RenderNotify(req *types.RenderNotifyReq, userinfo *a
return resp.SetStatusWithMessage(basic.CodeOK, "successbut websocket connect not found")
}
//渲染失败走下面
//统计unity失败处理数
increaseUnityErrorCount(req.UserId, req.GuestId)
if wsConnectOk {
//断言连接
ws, ok := value.(wsConnectItem)